Commit Graph

1428 Commits

Author SHA1 Message Date
gbeauche
d9839e7079 Fix build on MacOS X: dedicated extfs_macosx.mm & static SDL libs 2005-05-13 17:32:13 +00:00
gbeauche
fdfcd3eb86 Some 64-bit fixes to bootp, icmp, udp (cu-seeme). However, it can happen
that on certain occasions, it doesn't work. Some timing problem?
2005-05-13 14:02:37 +00:00
gbeauche
745bc86678 fix CFLAGS preservation 2005-05-13 11:13:26 +00:00
gbeauche
d91e8b2a8f fix "banks" addressing mode for 64-bit platforms 2005-05-13 11:05:56 +00:00
gbeauche
f35e176853 slirp documentation from qemu 2005-05-13 09:33:51 +00:00
gbeauche
20fcf38e30 Recognize Intel Compilers. Add user mode network stack with slirp from qemu.
Simply use "ether slirp" in the prefs file, no kernel module required. I
could perform up to 450 KB/sec on my DSL line.
2005-05-13 09:21:21 +00:00
gbeauche
5fffe6e2cd slirp user mode network emulation code from qemu 2005-05-13 09:00:59 +00:00
gbeauche
a532ff64c8 Improve SDL/fullscreen mode when not used in DGA mode, i.e. cases when
screen needs to be updated too. This needs better boxes characterisation.
2005-05-12 16:55:16 +00:00
gbeauche
9f8b4bcc0d Fix SDL/DGA build. Drop useless "inline" for updates. Overlapping scanlines
optimization.
2005-05-12 14:39:56 +00:00
gbeauche
89643dbce0 Enable VidMode extension by default though some Xservers may still be
broken. Probably run-time check for the right VidMode version? My tests
were done with X.org 6.8.2 (VidMode 2.2)
2005-05-12 11:21:10 +00:00
gbeauche
0bce152c20 - Sync with latest B2 video_vosf.h updates.
- Enable VidMode extension with FBDev DGA graphics.
- Factor out FBDev/XF86 DGA code.
- Fix pointer grab in fbdev DGA mode, thus fixing scrolling screens in
  lower VidModes.
- Only select VidModes that match the requested resolutions, exactly.
- Fix VideoQuitFullScreen() in non FBDev mode.
2005-05-12 11:20:00 +00:00
gbeauche
31f80e338b Fix DGA when visible screen is smaller than virtual display, aka fix
fullscreen mode when VidMode extension is enabled. Also fix SDL fullscreen
to really update the screen as this is necessary by default on Linux since
simple windowed is used (and not DGA for fullscreen).

Always prefer the 64 pixel chunks update code.

Rearrange B2 video_x.cpp to match video_vosf.h updates
2005-05-12 11:09:31 +00:00
gbeauche
380a9ed970 ensure allocated code fits under 32-bit boundaries 2005-04-24 23:02:48 +00:00
gbeauche
165b32da39 Fix build with gcc4 on x86-64: ignore errors when casting pointers to int
from regs & fpu members + code cache. This is possible because data is
allocated in 32-bit space and we force allocation of translation cache to
those bounds too.
2005-04-24 23:00:08 +00:00
gbeauche
1853c38130 fix inline asm for gcc4 2005-04-24 17:22:49 +00:00
gbeauche
57169c7923 Recognize lahf_lm from Dual Core Opterons. This enables use of LAHF/SETO
instructions in long mode (64-bit). However, there seems to be another bug
in the JIT preventing it from being fully supported. m68k.h & codegen_x86.h
are easily fixed bug another patch is still needed.
2005-04-21 09:08:57 +00:00
gbeauche
8db2a3ef62 implement lvsl/lvsr instructions 2005-04-15 17:03:49 +00:00
gbeauche
ac6b7d760e What a silly thing I wrote! Really nuke the generated file, not the original
source. IOW, don't commit stuff when you are ill.
2005-04-07 22:35:47 +00:00
gbeauche
8f80b5ddba remove generated ppc_asm.S on make clean 2005-04-03 15:35:20 +00:00
gbeauche
b4152fc466 cosmetics 2005-04-02 09:56:12 +00:00
gbeauche
8e512ca7fe Better lock and zero VOSF data, especially for DGA mode. Also make sure
that we really update the whole screen when sub-8bpp modes are used
2005-04-02 09:54:16 +00:00
gbeauche
85246b8408 Rewrite update_display_dga_vosf() for much improved performance and cope
with palette changes. Also slightly improve the generic code when we need
to further update the screen (e.g. SDL without hardware surface)
2005-04-02 09:50:17 +00:00
gbeauche
b46eb9ae45 Only support True Color frame buffers. Make it possible to run-time switch
depth in FBDev DGA fullscreen mode.
2005-03-28 16:19:28 +00:00
gbeauche
e8ac4897b6 Enable multiple depths in fullscreen DGA modes, i.e. add 1-bit to 16/32-bit
blitters, rewrite update_display_dga_vosf() to actually work with sub byte
pixels. Factor out update_display_window_vosf() since it's long time that
it is no longer checking for first column and last column that have changed.
2005-03-28 16:14:25 +00:00
gbeauche
f9e3fd28a1 better logics in sigstack allocation on native platforms 2005-03-28 09:50:58 +00:00
gbeauche
88b493bf38 fix make modules for Linux NetDriver 2005-03-28 09:06:46 +00:00
gbeauche
0f4440f99f Handle "screen fbdev/WIDTH/HEIGHT" to force use of FBDev DGA instead of XF86
DGA mode. In other words, root user can now use FBDev DGA though it's always
recommended to run SheepShaver with a normal user. Increase "ramsize" bounds
in the GUI and fully migrate to new "screen" modes. Remove "windowmodes" and
"screenmodes" defaults.
2005-03-28 09:05:28 +00:00
gbeauche
5810c6a764 Use "screen TYPE/WIDTH/HEIGHT" prefs item by default on Unix systems. The
former options (windowmodes/screenmodes) are migrated if the user uses the
GUI. Also make a note about EXPERIMENTAL state for jit68k.
2005-03-27 22:32:46 +00:00
gbeauche
abd2c5406f Add "screen" prefs item similar to Basilisk II. Don't ignore SEGV by default
as this could hide real bugs.
2005-03-27 22:08:33 +00:00
gbeauche
08e30a894e disable 68k DR emulator for now (not stable enough yet) 2005-03-27 22:06:52 +00:00
gbeauche
d27832cb1c - Implement fullscreen DGA via fbdev access under Linux. Besides, r/w access
to /dev/mem is required on Linux to use XF86 DGA mode. Otherwise, there is
now a fallback to fbdev.
- Forward port some features from Basilisk II (set_window_name,
disable_mouse_accel).
- Don't SIGSTOP the emulation thread on suspend since that would completely
stop the process on Linux. Use a frame buffer lock instead (as B2 does)
2005-03-27 19:05:18 +00:00
gbeauche
0bc6418ea6 Implement screen win/WIDTH/HEIGHT prefs item that overrides any other value
for windowmodes and screenmodes. Necessary for arbitrary full screen mode
sizes.
2005-03-27 14:53:04 +00:00
gbeauche
fbe378f780 Add custom video modes for full screen in unsual resolutions (e.g. 1400x1050).
X11 and SDL infrastructures have yet to be implemented
2005-03-27 13:44:45 +00:00
gbeauche
ca7a87465b Disable high-res timings as it could still hang. The advantage is that we
now can use special mutexes to debug deadlocks
2005-03-27 13:41:46 +00:00
gbeauche
7dedb433fd Gracefully catch SIGSEGV & SIGBUS for TEST_VM_PROT_* test cases. This should
avoid dumping core, and especially Windows fault alerts when natively
configuring with MinGW32.
2005-03-24 23:45:40 +00:00
gbeauche
d9a8a5c10f cross-compilation fixes 2005-03-24 23:39:19 +00:00
gbeauche
35a29f57df rearrange for win32 cross-compilation 2005-03-24 23:38:10 +00:00
gbeauche
a6070dcdf3 enable cross-compilation 2005-03-24 23:13:09 +00:00
gbeauche
35e8c8c9cd Enable instruction skipping for OpenBSD 3.4 on i386 2005-03-23 22:00:06 +00:00
gbeauche
f2908fe7bf instruction skipper for Solaris/i386 (Solaris 9) 2005-03-23 21:37:24 +00:00
gbeauche
5c001ba645 Allocate executable space to detect cpu features (cpuid). aka don't crash
on non-executable .data sections on x86-64 with NX support enabled.
2005-03-22 16:12:18 +00:00
gbeauche
569d916664 fix for 2.4.21 2005-03-22 13:43:50 +00:00
gbeauche
afe033a63d fix build with kernels >= 2.6.9 2005-03-22 13:31:13 +00:00
gbeauche
04a331e827 Avoid use of pthread_cancel() for redraw thread cancellation. Use an extra
variable to acknowledge cancellation. This avoids Xserver events queue
corruption when clipboard is in use. Concretely, this fixes following errors:
Xlib: unexpected async reply (sequence 0xHEX)!
2005-03-21 23:57:34 +00:00
gbeauche
2871aefa87 Use autogen.sh to generate configure scripts, likewise for Windows 2005-03-21 22:45:09 +00:00
gbeauche
f028a9d217 Extra changes I forgot to mention in the ChangeLog 2005-03-21 22:39:59 +00:00
gbeauche
2d6df7d54d Respin snapshot with functional Windows port + extra SDL keysym translations
in case keycodes were not used (e.g. includes key-'3')
2005-03-20 23:58:43 +00:00
gbeauche
86b049678f Windows specific configure script and Makefile 2005-03-20 23:45:17 +00:00
gbeauche
5892c6c286 more sdl key conversions 2005-03-20 23:43:17 +00:00
gbeauche
0db0d48bf0 Avoid the use of floating-point when loading/storing from/to memory. This
could have caused some rounding thus alterations to integer registers on
context switches when lfd/stfd instructions were used. e.g. cygwin compilers
defaulted to i686 code generation and exhibed this behaviour, you could also
see this behavior with -march=i586 -mtune=pentiumpro. GCC is perfectly right
to do those optimizations.
2005-03-20 23:07:11 +00:00