Commit Graph

2552 Commits

Author SHA1 Message Date
jvernet
d3fc193d66 Slirp 64 bits
- Slirp 64 Bits
- added to the basilisk XCode Project
2017-10-09 21:45:44 +02:00
jvernet
b2f4de5a89 SheepShaver Pref Editor Udate 2017-10-05 22:20:15 +02:00
jvernet
f8e69c4fb8 Remove slirp debug message 2017-10-05 19:31:26 +02:00
jvernet
38c6541edc 64 Bits Slirp
At least it will not crash anymore
2017-10-05 19:15:27 +02:00
jvernet
dc0663b72d Revert "64 bits slirp ?"
This reverts commit 000ec0f135.
2017-10-04 18:22:53 +02:00
jvernet
605c811a4a Revert "SLIRP 0.9.1"
This reverts commit 4682bb80a1.
2017-10-04 18:22:48 +02:00
jvernet
c20d9d3c52 Revert "SLIRP 0.10.1"
This reverts commit ef4725552e.
2017-10-04 18:22:40 +02:00
jvernet
ef4725552e SLIRP 0.10.1
64 Bits clean ?
2017-10-03 22:37:31 +02:00
jvernet
4682bb80a1 SLIRP 0.9.1 2017-10-03 22:34:56 +02:00
jvernet
000ec0f135 64 bits slirp ? 2017-10-03 22:33:01 +02:00
jvernet
7b8beab25a Basilisk Macbook Keycode
French Macbook Keycode file
2017-10-03 21:41:12 +02:00
jvernet
34765ae740 Added pref items
{"keycodes",
	{"keycodefile",
	{"mousewheelmode",
	{"mousewheellines"
to have again international keyboard
2017-10-03 21:39:30 +02:00
jvernet
1316b64bb7 Some Warning removed and 64bits 2017-10-03 21:37:24 +02:00
jvernet
54ea054993 XCode 9 Project 2017-10-03 21:32:48 +02:00
David Ludwig
7a52abd378 bug-fix: video_sdl2.cpp would not compile in pre-C++11 2017-09-12 22:15:46 -04:00
David Ludwig
4e5e3377f1 Perf: re-enable VOSF on Xcode-made, OSX-host builds 2017-09-12 18:35:24 -04:00
David Ludwig
ef26204e6d Perf: make SDL2 backend update less pixels, when updating internal textures and surface(s) 2017-09-12 17:31:05 -04:00
David Ludwig
50986dcf46 Perf: make SDL2 use an ARGB8888 texture, which is natively supported via some GPUs + drivers, such as on OSX. This can remove an extraneous pixel-format conversion. 2017-09-10 14:34:13 -04:00
David Ludwig
449936e461 SheepShaver: added --sdlrender option, when on Unix 2017-09-10 15:19:50 +00:00
David Ludwig
1b08f2e9d3 BasiliskII: minor formatting tweak to configure.ac 2017-09-10 10:49:26 -04:00
David Ludwig
83096e1ca7 SheepShaver: added --with-sdl1 to configure script 2017-09-10 10:48:56 -04:00
David Ludwig
252890ebd0 BasiliskII: misc fixes when building on OSX, via Autotools 2017-09-10 10:19:17 -04:00
David Ludwig
78e3cbc8cb fixed compile-time warnings in video_sdl2.cpp 2017-09-09 16:49:09 +00:00
David Ludwig
1eb824a04e added pref, "sdlrender", which can force a specific, SDL2 renderer (software can be faster in some cases, such as on VirtualBox hosts) 2017-09-09 16:48:30 +00:00
David Ludwig
cbda5759bb added --with-sdl1 option to configure scripts, to force the use of SDL 1.x, over SDL 2.x 2017-09-09 15:15:28 +00:00
David Ludwig
20ad70cb35 unset the executable bit from video_sdl2.cpp 2017-09-09 01:09:13 +00:00
David Ludwig
1c0e8655dc for non-OSX hosts, make GNU Autotools revert to using SDL 1.x, if SDL 2.x can't be found 2017-09-08 23:43:01 +00:00
David Ludwig
68ee5f23f9 make video_sdl*.cpp's header-comments refer to the versions of SDL that they target 2017-09-04 12:49:54 -04:00
David Ludwig
8940880794 make build scripts reference both video_sdl.cpp and video_sdl2.cpp 2017-09-04 12:44:34 -04:00
David Ludwig
a646f6dc3f added compile-time checks for SDL version, when compiling video_sdl*.cpp 2017-09-04 12:28:25 -04:00
David Ludwig
f8682679c2 moved SDL2 video code to video_sdl2.cpp; restored SDL1 implementation of video_sdl.cpp 2017-09-04 12:18:52 -04:00
David Ludwig
22eaa317a8 reverted to SDL 1.x compatible audio APIs (which still work in SDL2) 2017-09-04 12:13:50 -04:00
David Ludwig
573ffee8b1 fixed issue #31, "on multi-monitor OS X host: cursor can get locked to fullscreen display for guest OS" 2017-09-04 11:41:26 -04:00
David Ludwig
7a36983f11 fixed issue #27: on OS X host, mouse can get locked to portion of fullscreen display 2017-09-02 15:54:33 -04:00
David Ludwig
0f8f30f639 Basilisk II, bug-fix: switching to fullscreen, via Ctrl+Enter, on a non-primary host display, could cause mouse cursor to jump to a different display
This bug was observed occurring on an OSX 10.12 host.
2017-09-02 15:36:56 -04:00
David Ludwig
cd57af7795 Basilisk II, bug-fix: on Mac, mouse-grabbing via Ctrl+F5 wasn't changing the title of the window 2017-09-02 10:58:53 -04:00
David Ludwig
bcd784d7c4 SheepShaver: make Autotools use SDL2 2017-09-01 18:48:40 -04:00
David Ludwig
dbd997fa47 fixed issue #20: GTK preference UI was broken in both Linux and Mac OS X 2017-08-30 12:17:37 -04:00
David Ludwig
1983aa1652 try making sure that the bincue sources use the correct, SDL2 audio device ID. Untested! 2017-08-27 18:11:48 -04:00
David Ludwig
d5e68ceebf use SDL2's preferred/non-legacy means of opening, and working with, an audio device 2017-08-27 18:05:13 -04:00
David Ludwig
145ca0c210 fixed issue #15: BasiliskII: running an autotools build breaks ability to build with Xcode 2017-08-27 17:37:20 -04:00
David Ludwig
51a9eeae76 fixed issue #14: Basilisk II: make Xcode generate UAE's CPU-emulation sources at build-time 2017-08-27 17:05:02 -04:00
David Ludwig
eb36b34106 Sheepshaver: misc, runtime fixes on OSX hosts 2017-08-25 17:19:36 -04:00
David Ludwig
e55df3de96 build SheepShaver against SDL2, when using its Xcode 8 project file 2017-08-25 17:01:31 -04:00
David Ludwig
3bae0bbda9 commented on use of SDL_SetRelativeMouseMode 2017-08-23 20:56:54 -04:00
David Ludwig
7767f128e5 fixed issue #19: on OS X, display can slide around if initial clicks are near top of screen 2017-08-23 20:52:30 -04:00
David Ludwig
5d4560c1a7 fixed issue #21, "BasiliskII, Win32: resizing a window does not stretch screen" 2017-08-19 17:45:26 -04:00
David Ludwig
e49cd855c2 made windowed-mode windows be resize-able/scale-able - guest OS display size is retained, though 2017-08-15 21:47:45 -04:00
David Ludwig
109bc3979b implemented issue #7: output stdout and stderr to a log file; removed output redirection to win32 console, which was buggy 2017-08-15 21:41:59 -04:00
David Ludwig
6abc599ddf added code to help debug issue #6: made Win32 app show stdout and stderr, if and when it is run from a command prompt window 2017-08-14 21:14:34 -04:00