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Dave Vasilevsky
02d844c6a7
SDL: Make non-Mac fullscreen cursor visible
Issue: https://github.com/cebix/macemu/issues/26 On non-Mac platforms, driver_fullscreen constructor sets up software cursor, but switch_to_current_mode() ask for a hardware cursor, possibly due to a typo. Neither one ends up being drawn, so the cursor goes invisible. This change makes them agree to use a software cursor. We should eventually move to just one place deciding which cursor to use, so they don't have to be kept in sync.
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