moa/emulator/frontends/pixels
transistor 3bd4c24ea8 Modified debugger so the input is in the frontend
The debug loop that reads a command and does something is part of the
frontend's main loop, so that it can potentially update, even though
it doesn't actually work for minifb because the command input is a
blocking call.  It's also not implemented in the pixels frontend.
At some point I'll make a web frontend.
2023-06-10 15:28:21 -07:00
..
assets/moa-genesis Connected the web ui controller inputs to sim 2023-05-07 14:57:45 -07:00
src Modified debugger so the input is in the frontend 2023-06-10 15:28:21 -07:00
Cargo.lock Fixed version issue with Pixels frontend and updated to 0.12 2023-05-13 15:14:11 -07:00
Cargo.toml Fixed version issue with Pixels frontend and updated to 0.12 2023-05-13 15:14:11 -07:00
justfile
README.md
sonic.bin Added bin 2023-04-30 22:59:59 -07:00

Moa Frontend using Pixels

This is a frontend for the moa emulator that uses the pixels crate as the rendering library, and which can be compiled to wasm and run in a web browser.

To start the server with Sega Genesis emulation, run:

just serve moa-genesis