A tile-based game engine for the Apple IIgs written in 65816 asssembly language
Updated
An emulator for various m68k and z80 based computers, written in Rust. Currently it has support for the Sega Genesis, TRS-80, and Computie (my own project), with Macintosh support in the works
Updated
A pretty printer for 6502, Z80, CP1610, TMS9900, and 8088 assembler code
Updated
WIP 33 MHz MC68030-based accelerator card for Macintosh LC
Updated
KiCAD footprint library for Garrett's Workshop products
Updated
KiCAD symbol libraries for Garrett's Workshop products
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8 MB RAMFactor-compatible Apple II memory expansion card
Updated
WIP 25 MHz MC68HC000-based accelerator card for Macintosh SE
Updated
Exploring the visualization of 6502 opcodes
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high level programming language and compiler targeting 6502 machines such as the C-64 and CommanderX16
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Tools for manipulating Apple II dos33 filesystems
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Apple I emulator on a text terminal or console. using ncurses,
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Apple II emulator for Windows
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Firmware for Mac ROM SIMM programmer
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GAL chip programmer for Arduino
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100s of games at your fingertips, as long as your fingertips are on an Apple ][
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Multi Tasking OS for Apple IIe //c IIgs : Link to 0.93 RELEASE version ->
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Build the 68k part of the NewWorld Mac ROM
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Build the PowerPC part of the NewWorld Mac ROM
Updated
ORCALib
Updated