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Fix use of address 1 to literal 1 for skip instructions
Thank you to the viewers who pointed out the issue at the end of the stream. At this point, simple code works, but the conditional from the joystick input does not seem to work yet. * also add location header for linker * also filter errors and directives better
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@@ -5,22 +5,22 @@ enum Colors : uint8_t
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WHITE=0x01
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};
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volatile uint8_t &memory_loc(const uint16_t loc)
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static volatile uint8_t &memory_loc(const uint16_t loc)
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{
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return *reinterpret_cast<volatile uint8_t *>(loc);
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}
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void decrement_border_color()
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static void decrement_border_color()
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{
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--memory_loc(0xd020);
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}
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void increment_border_color()
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static void increment_border_color()
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{
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++memory_loc(0xd020);
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}
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bool joystick_down()
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static bool joystick_down()
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{
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uint8_t joystick_state = memory_loc(0xDC00);
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return (joystick_state & 0x2) == 0;
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@@ -36,7 +36,7 @@ int main()
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while(true) {
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if (joystick_down()) {
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increment_border_color();
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// increment_border_color();
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} else {
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decrement_border_color();
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}
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