; Colors that each screen pixel can be set to define COLOR_Black $00 define COLOR_White $01 define COLOR_Red $02 define COLOR_Cyan $03 define COLOR_Purple $04 define COLOR_Green $05 define COLOR_Blue $06 define COLOR_Yellow $07 define COLOR_Orange $08 define COLOR_Brown $09 define COLOR_LightRed $0A define COLOR_DarkGrey $0B define COLOR_Grey $0C define COLOR_LightGreen $0D define COLOR_LightBlue $0E define COLOR_LightGrey $0F ; The screen as a collection of pixels define SCREEN $200 ; Screen(0) = White LDA #COLOR_White ; a = White STA SCREEN+0 ; Screen(0) = a ; Screen(1) = Green LDA #COLOR_Green ; a = Green STA SCREEN+1 ; Screen(1) = a ; Screen(2) = Orange LDA #COLOR_Orange ; a = Orange STA SCREEN+2 ; Screen(2) = a