6502Android/app/src/main/kotlin/android/emu6502/nes/PPU.kt

211 lines
6.4 KiB
Kotlin

package android.emu6502.nes
import android.emu6502.shl
import android.emu6502.shr
import android.media.Image
import android.system.Os.read
import kotlin.experimental.and
import kotlin.experimental.xor
class PPU(
val console: Console,
// @formatter:off
var cycle: Int = 0, // 0-340
var scanLine: Int = 0, // 0-261, 0-239=visible, 240=post, 241-260=vblank, 261=pre
var frame: Int = 0, // frame counter
// storage variables
var paletteData: ByteArray = ByteArray(32),
var nameTableData: ByteArray = ByteArray(2048),
var oamData: ByteArray = ByteArray(256),
var front: Image,
var back: Image,
// PPU registers
var v: Int = 0, // current vram address (15 bit)
var t: Int = 0, // temporary vram address (15 bit)
var x: Byte = 0, // fine x scroll (3 bit)
var w: Byte = 0, // write toggle (1 bit)
var f: Byte = 0, // even/odd frame flag (1 bit)
var register: Byte = 0,
var nmiOccurred: Boolean = false,
var nmiOutput: Boolean = false,
var nmiPrevious: Boolean = false,
var nmiDelay: Byte = 0,
// background temporary variables
var nameTableByte: Byte = 0,
var attributeTableByte: Byte = 0,
var lowTileByte: Byte = 0,
var highTileByte: Byte = 0,
var tileData: Int = 0,
// $2000 PPUCTRL
var flagNameTable: Byte = 0, // 0: $2000; 1: $2400; 2: $2800; 3: $2C00
var flagIncrement: Byte = 0, // 0: add 1; 1: add 32
var flagSpriteTable: Byte = 0, // 0: $0000; 1: $1000; ignored in 8x16 mode
var flagBackgroundTable: Byte = 0, // 0: $0000; 1: $1000
var flagSpriteSize: Byte = 0, // 0: 8x8; 1: 8x16
var flagMasterSlave: Byte = 0, // 0: read EXT; 1: write EXT
// $2001 PPUMASK
var flagGrayscale: Byte = 0, // 0: color; 1: grayscale
var flagShowLeftBackground: Byte = 0, // 0: hide; 1: show
var flagShowLeftSprites: Byte = 0, // 0: hide; 1: show
var flagShowBackground: Byte = 0, // 0: hide; 1: show
var flagShowSprites: Byte = 0, // 0: hide; 1: show
var flagRedTint: Byte = 0, // 0: normal; 1: emphasized
var flagGreenTint: Byte = 0, // 0: normal; 1: emphasized
var flagBlueTint: Byte = 0, // 0: normal; 1: emphasized
// $2002 PPUSTATUS
val flagSpriteZeroHit: Boolean = false,
val flagSpriteOverflow: Boolean = false,
// $2003 OAMADDR
var oamAddress: Byte = 0,
// $2007 PPUDATA
val bufferedData: Byte = 0 // for buffered reads
// @formatter:on
) {
fun writeRegister(address: Int, value: Byte) {
register = value
when (address) {
0x2000 -> writeControl(value)
0x2001 -> writeMask(value)
0x2003 -> writeOAMAddress(value)
0x2004 -> writeOAMData(value)
0x2005 -> writeScroll(value)
0x2006 -> writeAddress(value)
0x2007 -> writeData(value)
0x4014 -> writeDMA(value)
}
}
private fun writeDMA(value: Byte) {
TODO()
}
private fun step() {
tick()
val renderingEnabled = flagShowBackground != 0.toByte() || flagShowSprites != 0.toByte()
val preLine = scanLine == 261
val visibleLine = scanLine < 240
// postLine = scanLine == 240
val renderLine = preLine || visibleLine
val preFetchCycle = cycle in 321..336
val visibleCycle = cycle in 1..256
val fetchCycle = preFetchCycle || visibleCycle
}
private fun tick() {
if (nmiDelay > 0) {
nmiDelay--
if (nmiDelay == 0.toByte() && nmiOutput && nmiOccurred) {
console.cpu.triggerNMI()
}
}
if (flagShowBackground != 0.toByte() || flagShowSprites != 0.toByte()) {
if (f == 1.toByte() && scanLine == 261 && cycle == 339) {
cycle = 0
scanLine = 0
frame++
f = f xor 1
return
}
}
cycle++
if (cycle > 340) {
cycle = 0
scanLine++
if (scanLine > 261) {
scanLine = 0
frame++
f = f xor 1
}
}
}
private fun writeData(value: Byte) {
TODO("not implemented")
}
// $2006: PPUADDR
private fun writeAddress(value: Byte) {
if (w == 0.toByte()) {
// t: ..FEDCBA ........ = d: ..FEDCBA
// t: .X...... ........ = 0
// w: = 1
t = (t and 0x80FF) or ((value and 0x3F) shl 8).toInt()
w = 1
} else {
// t: ........ HGFEDCBA = d: HGFEDCBA
// v = t
// w: = 0
t = (t and 0xFF00) or value.toInt()
v = t
w = 0
}
}
// $2005: PPUSCROLL
private fun writeScroll(value: Byte) {
TODO("not implemented")
}
// $2004: OAMDATA (write)
private fun writeOAMData(value: Byte) {
oamData[oamAddress.toInt()] = value
oamAddress++
}
// $2003: OAMADDR
private fun writeOAMAddress(value: Byte) {
oamAddress = value
}
private fun writeMask(value: Byte) {
flagGrayscale = (value shr 0) and 1
flagShowLeftBackground = (value shr 1) and 1
flagShowLeftSprites = (value shr 2) and 1
flagShowBackground = (value shr 3) and 1
flagShowSprites = (value shr 4) and 1
flagRedTint = (value shr 5) and 1
flagGreenTint = (value shr 6) and 1
flagBlueTint = (value shr 7) and 1
}
// $2000: PPUCTRL
private fun writeControl(value: Byte) {
flagNameTable = (value shr 0) and 3
flagIncrement = (value shr 2) and 1
flagSpriteTable = (value shr 3) and 1
flagBackgroundTable = (value shr 4) and 1
flagSpriteSize = (value shr 5) and 1
flagMasterSlave = (value shr 6) and 1
nmiOutput = (value shr 7) and 1 == 1.toByte()
nmiChange()
// t: ....BA.. ........ = d: ......BA
t = (t and 0xF3FF) or ((value and 0x03) shl 10).toInt()
}
private fun nmiChange() {
val nmi = nmiOutput && nmiOccurred
if (nmi && !nmiPrevious) {
// TODO: this fixes some games but the delay shouldn't have to be so
// long, so the timings are off somewhere
nmiDelay = 15
}
nmiPrevious = nmi
}
private fun fetchNameTableByte() {
val address = 0x2000 or (v and 0x0FFF)
nameTableByte = read(address)
}
}