2020-10-19 22:01:02 +00:00
|
|
|
; Copyright 2019 faddenSoft. All Rights Reserved.
|
|
|
|
; See the LICENSE.txt file for distribution terms (Apache 2.0).
|
|
|
|
;
|
2021-08-08 22:38:39 +00:00
|
|
|
; Assembler: ACME v0.96.4 (has good PETSCII/screen code support)
|
|
|
|
; (acme -o 20120-char-encoding 20120-char-encoding.S)
|
|
|
|
;
|
2020-10-19 22:01:02 +00:00
|
|
|
; 6502 version
|
|
|
|
;
|
|
|
|
; This becomes multiple tests that differ only in how the default
|
|
|
|
; character set is configured in project properties. Generate one
|
|
|
|
; project file, copy it on top of the others, change the property.
|
|
|
|
; All binaries are the same.
|
|
|
|
|
|
|
|
!cpu 6502
|
|
|
|
* = $1000
|
|
|
|
|
|
|
|
; Single-byte operand
|
|
|
|
lda #'A' ;format as low ASCII
|
|
|
|
lda #'A' | $80 ;format as high ASCII
|
|
|
|
lda #'A' | $80 ;format as PETSCII
|
|
|
|
lda #'A' ;format as screen code
|
|
|
|
|
|
|
|
ldx #'a' ;format as low ASCII
|
|
|
|
ldx #'a' | $80 ;format as high ASCII
|
|
|
|
ldx #'a' - $20 ;format as PETSCII
|
|
|
|
ldx #$01 ;format as screen code
|
|
|
|
|
|
|
|
lda #$7f ;EDIT proj: force to low ASCII
|
|
|
|
lda #$7f ;EDIT proj: force to high ASCII
|
|
|
|
lda #$7f ;EDIT proj: force to PETSCII
|
|
|
|
lda #$7f ;EDIT proj: force to screen code
|
|
|
|
|
|
|
|
lda #$0d ;verify instr operand editor only allows C64SC
|
|
|
|
|
|
|
|
jmp end
|
|
|
|
|
|
|
|
; Single-byte data items
|
|
|
|
!byte 'C' ;format as above
|
|
|
|
!byte 'C' | $80
|
|
|
|
!byte 'C' | $80
|
|
|
|
!byte 'C'
|
|
|
|
|
|
|
|
; Double-byte data items
|
|
|
|
!byte 'd', 0 ;format as above
|
|
|
|
!byte 'd' | $80, 0
|
|
|
|
!byte 'd' - $20, 0
|
|
|
|
!byte $04, 0
|
|
|
|
|
|
|
|
; Double-byte big-endian data items
|
|
|
|
!byte 0, 'E' ;format as above
|
|
|
|
!byte 0, 'E' | $80
|
|
|
|
!byte 0, 'E' | $80
|
|
|
|
!byte 0, 'E'
|
|
|
|
|
|
|
|
; Start with the basics. Apply appropriate formatting.
|
|
|
|
!byte $80
|
|
|
|
!text "low ASCII str"
|
|
|
|
; !byte $80 ; let them run together to test scan / dialog behavior
|
|
|
|
!xor $80 {
|
|
|
|
!text "high ASCII str"
|
|
|
|
}
|
|
|
|
!byte $80
|
|
|
|
!pet "PETSCII str"
|
|
|
|
!byte $80
|
|
|
|
!scr "Screen Code str"
|
|
|
|
|
|
|
|
; Get a bit fancy.
|
|
|
|
!byte $82
|
|
|
|
!text $07,"Low ASCII CRLF",$0d,$0a
|
|
|
|
!byte $82
|
|
|
|
!xor $80 {
|
|
|
|
!text $07,"High ASCII CRLF",$0d,$0a
|
|
|
|
}
|
|
|
|
!byte $82
|
|
|
|
!pet $93,"PETSCII with ",$96,"control",$05," codes",$0d
|
|
|
|
; no control chars in screen code
|
|
|
|
|
|
|
|
; Test the ASCII $20-7e range.
|
|
|
|
!byte $83
|
|
|
|
!text " !",$22,"#$%&'()*+,-./0123456789:;<=>?"
|
|
|
|
!text "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_"
|
|
|
|
!text "`abcdefghijklmnopqrstuvwxyz{|}~"
|
|
|
|
!byte $83
|
|
|
|
!xor $80 {
|
|
|
|
!text " !",$22,"#$%&'()*+,-./0123456789:;<=>?"
|
|
|
|
!text "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_"
|
|
|
|
!text "`abcdefghijklmnopqrstuvwxyz{|}~"
|
|
|
|
}
|
|
|
|
!byte $83
|
|
|
|
!pet " !",$22,"#$%&'()*+,-./0123456789:;<=>?"
|
|
|
|
!pet "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_"
|
|
|
|
!pet "`abcdefghijklmnopqrstuvwxyz{|}~"
|
|
|
|
!byte $83
|
|
|
|
!scr " !",$22,"#$%&'()*+,-./0123456789:;<=>?"
|
|
|
|
!scr "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_"
|
|
|
|
!scr "`abcdefghijklmnopqrstuvwxyz{|}~"
|
|
|
|
|
|
|
|
; The 20010-string-types test exercises low/high ASCII strings, so no need
|
|
|
|
; to do that here. Do a quick test with C64 characters. Note Screen Code
|
|
|
|
; can't be null-terminated without giving up '@', but we include it here
|
|
|
|
; anyway for completeness.
|
|
|
|
!byte $84
|
|
|
|
!pet "IICSTEP esrever" ;format as StringReverse
|
|
|
|
!byte $84
|
|
|
|
!pet "null term PETSCII",0 ;format as StringNullTerm
|
|
|
|
!byte $84
|
|
|
|
!pet "This null-terminated string is too long to fit on a single line, and will be split.",0
|
|
|
|
!byte $84
|
|
|
|
!pet 19,"PETSCII with length" ;format as StringL8
|
|
|
|
!byte $84
|
|
|
|
!pet 20,0,"PETSCII with length2" ;format as StringL16
|
|
|
|
!byte $84
|
|
|
|
!pet "pet dcI" ;format as StringDCI
|
|
|
|
|
|
|
|
!byte $84
|
|
|
|
!scr "edoC neercS esrever" ;format as StringReverse
|
|
|
|
!byte $84
|
|
|
|
!scr "null-term screen code?",0 ;format as String
|
|
|
|
!byte $84
|
|
|
|
!scr 23,"Screen Code with length" ;format as StringL8
|
|
|
|
!byte $84
|
|
|
|
!scr 24,0,"Screen Code with length2" ;format as StringL16
|
|
|
|
!byte $84
|
|
|
|
!scr "Screen Code DC",$c9 ;format as StringDCI
|
|
|
|
!byte $84
|
|
|
|
|
|
|
|
!byte $85
|
|
|
|
|
|
|
|
; All bytes, from 00-ff. Handy for seeing what the auto-scanner picks up
|
|
|
|
; based on the default character encoding. DO NOT format this section.
|
|
|
|
allbytes
|
|
|
|
!hex 000102030405060708090a0b0c0d0e0f
|
|
|
|
!hex 101112131415161718191a1b1c1d1e1f
|
|
|
|
!hex 202122232425262728292a2b2c2d2e2f
|
|
|
|
!hex 303132333435363738393a3b3c3d3e3f
|
|
|
|
!hex 404142434445464748494a4b4c4d4e4f
|
|
|
|
!hex 505152535455565758595a5b5c5d5e5f
|
|
|
|
!hex 606162636465666768696a6b6c6d6e6f
|
|
|
|
!hex 707172737475767778797a7b7c7d7e7f
|
|
|
|
!hex 808182838485868788898a8b8c8d8e8f
|
|
|
|
!hex 909192939495969798999a9b9c9d9e9f
|
|
|
|
!hex a0a1a2a3a4a5a6a7a8a9aaabacadaeaf
|
|
|
|
!hex b0b1b2b3b4b5b6b7b8b9babbbcbdbebf
|
|
|
|
!hex c0c1c2c3c4c5c6c7c8c9cacbcccdcecf
|
|
|
|
!hex d0d1d2d3d4d5d6d7d8d9dadbdcdddedf
|
|
|
|
!hex e0e1e2e3e4e5e6e7e8e9eaebecedeeef
|
|
|
|
!hex f0f1f2f3f4f5f6f7f8f9fafbfcfdfeff
|
|
|
|
|
2021-08-01 03:22:21 +00:00
|
|
|
end nop
|
2021-08-08 22:38:39 +00:00
|
|
|
jmp skip_esc
|
2021-08-01 03:22:21 +00:00
|
|
|
|
2021-08-08 22:38:39 +00:00
|
|
|
; String literals with backslash escapes. Necessary because ACME v0.97
|
|
|
|
; introduced the feature and broke compatibility with previous versions.
|
2021-08-01 03:22:21 +00:00
|
|
|
!text "ASCII escapes \: \\ \r \n \",$22," \",$27," \t"
|
|
|
|
!byte $80
|
|
|
|
!pet "PETSCII escapes \: \\ \r \n \",$22," \",$27," \t"
|
|
|
|
!byte $80
|
|
|
|
!scr "SCR escapes \: \\ \r \n \",$22," \",$27," \t"
|
|
|
|
!byte $80
|
|
|
|
!xor $80 {
|
|
|
|
; Can't include string delimiter due to code gen limitation. Do "\0" instead.
|
|
|
|
!text "HIGH escapes \: \\ \r \n \",$30," \",$27," \t"
|
|
|
|
}
|
|
|
|
!byte $80
|
|
|
|
|
2021-08-08 22:38:39 +00:00
|
|
|
skip_esc nop
|
|
|
|
jmp skip_dci
|
|
|
|
|
|
|
|
; Small batches of DCI strings, for testing single-character strings.
|
|
|
|
; EDIT: format all of these as DCI strings
|
|
|
|
!byte $86
|
|
|
|
|
|
|
|
!text "Hell",$ef ;Hello
|
|
|
|
!text "H",$c9 ;Hi
|
|
|
|
!byte $d8 ;X
|
|
|
|
!byte $a1 ;!
|
|
|
|
!byte $86
|
|
|
|
|
|
|
|
!xor $80 {
|
|
|
|
!text "Hell",$ef ;Hello
|
|
|
|
!text "H",$c9 ;Hi
|
|
|
|
!byte $d8 ;X
|
|
|
|
!byte $a1 ;!
|
|
|
|
}
|
|
|
|
!byte $86
|
|
|
|
|
|
|
|
!pet "hellO"
|
|
|
|
!pet "hI"
|
|
|
|
!byte $d8
|
|
|
|
!byte $a1
|
|
|
|
!byte $86
|
|
|
|
|
|
|
|
!xor $80 { ;hi then lo; probably not necessary
|
|
|
|
!pet "hellO" ;(all C64 DCI seems to be lo-then-hi)
|
|
|
|
!pet "hI"
|
|
|
|
!byte $d8
|
|
|
|
!byte $a1
|
|
|
|
}
|
|
|
|
!byte $86
|
|
|
|
|
|
|
|
!scr "Hell",$8f ;just do lo-then-hi for screen codes
|
|
|
|
!scr "H",$c9
|
|
|
|
!byte $d8
|
|
|
|
!byte $a1
|
|
|
|
!byte $86
|
|
|
|
|
2021-08-10 21:08:39 +00:00
|
|
|
; Test edge case: last character of DCI string is delimiter or invalid
|
|
|
|
; character, e.g. PETSCII with no ASCII equivalent.
|
|
|
|
;
|
|
|
|
; EDIT: format all of these as DCI strings
|
|
|
|
|
|
|
|
!text "ascii",$ff ;invalid end
|
|
|
|
!byte $86
|
|
|
|
|
|
|
|
!text $22,"A quote1",$a2
|
|
|
|
!text $27,"A quote2",$a7
|
|
|
|
!byte $86
|
|
|
|
|
|
|
|
!xor $80 {
|
|
|
|
!text $22,"HA quote1",$a2
|
|
|
|
!text $27,"HA quote2",$a7
|
|
|
|
}
|
|
|
|
!byte $86
|
|
|
|
|
|
|
|
; PETSCII stuff
|
|
|
|
!pet "petscii",$de ;ends with upward arrow ($5e)
|
|
|
|
!byte $86
|
|
|
|
|
|
|
|
!pet $22,"a quote1",$a2
|
|
|
|
!pet $27,"a quote2",$a7
|
|
|
|
!byte $86
|
|
|
|
|
|
|
|
!byte $dc ;$5c pound sign (UK currency)
|
|
|
|
!byte $86
|
|
|
|
|
|
|
|
; ScreenCode stuff
|
|
|
|
!scr "ScreenCode",$9e ;ends with upward arrow
|
|
|
|
!byte $86
|
|
|
|
|
|
|
|
!scr $22,"A quote1",$a2
|
|
|
|
!scr $27,"A quote2",$a7
|
|
|
|
!byte $86
|
|
|
|
|
|
|
|
!byte $9c ;$1c pound sign (UK currency)
|
|
|
|
!byte $86
|
|
|
|
|
2021-08-08 22:38:39 +00:00
|
|
|
skip_dci nop
|
2020-10-19 22:01:02 +00:00
|
|
|
rts
|