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Move symbol file and extension script docs into manual

Once upon a time, symbol files and extension scripts could only be
defined in the RuntimeData directory, so having the documentation
there made sense.  Since both of these things can now be defined in
project directories, the documentation belongs in the manual.

(issue #27)
This commit is contained in:
Andy McFadden
2018-10-08 15:30:43 -07:00
parent b37d3dba02
commit 2c03216da9
8 changed files with 172 additions and 125 deletions
+3 -1
View File
@@ -20,7 +20,9 @@ This opens the Create New Project window.</p>
<p>Start by selecting your target system from the tree on the left.
The panel on the right will show the CPU that will be selected, as well
as the symbol files and extension scripts that will be loaded by default.
All of these may be overridden later from the project properties.</p>
All of these may be overridden later from the project properties.
(If the description in the panel on the right says "[placeholder]", it
means that the system doesn't yet have a set of symbols defined for it.)</p>
<p>Next, click the "Select File..." button. Pick the file you wish to
disassemble. The dialog will update with the pathname and some notes