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mirror of https://github.com/fadden/6502bench.git synced 2026-04-25 05:22:03 +00:00

Tweak Vector3 and VisWireframe

Made vectors immutable.  Added calls to support rewriting of surface
normals.
This commit is contained in:
Andy McFadden
2020-03-10 20:59:45 -07:00
parent 01d64f79b7
commit 31d2462628
4 changed files with 43 additions and 15 deletions
+1 -1
View File
@@ -281,7 +281,7 @@ namespace SourceGen {
// Render Path to bitmap -- https://stackoverflow.com/a/23582564/294248
Rect bounds = geo.GetRenderBounds(null);
Debug.WriteLine("RenderWF dim=" + dim + " bounds=" + bounds + ": " + wireObj);
//Debug.WriteLine("RenderWF dim=" + dim + " bounds=" + bounds + ": " + wireObj);
// Create bitmap.
RenderTargetBitmap bitmap = new RenderTargetBitmap(