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Show load address in Edit Address dialog
Sometimes code relocates a few bits of itself but not others. We don't currently have a way to say, "go back to where we would have been". As a cheap alternative, we now show the "load address", i.e. where we'd be if there were no address map entries after the first.
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@@ -1614,7 +1614,13 @@ namespace SourceGen {
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int offset = CodeLineList[selIndex].FileOffset;
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Anattrib attr = mProject.GetAnattrib(offset);
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EditAddress dlg = new EditAddress(mMainWin, attr.Address, mProject.CpuDef.MaxAddressValue);
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// Compute load address, i.e. where the byte would have been placed if the entire
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// file were loaded at the address of the first address map entry. We assume
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// offsets wrap at the bank boundary.
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int firstAddr = mProject.AddrMap.OffsetToAddress(0);
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int loadAddr = ((firstAddr + offset) & 0xffff) | (firstAddr & 0xff0000);
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EditAddress dlg = new EditAddress(mMainWin, attr.Address, loadAddr,
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mProject.CpuDef.MaxAddressValue, mOutputFormatter);
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if (dlg.ShowDialog() != true) {
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return;
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}
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