mirror of
https://github.com/fadden/6502bench.git
synced 2024-11-29 10:50:28 +00:00
Fix Atari 2600 sprite visualizer
Should be solid/transparent not white/black. Added a blue color to the palette to use for sprites, as white + transparent disappears completely on web pages with a white background. Black + white + grey seems fine for playfields.
This commit is contained in:
parent
1373ffd8e3
commit
676ab2554d
@ -126,9 +126,9 @@ namespace RuntimeData.Atari {
|
|||||||
byte val = mFileData[offset + row];
|
byte val = mFileData[offset + row];
|
||||||
for (int col = 0; col < 8; col++) {
|
for (int col = 0; col < 8; col++) {
|
||||||
if ((val & 0x80) != 0) {
|
if ((val & 0x80) != 0) {
|
||||||
vb.SetPixelIndex(col, row, (byte)Color.White);
|
vb.SetPixelIndex(col, row, (byte)Color.Solid);
|
||||||
} else {
|
} else {
|
||||||
vb.SetPixelIndex(col, row, (byte)Color.Black);
|
vb.SetPixelIndex(col, row, (byte)Color.Transparent);
|
||||||
}
|
}
|
||||||
val <<= 1;
|
val <<= 1;
|
||||||
}
|
}
|
||||||
@ -212,16 +212,18 @@ namespace RuntimeData.Atari {
|
|||||||
|
|
||||||
private enum Color : byte {
|
private enum Color : byte {
|
||||||
Transparent = 0,
|
Transparent = 0,
|
||||||
Black = 1,
|
Solid = 1,
|
||||||
White = 2,
|
Black = 2,
|
||||||
Grey = 3
|
White = 3,
|
||||||
|
Grey = 4
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SetPalette(VisBitmap8 vb) {
|
private void SetPalette(VisBitmap8 vb) {
|
||||||
vb.AddColor(0, 0, 0, 0); // 0=transparent
|
vb.AddColor(0, 0, 0, 0); // 0=transparent
|
||||||
vb.AddColor(0xff, 0x00, 0x00, 0x00); // 1=black
|
vb.AddColor(0xff, 0x20, 0x20, 0xe0); // 1=solid (mostly blue)
|
||||||
vb.AddColor(0xff, 0xff, 0xff, 0xff); // 2=white
|
vb.AddColor(0xff, 0x00, 0x00, 0x00); // 2=black
|
||||||
vb.AddColor(0xff, 0xd0, 0xd0, 0xd0); // 3=grey
|
vb.AddColor(0xff, 0xff, 0xff, 0xff); // 3=white
|
||||||
|
vb.AddColor(0xff, 0xd0, 0xd0, 0xd0); // 4=grey
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user