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Add C64 encodings to instruction and data operand editors
Both dialogs got a couple extra radio buttons for selection of single character operands. The data operand editor got a combo box that lets you specify how it scans for viable strings. Various string scanning methods were made more generic. This got a little strange with auto-detection of low/high ASCII, but that was mostly a matter of keeping the previous code around as a special case. Made C64 Screen Code DCI strings a thing that works.
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@@ -2359,7 +2359,7 @@ namespace SourceGen {
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/// is selected.</param>
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public SelectionState UpdateSelectionState() {
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int selCount = mMainWin.CodeListView_GetSelectionCount();
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Debug.WriteLine("UpdateSelectionState: selCount=" + selCount);
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//Debug.WriteLine("UpdateSelectionState: selCount=" + selCount);
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SelectionState state = new SelectionState();
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