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Add C64 encodings to instruction and data operand editors

Both dialogs got a couple extra radio buttons for selection of
single character operands.  The data operand editor got a combo box
that lets you specify how it scans for viable strings.

Various string scanning methods were made more generic.  This got a
little strange with auto-detection of low/high ASCII, but that was
mostly a matter of keeping the previous code around as a special
case.

Made C64 Screen Code DCI strings a thing that works.
This commit is contained in:
Andy McFadden
2019-08-15 17:53:12 -07:00
parent 176e1ad6af
commit 7bbe5692bd
18 changed files with 560 additions and 211 deletions

View File

@@ -2359,7 +2359,7 @@ namespace SourceGen {
/// is selected.</param>
public SelectionState UpdateSelectionState() {
int selCount = mMainWin.CodeListView_GetSelectionCount();
Debug.WriteLine("UpdateSelectionState: selCount=" + selCount);
//Debug.WriteLine("UpdateSelectionState: selCount=" + selCount);
SelectionState state = new SelectionState();