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mirror of https://github.com/fadden/6502bench.git synced 2024-11-29 10:50:28 +00:00

Upgrade "discard changes" dialog

Was a yes/no MessageBox, now it's a three-way with the option to
save your changes before continuing.
This commit is contained in:
Andy McFadden 2018-11-03 14:34:05 -07:00
parent 5b1dde290a
commit a7e6b101c4
7 changed files with 319 additions and 36 deletions

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@ -0,0 +1,119 @@
/*
* Copyright 2018 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace SourceGen.AppForms {
partial class DiscardChanges {
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing) {
if (disposing && (components != null)) {
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent() {
this.cancelButton = new System.Windows.Forms.Button();
this.dontSaveButton = new System.Windows.Forms.Button();
this.saveButton = new System.Windows.Forms.Button();
this.warningLabel = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// cancelButton
//
this.cancelButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.cancelButton.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.cancelButton.Location = new System.Drawing.Point(243, 74);
this.cancelButton.Name = "cancelButton";
this.cancelButton.Size = new System.Drawing.Size(110, 23);
this.cancelButton.TabIndex = 3;
this.cancelButton.Text = "Cancel";
this.cancelButton.UseVisualStyleBackColor = true;
//
// dontSaveButton
//
this.dontSaveButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.dontSaveButton.Location = new System.Drawing.Point(127, 74);
this.dontSaveButton.Name = "dontSaveButton";
this.dontSaveButton.Size = new System.Drawing.Size(110, 23);
this.dontSaveButton.TabIndex = 2;
this.dontSaveButton.Text = "&Discard && Continue";
this.dontSaveButton.UseVisualStyleBackColor = true;
this.dontSaveButton.Click += new System.EventHandler(this.dontSaveButton_Click);
//
// saveButton
//
this.saveButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.saveButton.Location = new System.Drawing.Point(11, 74);
this.saveButton.Name = "saveButton";
this.saveButton.Size = new System.Drawing.Size(110, 23);
this.saveButton.TabIndex = 1;
this.saveButton.Text = "&Save && Continue";
this.saveButton.UseVisualStyleBackColor = true;
this.saveButton.Click += new System.EventHandler(this.saveButton_Click);
//
// warningLabel
//
this.warningLabel.AutoSize = true;
this.warningLabel.Location = new System.Drawing.Point(13, 13);
this.warningLabel.Name = "warningLabel";
this.warningLabel.Size = new System.Drawing.Size(288, 39);
this.warningLabel.TabIndex = 0;
this.warningLabel.Text = "You have unsaved changes that will be lost if you continue.\r\n\r\nHow do you wish to" +
" proceed?";
//
// DiscardChanges
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.CancelButton = this.cancelButton;
this.ClientSize = new System.Drawing.Size(365, 109);
this.Controls.Add(this.warningLabel);
this.Controls.Add(this.saveButton);
this.Controls.Add(this.dontSaveButton);
this.Controls.Add(this.cancelButton);
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "DiscardChanges";
this.ShowInTaskbar = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Discard Changes?";
this.Load += new System.EventHandler(this.DiscardChanges_Load);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button cancelButton;
private System.Windows.Forms.Button dontSaveButton;
private System.Windows.Forms.Button saveButton;
private System.Windows.Forms.Label warningLabel;
}
}

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@ -0,0 +1,48 @@
/*
* Copyright 2018 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Windows.Forms;
namespace SourceGen.AppForms {
/// <summary>
/// Prompt the user before discarding changes.
///
/// Dialog result will be:
/// DialogResult.Yes: save before continuing
/// DialogResult.No: don't save before continuing
/// DialogResult.Cancel: don't continue
/// </summary>
public partial class DiscardChanges : Form {
public DiscardChanges() {
InitializeComponent();
}
private void DiscardChanges_Load(object sender, EventArgs e) {
// Make this the default.
cancelButton.Select();
}
private void saveButton_Click(object sender, EventArgs e) {
DialogResult = DialogResult.Yes;
Close();
}
private void dontSaveButton_Click(object sender, EventArgs e) {
DialogResult = DialogResult.No;
Close();
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -1495,20 +1495,18 @@ namespace SourceGen.AppForms {
}
// File > Save (Ctrl+S)
private void saveToolStripMenuItem_Click(object sender, EventArgs e) {
if (string.IsNullOrEmpty(mProjectPathName)) {
saveAsToolStripMenuItem_Click(sender, e);
return;
}
DoSave(mProjectPathName);
}
private void saveToolStripButton_Click(object sender, EventArgs e) {
saveToolStripMenuItem_Click(sender, e);
}
private void saveToolStripMenuItem_Click(object sender, EventArgs e) {
DoSave();
}
// File > Save As...
private void saveAsToolStripMenuItem_Click(object sender, EventArgs e) {
DoSaveAs();
}
private bool DoSaveAs() {
SaveFileDialog fileDlg = new SaveFileDialog() {
Filter = ProjectFile.FILENAME_FILTER + "|" + Properties.Resources.FILE_FILTER_ALL,
FilterIndex = 1,
@ -1525,8 +1523,18 @@ namespace SourceGen.AppForms {
// add it to the title bar
UpdateMenuItemsAndTitle();
return true;
}
}
return false;
}
// Save the project. If it hasn't been saved before, use save-as behavior instead.
private bool DoSave() {
if (string.IsNullOrEmpty(mProjectPathName)) {
return DoSaveAs();
}
return DoSave(mProjectPathName);
}
private bool DoSave(string pathName) {
@ -1588,11 +1596,14 @@ namespace SourceGen.AppForms {
Debug.WriteLine("ProjectView.DoClose() - dirty=" +
(mProject == null ? "N/A" : mProject.IsDirty.ToString()));
if (mProject != null && mProject.IsDirty) {
DialogResult result = MessageBox.Show(this, Properties.Resources.UNSAVED_CHANGES,
Properties.Resources.UNSAVED_CHANGES_CAPTION, MessageBoxButtons.OKCancel,
MessageBoxIcon.Warning, MessageBoxDefaultButton.Button2);
DiscardChanges dlg = new DiscardChanges();
DialogResult result = dlg.ShowDialog(this);
if (result == DialogResult.Cancel) {
return false;
} else if (result == DialogResult.Yes) {
if (!DoSave()) {
return false;
}
}
}

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@ -996,24 +996,6 @@ namespace SourceGen.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to The current project has unsaved changes that will be lost. Are you sure you wish to continue?.
/// </summary>
internal static string UNSAVED_CHANGES {
get {
return ResourceManager.GetString("UNSAVED_CHANGES", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unsaved Changes.
/// </summary>
internal static string UNSAVED_CHANGES_CAPTION {
get {
return ResourceManager.GetString("UNSAVED_CHANGES_CAPTION", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to [unset].
/// </summary>

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@ -429,12 +429,6 @@
<data name="TITLE_NEW_PROJECT" xml:space="preserve">
<value>[new project]</value>
</data>
<data name="UNSAVED_CHANGES" xml:space="preserve">
<value>The current project has unsaved changes that will be lost. Are you sure you wish to continue?</value>
</data>
<data name="UNSAVED_CHANGES_CAPTION" xml:space="preserve">
<value>Unsaved Changes</value>
</data>
<data name="UNSET" xml:space="preserve">
<value>[unset]</value>
</data>

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@ -71,6 +71,12 @@
<Compile Include="AppForms\AboutBox.Designer.cs">
<DependentUpon>AboutBox.cs</DependentUpon>
</Compile>
<Compile Include="AppForms\DiscardChanges.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="AppForms\DiscardChanges.Designer.cs">
<DependentUpon>DiscardChanges.cs</DependentUpon>
</Compile>
<Compile Include="AppForms\EditAppSettings.cs">
<SubType>Form</SubType>
</Compile>
@ -269,6 +275,9 @@
<EmbeddedResource Include="AppForms\AboutBox.resx">
<DependentUpon>AboutBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="AppForms\DiscardChanges.resx">
<DependentUpon>DiscardChanges.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="AppForms\EditAppSettings.resx">
<DependentUpon>EditAppSettings.cs</DependentUpon>
</EmbeddedResource>