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Migrate to Visual Studio Community 2022
Minor change to solution. Removed CodeLab project stub, which was still targeting .NET Framework 4.6.1. The other projects with WPF code target 4.6.2, and I haven't updated them to 4.8 out of a fear that it might make 6502bench harder to install on older systems. The down side is that it requires an extra "dev pack" download to build the source code. 4.8 is the end of the line for .NET Framework, so at some point we should make that the official target.
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# 6502bench Source Code Notes #
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All of the code is written in C# .NET, using the (free to download) Visual
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Studio Community 2019 IDE as the primary development environment. The user
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interface uses the WPF API. When installing Visual Studio, be sure to
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include ".NET Desktop Development".
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Studio Community 2022 IDE as the primary development environment. The user
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interface uses the WPF API, targeted at .NET Framework 4.6.2. When
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installing Visual Studio, be sure to include ".NET Desktop Development".
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You may also need to install the .NET Framework 4.6.2 "Dev Pack" (as a
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separate download, or via the "individual components" tab in the
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Visual Studio Installer).
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The Solution file is called "WorkBench.sln" rather than "6502bench.sln"
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because some things in Visual Studio got weird when it didn't start with a
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@@ -29,8 +32,8 @@ AsmGen/AssemblerInfo.cs. If you want to add support for a new
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cross-assembler, start by adding new entries to the enum and data
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tables there.
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Nothing system-specific is baked into the main application. The
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SourceGen/RuntimeData directory has the system definitions for the
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"new project" list, and subdirectories with symbol files and extension
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Nothing specific to a target system is baked into the main application. The
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SourceGen/RuntimeData directory has the system definitions used for the
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"new project" list, along with subdirectories with symbol files and extension
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scripts. The [README file there](SourceGen/RuntimeData/README.md)
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explains a bit more.
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