From fa1b0af93295c87330618c97fbd090563ca7d2a4 Mon Sep 17 00:00:00 2001 From: Andy McFadden Date: Mon, 9 Aug 2021 16:17:58 -0700 Subject: [PATCH] Clarify --- SourceGen/RuntimeData/SystemDefs.json | 2 +- docs/sgtutorial/suggestions.html | 13 +++++++++++-- 2 files changed, 12 insertions(+), 3 deletions(-) diff --git a/SourceGen/RuntimeData/SystemDefs.json b/SourceGen/RuntimeData/SystemDefs.json index f8e35ef..e0b35b5 100644 --- a/SourceGen/RuntimeData/SystemDefs.json +++ b/SourceGen/RuntimeData/SystemDefs.json @@ -276,7 +276,7 @@ "GroupName" : "Oric", "Cpu" : "6502", "Speed" : "1", - "Description" : "Oric", + "Description" : "Oric Atmos", "SymbolFiles" : [ "RT:Oric/ATMOS-ROM.sym65", "RT:Oric/ATMOS-IO.sym65" diff --git a/docs/sgtutorial/suggestions.html b/docs/sgtutorial/suggestions.html index c6133d8..eff8939 100644 --- a/docs/sgtutorial/suggestions.html +++ b/docs/sgtutorial/suggestions.html @@ -100,11 +100,20 @@ suggestions to help you on your way.

inlines so you won't keep tripping over them. If parts of the program are relocated to a different address, set the appropriate address overrides. Progress will be easier once you get code, data, and junk - identified and arranged in memory. + identified and arranged in memory. +
  • Start with easily identifiable pieces. If a chunk of code is reading from the keyboard, you can make reasonable guesses about the purpose of the code that interacts with it. - The start of the program is often the hardest place to start, because it + The start of the program is often the hardest place to begin, because it usually just initializes a bunch of stuff you haven't identified.
  • Expect to figure out little pieces. Use what you learn from these to figure out other little pieces. It's a jigsaw puzzle, not a book.