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Commit Graph

6 Commits

Author SHA1 Message Date
Andy McFadden
5ee01ee8a4 Add "StdInline" extension script
Inline strings and 16-bit addresses are sufficiently common that a
general-purpose extension script is useful.
2021-10-16 13:19:21 -07:00
Andy McFadden
b168db7750 Add serialization constructor for exception
Plugins can throw AddressTranslateException, but it didn't have a
serialization constructor, so it couldn't be reconstituted on the
app side.
2020-08-18 15:10:58 -07:00
Andy McFadden
b3dacc2613 Switch to left-handed coordinate system
There's no "standard" coordinate system, so the choice is arbitrary.
However, an examination of the Transporter mesh in Elite revealed
that the mesh was designed for a left-handed coordinate system.  We
can compensate for that trivially in the Elite visualizer, but we
might as well match what they're doing.  (The only change required
in the code is a couple of sign changes on the Z coordinate, and an
update to the rotation matrix.)

This also downsizes Matrix44 to Matrix33, exposes the rotation mode
enum, and adds a left-handed ZYX rotation mode.

This does mean that meshes that put the front at +Z will show their
backsides initially, since we're now oriented as if we're flying
the ships rather than facing them.  I considered adding a 180-degree
Y rotation (with a tweak to the rotation matrix handedness to correct
the first rotation axis) to have them facing by default, but figured
that might be confusing since +Z is supposed to be away.

Anybody who really wants it to be the other way can trivially flip
the coordinates in their visualizer (negate xc/zc).

The Z coordinates in the visualization test project were flipped so
that the design is still facing the viewer at rotation (0,0,0).
2020-03-14 13:59:08 -07:00
Andy McFadden
8ff1fa7034 Fix edge-face validation check 2020-03-13 18:39:11 -07:00
Andy McFadden
662dda106f Add address translate helper function
This makes it a little simpler for plugins to read data from an
arbitrary address when the file data is discontiguous.
2020-03-13 15:34:34 -07:00
Andy McFadden
245e0bd9f3 Make address translation available to extension scripts
The current AddressMap is now passed into the plugin manager, which
wraps it in an AddressTranslate object and passes that to the
plugins at Prepare() time.  This allows plugins to convert addresses
to offsets, making it possible to format complex structures.

This breaks existing plugins.
2019-10-06 18:13:39 -07:00