Started implementing the fancy formatter. It currently doesn't do
anything fancy, just word-wrapping.
Moved the static DebugShowRuler field into Formatter, so that the
cached data is discarded when the setting changes.
Also, updated SourceNotes with instructions for publishing a release.
Some debuggers allow you to import a list of labels for addresses.
This adds a command that generates a file full of labels in a
specific format. Currently the VICE monitor format is supported.
(issue #151)
Double-clicking on an entry in the symbols window is supposed to take
you to the place where that symbol is defined. This worked for code
labels but not for project/platform symbols. We now jump to the
appropriate EQU statement, if one exists.
When a code or data line is selected in the code list, if the operand
is an address inside the file, we highlight the address and label.
It's also useful to highlight the other way: when a code or data line
is selected, find all lines whose operands reference it, and highlight
the operand field.
This is a little trickier because there can be multiple references,
but all of the information we need is in the cross-reference table.
If you change the selection by double-clicking in one of the side
windows (References, Notes, Symbols, Messages) and then attempt
to navigate with the arrow keys, the program will appear to hang
briefly, then jump to the start or end of the project and shift the
window focus to something else (like the Help menu in the menu bar).
For reasons I don't fully understand, the behavior is fixed by
removing unnecessary calls to codeListView.Focus(). The calls were
intended to shift input focus to the main ListView, but they're no
longer necessary, and appear to upset WPF.
(issue #113)
The initial screen is largely blank, with just the four large buttons
for new/open/recent1/recent2. It now also has a "tip of the day" box,
with text and an optional image.
The tips and images are kept in the RuntimeData directory. They're
small enough that they could have been baked into the binary, but
there's enough other stuff going on there that it didn't seem
necessary. Also, if the tips annoy you, removing the tips file will
hide the tip UI.
The index of the tip shown is based on the day of the year, modulo
the number of defined tips. So it will be different every day (with
a bit of hand-waving at the end of the year).
This action removes operand formatting from all code and data in the
selected range. In most cases this is equivalent to simply editing
the various items and clicking the "default" format radio button,
but the feature can be used to remove data formats that end up inside
multi-byte instructions. Instructions with such formats cause warnings
and were tricky to fix.
Labels embedded in multi-byte items are also tricky to remove, so this
clears those as well. It does not remove visible labels. This is
done in a single pass, which means that labels that would become visible
after the formatting is cleared will still be removed.
Also, fix inclusion of address range end lines when restoring the
selection. Their peculiar nature -- being associated with the offset
of the last byte of multi-byte items -- was interfering with the
selection save code. This does not add them to the selection when
an address region deletion is undone, since technically they weren't
part of the selection.
Also, moved Edit Note higher in the Actions menu.
Modified "jump to" code to understand address range start/end lines.
If there are multiple starts or ends at the same offset, we jump to
the first one in the set, which is suboptimal but simpler to do.
Simplified the API, embedding GoToMode in the Location object (which
is where it really needs to be, to make fwd/back work right).
Updated HTML export to grey out addresses in NON_ADDR sections.
Changed default pseudo-op strings for address regions to ".addrs" and
".adrend", after trying a bunch of things that were worse. Added
definitions for region-end pseudo-ops to Merlin32 and cc65 for display
on screen.
Added regression test 20260 for address region pre-labels.
Fixed handling of leading underscores in platform/project symbols.
These need to be escaped in 64tass output. Updated regression test
20170-external-symbols to check it.
Implemented address region pre-labels. These are useful if the code is
relocating a block from address A to address B, because the code that
does the copying refers to both the "before" address and the "after"
address. Previously you'd give the block the "after" address and the
"before" would just appears as hex, because it's effectively an
external address.
Pre-labels are shown on screen with their address, but no other fields.
Showing the address makes it easy to see the label's value, which isn't
always obvious right before a .arstart. The labels are suppressed if the
address value evaluates to non-addressable.
This defines a new type of symbol, which is external and always global
in scope. Pre-labels affect label localization and must go through
the usual remapping to handle clashes with opcode mnemonics and the
use of leading underscores. Cross-references are computed, but are
associated with the file offset rather than the label line itself.
Added a new filter to the Symbols window ("PreL").
Implemented label input and checking in the address editor. Generally
added highlighting of relevant error labels.
Updated project file format to save the new map entries.
Tweaked appearance of .arend directives to show the .arstart address
in the operand field. This makes it easier to match them up on screen.
Also, add a synthetic comment on auto-generated .arstart entries.
Added .arstart/.arend to the things that respond to Jump to Operand
(Ctrl+J). Selecting one jumps to the other end. (Well, it jumps
to the code nearest the other, which will do for now.)
Added a menu item to display a text rendering of the address map.
Helpful when things get complicated.
Modified the linear map iterator to return .arend items with the offset
of the last byte in the region, rather than the first byte of the
following region. While the "exclusive end" approach is pretty
common, it caused problems when updating the line list, because it
meant that the .arend directives were outside the range of offsets
being updated (and, for directives at the end of the file, outside
the file itself). This was painful to deal with for partial updates.
Changing this required some relatively subtle changes and annoyed some
of the debug assertions, such as the one where all Line items have
offsets that match the start of a line, but it's the cleaner approach.
If you select a line that refers to another line, the target line's
address is highlighted. If you select multiple lines, the highlight
is removed. The code that removes the highlight was inadvertently
resetting the selection, making it impossible to shift-click a
range that ended with a highlighted line.
This is another attempt to fix the ListView keyboard position
behavior. Basic problem: if you change something in the ListView,
the keyboard position is lost, and WPF doesn't expose a nice way to
save and restore it. It appears the way to set the position is by
calling Focus() on the specific item you want to have as the "current"
keyboard position, but you can only do that at certain times.
This attempt removes the grid-splitter resize hack, in favor of just
setting a "needs refocus" flag when we restore the selection set.
This causes Focus() to be called from the StatusChanged callback on
the next event with status="containers generated".
During testing I noticed some other odd behavior: if you used "goto"
to jump to an address, up/down arrows would change focus to a
different control (menu items, grid splitters, etc). The problem
there was that we were setting focus to the ListView control rather
than to a ListViewItem, so arrow keys were in control-traversal mode
rather than list-walk mode. That is also fixed.
(Issue #105)
If you changed the width of a column, and then clicked the "toggle
display of cycle counts" button in the toolbar, the column width
would revert. The problem appears unique to that toolbar button,
so for now the fix is localized there. The more general fix is to
ensure that column width changes don't get stomped, but that's a
larger change.
Variables, types, and comments have been updated to reflect the new
naming scheme.
The project file serialization code is untouched, because the data
is output as serialized enumerated values. Adding a string conversion
layer didn't seem worthwhile.
No changes in behavior.
(issue #89)
Before:
Hint As Code Entry Point
Hint As Data Start
Hint As Inline Data
Remove Hints
After:
Tag Address As Code Start Point
Tag Address As Code Stop Point
Tag Bytes As Inline Data
Remove Analyzer Tags
The goal is to reduce confusion. The old nomenclature was causing
problems because it's inaccurate -- they're directives, not hints --
and made it look like you need to mark data items explicitly. The
new action names emphasize the idea that you should be tagging a
single address for start/stop, not blanketing a region.
This change updates the user interface, manual, and tutorials, but
does not change how the items are referred to in code, and does not
change how the program works.
(issue #89)
Sometimes you just want to turn cycle counts on for a bit, and going
through app settings is tiresome. Now there's a toolbar checkbox
for it. The icon isn't ideal, but it'll do.
This experimental feature applied platform symbols to the project,
setting labels where the platform symbol's address matched an internal
address. The feature now applies project symbols as well, and has
been renamed to "apply external symbols".
We now report the number of labels set.
Another chapter in the never-ending AppDomain security saga.
If a computer goes to sleep while SourceGen is running with a project
open, life gets confusing when the system wakes up. The keep-alive
timer fires and a ping is sent to the remote AppDomain, successfully.
At the same time, the lease expires on the remote side, and the objects
are discarded (apparently without bothering to query the ILease object).
This failure mode is 100% repeatable.
Since we can't prevent sandbox objects from disappearing, we have to
detect and recover from the problem. Fortunately we don't keep any
necessary state on the plugin side, so we can just tear the whole
thing down and recreate it.
The various methods in ScriptManager now do a "health check" before
making calls into the plugin AppDomain. If the ping attempt fails,
the AppDomain is "rebooted" by destroying it and creating a new one,
reloading all plugins that were in there before. The plugin binaries
*should* still be in the PluginDllCache directory since the ping failure
was due to objects being discarded, not AppDomain shutdown, and Windows
doesn't let you mess with files that hold executable code.
A new "reboot security sandbox" option has been added to the DEBUG
menu to facilitate testing.
The PluginManager's Ping() method gets called more often, but not to
the extent that performance will be affected.
This change also adds a finalizer to DisasmProject, since we're relying
on it to shut down the ScriptManager, and it's relying on callers to
invoke its cleanup function. The finalizer throws an assertion if the
cleanup function doesn't get called.
(Issue #82)
Changed "Use Keep-Alive Hack" to "Disable Keep-Alive Hack" to emphasize
that it defaults to enabled. Added a menu item for "Disable Security
Sandbox". Added a warning to both that tells the user that they must
reopen the current project for the change to take effect.
Note neither of these is persisted in app settings.
This is still an "experimental" feature, but it's getting expanded
a bit. The implementation now lives in its own class. An "export"
feature that generates SGEC data has been added. The file extension
has been changed from ".sgec" to ".txt" to make it simpler to edit
under Windows.
On the 65816, 16-bit data access instructions (e.g. LDA abs) are
expanded to 24 bits by merging in the Data Bank Register (B). The
value of the register is difficult to determine via static analysis,
so we need a way to annotate the disassembly with the correct value.
Without this, the mapping of address to file offset will sometimes
be incorrect.
This change adds the basic data structures and "fixup" function, a
functional but incomplete editor, and source for a new test case.
If you double-click on the opcode of an instruction whose operand is
an address or equate, the selection jumps to that address. This
feature is now available in the Navigate menu, with the keyboard
shortcut Ctrl+J.
While testing the feature I noticed that the keyboard focus wasn't
following the selection, so if you jumped to an address and then
used the up/down arrows, you jumped back to the previous location.
(This was true when double-clicking an opcode to jump; it was just
less noticeable since the next action was likely mouse-based.) This
has been fixed by updating the ListView item focus when we jump to a
new location.
See also issue #63 and issue #72.
If you double-click a project symbol declaration, the symbol editor
opens. I found that I was double-clicking on the comment field and
typing with the expectation that the comment would be updated, but
it was actually setting the initial focus to the label field.
With this change the symbol editor will focus the label, value, or
comment field based on which column was double-clicked.
The behavior for Actions > Edit Project Symbol and other paths to the
symbol editor are unchanged.
Also, disabled a wayward assert.
SourceGen Edit Commands is a feature that allows you to generate
commands into a file and have SourceGen apply them to the current
project. I'm not expecting this to be used by anyone but me, so
for now I'm just adding an entry to the debug menu that can read
comments out of a file.
Also, fixed a bug in the re-centering min/max code that prevented
it from working on trivial shapes.
Also, renamed the atari-avg visualizer to atari-avg-bz, with the
expectation that one day somebody might want to create a variant
for newer games.
The tool allows you to cut a piece out of a file by specifying an
offset and a length. A pair of hex dumps helps you verify that the
positions are correct.
Also, minor cleanups elsewhere.
- Show the full path in the tooltip for the two "recent project"
buttons shown on the launch panel.
- Reset the app title bar and status bar contents when the project
is closed.
Correct handling of local variables. We now correctly uniquify them
with regard to non-unique labels. Because local vars can effectively
have global scope we mostly want to treat them as global, but they're
uniquified relative to other globals very late in the process, so we
can't just throw them in the symbol table and be done. Fortunately
local variables exist in a separate namespace, so we just need to
uniquify the variables relative to the post-localization symbol table.
In other words, we take the symbol table, apply the label map, and
rename any variable that clashes.
This also fixes an older problem where we weren't masking the
leading '_' on variable labels when generating 64tass output.
The code list now makes non-unique labels obvious, but you can't tell
the difference between unique global and unique local. What's more,
the default type value in Edit Label is now adjusted to Global for
unique locals that were auto-generated. To make it a bit easier to
figure out what's what, the Info panel now has a "label type" line
that reports the type.
The 2023-non-unique-labels test had some additional tests added to
exercise conflicts with local variables. The 2019-local-variables
test output changed slightly because the de-duplicated variable
naming convention was simplified.
Added serialization of non-unique labels to project files.
The address labels are stored without the non-unique tag, because we
can get that from the file offset. (If we stored it, we'd need to
extract the value and verify that it matches the offset.) Operand
weak references are symbolic, and so do include the tag string.
We weren't validating symbol labels before. Now we are.
This also adds a "NonU" filter to the Symbols window so the labels
can be shown or hidden as desired.
Also, added source for a first pass at a regression test.
It's too easy to hit Escape after making a bunch of changes, so
now we ask for confirmation.
(Might make sense to make this strictly an Esc guard, and not
pester the user if they actually hit the Cancel button or close
box. I'm not convinced though; Esc+Enter isn't terrible.)
Jumps to the first offset associated with the change at the top of
the Undo stack. We generally jump to the code/data offset, not the
specific line affected. It's possible to do better (and we do, for
Notes), but probably not worthwhile.
As noted in issue #52, the side panels can't be resized once the
ListView gets focus. The root of the problem is a workaround for a
selection problem that involves catching the Item Container
Generator's Status Changed event, and setting an item's focus. It
appears that changing the size of the ListView causes the
StatusChanged event to fire, which cause the handler to grab the
focus, which causes the splitters to stop moving after one step.
This change adds a workaround that prevents the original workaround
from doing anything while a splitter is in the process of being
dragged. It doesn't solve all problems -- you can't move the
splitters more than one step with the keyboard -- but it allows them
to be dragged around with the mouse.
There's got to be a better way to deal with this.
The fix for Shift+F3 required briefly switching the code list view
to single-select mode. Unfortunately, while in that mode the
control throws an exception if you touch SelectedItems (plural)
rather than SelectedItem (singular), and in an unusual case the
selection-changed event handler was doing just that.
If we detect a problem that requires intervention during loading,
e.g. we find unknown elements because we're loading a file created
by a newer version, default to read-only mode.
Read only mode (1) refuses to apply changes, (2) refuses to add
changes to the undo/redo list, and (3) disables Save/SaveAs. The
mode is indicated in the title bar.
Also, flipped the order of items in the title bar so that "6502bench
SourceGen" comes last. This allows you to read the project name in
short window title snippets. (Visual Studio, Notepad, and others
do it this way as well.)
Not a huge improvement, but things are slightly more organized, and
there's a splash of color in the form of a border around the text
describing the format of code and data lines.
Added an "IsConstant" property to Symbol.
Mark the "info" window as read-only.
When the project closes, clear the contents of the Symbols and
Notes windows.
Clarify some Apple II I/O definitions.