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Commit Graph

567 Commits

Author SHA1 Message Date
Andy McFadden
84d3146903 Update source generators to recognize C64 strings
For the most part this means explicitly dumping them as hex, though
ACME gets to exercise its !pet and !scr operators.
2019-08-15 21:33:10 -07:00
Andy McFadden
7bbe5692bd Add C64 encodings to instruction and data operand editors
Both dialogs got a couple extra radio buttons for selection of
single character operands.  The data operand editor got a combo box
that lets you specify how it scans for viable strings.

Various string scanning methods were made more generic.  This got a
little strange with auto-detection of low/high ASCII, but that was
mostly a matter of keeping the previous code around as a special
case.

Made C64 Screen Code DCI strings a thing that works.
2019-08-15 17:53:12 -07:00
Andy McFadden
176e1ad6af Add default text encoding mode to system definition
This allows C64/C128/Pet projects to start out with PETSCII set as
the default text encoding mode.
2019-08-14 18:03:40 -07:00
Andy McFadden
8fd469b81f Correctly handle delimiters in character operands
We weren't checking to see if character operands matched their
delimiters, so bad code like "LDA #'''" was being generated.

There wasn't a test for this in 2006-operand-formats, so the test
has been updated with single and double quotes in low and high ASCII.
2019-08-14 17:31:15 -07:00
Andy McFadden
beb1024550 Define and use "delimiter sets"
A delimiter definition is four strings (prefix, open, close, suffix)
that are concatenated with the character or string data to form an
operand.  A delimiter set is a collection of delimiter definitions,
with separate entries for each character encoding.

This is a convenient way to configure Formatter objects, import and
export data from the app settings file, and manage the UI needed to
allow the user to customize how things look.

The full set of options didn't fit on the first app settings tab, so
there's now a separate tab just for specifying character and string
delimiters.  (This might be overkill, but there are various plausible
scenarios that make use of it.)

The delimiters for on-screen display of strings can now be
configured.
2019-08-14 16:10:04 -07:00
Andy McFadden
5889f45737 Replace on-screen string operand formatting
The previous functions just grabbed 62 characters and slapped quotes
on the ends, but that doesn't work if we want to show strings with
embedded control characters.  This change replaces the simple
formatter with the one used to generate assembly source code.  This
increases the cost of refreshing the display list, so a cache will
need to be added in a future change.

Converters for C64 PETSCII and C64 Screen Code have been defined.
The results of changing the auto-scan encoding can now be viewed.

The string operand formatter was using a single delimiter, but for
the on-screen version we want open-quote and close-quote, and might
want to identify some encodings with a prefix.  The formatter now
takes a class that defines the various parts.  (It might be worth
replacing the delimiter patterns recently added for single-character
operands with this, so we don't have two mechanisms for very nearly
the same thing.)

While working on this change I remembered why there were two kinds
of "reverse" in the old Merlin 32 string operand generator: what you
want for assembly code is different from what you want on screen.
The ReverseMode enum has been resurrected.
2019-08-13 17:52:58 -07:00
Andy McFadden
f3c28406a5 Add multiple encoding support to uncategorized data analyzer
The code that searches for character strings in uncategorized data
now recognizes the C64 encodings when selected in the project
properties.

The new code avoids some redundant comparisons when runs of
printable characters are found.  I suspect the new implementation
loses on overall performance because we're now calling through
delegates instead of testing characters directly, but I haven't
tested for that.
2019-08-13 14:08:27 -07:00
Andy McFadden
d5b53a0795 Add combo box for default text scan mode
It's not quite the same as the character encoding -- sometimes we
want a mix of things -- so it gets its own enum.  The value is
saved to the project file, but not actually used yet.

Also, moved some combo box strings into XAML resources.
2019-08-12 18:01:29 -07:00
Andy McFadden
9a6d8d2e28 Minor cleanup
Remove left/right arrow PNGs.  Remove duplicate copies of icon.
Tweak some comments.  Set application icon.  Adjust padding on
group boxes in first tab of app settings.
2019-08-12 14:13:27 -07:00
Andy McFadden
f33cd7d8a6 Replace character operand output method
The previous code output a character in single-quotes if it was
standard ASCII, double-quotes if high ASCII, or hex if it was neither
of those.  If a flag was set, high ASCII would also be output as
hex.

The new system takes the character value and an encoding identifier.
The identifier selects the character converter and delimiter
pattern, and puts the two together to generate the operand.

While doing this I realized that I could trivially support high
ASCII character arguments in all assemblers by setting the delimiter
pattern to "'#' | $80".

In FormatDescriptor, I had previously renamed the "Ascii" sub-type
"LowAscii" so it wouldn't be confused, but I dislike filling the
project file with "LowAscii" when "Ascii" is more accurate and less
confusing.  So I switched it back, and we now check the project
file version number when deciding what to do with an ASCII item.
The CharEncoding tests/converters were also renamed.

Moved the default delimiter patterns to the string table.

Widened the delimiter pattern input fields slightly.  Added a read-
only TextBox with assorted non-typewriter quotes and things so
people have something to copy text from.
2019-08-11 22:11:00 -07:00
Andy McFadden
068b3a44c7 Remove "high" versions of string pseudo-ops
High ASCII and other encodings will be noted in the operand field,
not the opcode, so we no longer need these.

This removes the six input fields from the Pseudo-Op tab of app
settings.  Values were stored as a serialized class in settings,
which generally works correctly as far as forward/backward
compatibility goes, so no worries there.

This also adds four "delimiter pattern" fields to the Code View tab,
allowing the user to customize how encoded strings are marked up
for the code list.  The values aren't actually used yet.

Also, fixed an issue where changes to text fields on the Pseudo-Op
tab weren't raising the dirty flag.
2019-08-11 16:44:22 -07:00
Andy McFadden
bc633288ad Prep work for multi-encoding support
Wrote down research into C64 encodings.

Added source for a first cut at 2016-char-encoding test.
2019-08-11 11:27:09 -07:00
Andy McFadden
15d26c9ebd Don't do plugin interface checks during code analysis
The plugin objects are MarshalByRefObject stubs, which means they
don't actually implement the interfaces we're checking for.  There's
some additional overhead to do the interface check.  We can avoid
it by doing the interface queries during initialization, and just
checking some bit flags later on.

Also, in the extension script info window, show a list of
implemented interfaces.
2019-08-10 17:16:39 -07:00
Andy McFadden
975b62db6b Treat low and high ASCII as two distinct formats
We've been treating ASCII strings and instruction/data operands as
ambiguous, resolving low vs. high when generating output for the
display or assembler.  This change splits it into two separate
formats, simplifying output generation.

The UI will continue to treat low/high ASCII as as single thing,
selecting the format appropriately based on the data.  There's no
reason to have two radio buttons that are never both enabled.

The data operand string functions need some additional work, but
that overlaps substantially with the upcoming PETSCII changes, so
for now all strings set by the data operand editor are low ASCII.

The file format has changed again, but since there hasn't been a
release since the previous change, I'm leaving the file format
at v2.  Code has been added to resolve the ASCII mode when loading
a v1 project file.

This removes some complexity from the assembly code generators.
2019-08-10 14:59:24 -07:00
Andy McFadden
a4f5d19295 Improve 64tass output
DCI is handled with the ".shift" pseudo-op.  The .null, .ptext,
and .shift operators all work correctly with escaped characters,
so we no longer redo those.
2019-08-09 19:13:58 -07:00
Andy McFadden
dae76d9b45 Rework string operand formatting
This generalizes the string pseudo-operand formatter, moving it into
the Asm65 library.  The assembly source generators have been updated
to use it.  This makes the individual generators simpler, and by
virtue of avoiding "test runs" should make them slightly faster.

This also introduces byte-to-character converters, though we're
currently still only supporting low/high ASCII.

Regression test output is unchanged.
2019-08-09 17:46:33 -07:00
Andy McFadden
7a40d7f9bf Update expected output for test 2005-string-types
This was the result of the earlier change to eliminate "reverse DCI"
strings.  On further examination, it doesn't seem like we can do
much better than a hex dump without more work than the situation
merits.  So hex dump it is.
2019-08-09 16:41:05 -07:00
Andy McFadden
835c1c7fe2 Reverse position on '#' in block move operands
During a discussion with the cc65 developers, I became convinced that
generating "MVN $01,$02" is wrong, and "MVN #$01,#$02" is correct.
64tass, cc65, and Merlin 32 all accept this syntax; only ACME does
not.  Operands without a leading '#' should be treated as 24-bit
values, and have the bank byte extracted.

This change updates the on-screen display and assembled output to
include the '#'.  The ACME generator uses a Quirk to suppress the
hash mark.  (It doesn't currently accept values larger than 8 bits,
so there's no ambiguity.)
2019-08-08 13:02:01 -07:00
Andy McFadden
0d0854bda7 Change the way string formats are defined
We used to use type="String", with the sub-type indicating whether
the string was null-terminated, prefixed with a length, or whatever.
This didn't leave much room for specifying a character encoding,
which is orthogonal to the sub-type.

What we actually want is to have the type specify the string type,
and then have the sub-type determine the character encoding.  These
sub-types can also be used with the Numeric type to specify the
encoding of character operands.

This change updates the enum definitions and the various bits of
code that use them, but does not add any code for working with
non-ASCII character encodings.

The project file version number was incremented to 2, since the new
FormatDescriptor serialization is mildly incompatible with the old.
(Won't explode, but it'll post a complaint and ignore the stuff
it doesn't recognize.)

While I was at it, I finished removing DciReverse.  It's still part
of the 2005-string-types regression test, which currently fails
because the generated source doesn't match.
2019-08-07 16:19:13 -07:00
Andy McFadden
89288c4d8c Updated assembler bugs & quirks
Notably, updated remarks regarding cc65's handling of block move
operands, which are apparently "broken as intended".
2019-08-06 08:52:59 -07:00
Andy McFadden
a4e90bffd1 Add 2015-64k-nops test
The test file is just 65536 NOPs.
2019-08-04 16:54:01 -07:00
Andy McFadden
212c20e02c Version 1.3.0-dev2 2019-08-04 15:00:36 -07:00
Andy McFadden
d80132e941 Finish ACME v0.96.4 support
There's no easy way to make non-zero-bank 65816 code work, so I'm
punting and just generating a whole-file hex dump for those.  This
renders tests 2007 and 2009 useless, so I'm hesitant to claim that
ACME support is fully functional.
2019-08-04 14:48:42 -07:00
Andy McFadden
71badf2359 Update for cc65 v2.18
WDM <arg> now works.  MVN/MVP are still broken.  Correct code is
generated for whichever version of the assembler is configured.
Regression tests updated for new version.

Also, fixed a UI bug where manual edits to the assembler path were
being ignored.
2019-08-04 13:38:25 -07:00
Andy McFadden
1ad9caa783 First pass at ACME support
I managed to work around most of the quirks, but there's still an
issue with 65816 code.

Also, enabled word wrapping in the AsmGen text boxes.
2019-08-03 20:54:07 -07:00
Andy McFadden
d97d715ae3 Version 1.3.0-dev1 2019-08-02 17:25:55 -07:00
Andy McFadden
98914e9f80 Treat BRK as a 1-byte instruction
The 65816 definition makes it a two-byte instruction, like COP.  On
the 6502 it acted like a two-byte instruction, but in practice very
few assemblers treat it that way.  Very few humans, for that matter.
So it's now treated as a single byte instruction, with the following
byte encoded as a data value.
2019-08-02 17:21:50 -07:00
Andy McFadden
0616e4e4a4 Define interfaces for inline call handlers and BRK
Instead of providing no-op CheckJsr/CheckJsl, plugins now declare
which calls they support by defining interfaces on the plugin class.

I added a CheckBrk call for code like Apple /// SOS calls, which
use BRK as an OS call mechanism.  The formatting doesn't work quite
right yet because I've been treating BRK as a two-byte instruction.
Hardly anything else does, and I think it's time I stopped (but not
in this commit).

Note: THIS BREAKS ALL PLUGINS that use the inline JSR/JSL feature,
which is pretty much all of them.
2019-08-02 16:06:27 -07:00
Andy McFadden
d41266442d Make the "continue" button actually do something 2019-08-02 16:00:58 -07:00
Andy McFadden
ea92edd9d1 Include cc65 .cfg files when copying regression tests 2019-08-02 12:54:26 -07:00
Andy McFadden
1219755e85 Remove WinForms code 2019-08-02 12:48:12 -07:00
Andy McFadden
2a901cc373 Update README 2019-07-29 14:16:32 -07:00
Andy McFadden
be47b8912b Version 1.2.0 2019-07-29 14:00:13 -07:00
Andy McFadden
4aee3af089 Various doc fixes 2019-07-29 13:20:03 -07:00
Andy McFadden
330b4a238a Version 1.2.0-beta1 2019-07-21 16:56:25 -07:00
Andy McFadden
4f74430757 Minor fixes
- Updated the tutorial to track changes to WPF, and to clarify
  existing content.
- Fixed Ctrl+H Ctrl+C, which was getting masked by the Copy command
  handler.
- Fixed initial selection of address in Set Address.
2019-07-21 15:24:39 -07:00
Andy McFadden
02f6e884d7 Fix startup issues
- MakeDist now copies CommonWPF.dll.
- Spent a bunch of time tracking down a null-pointer deref that only
  happened when you didn't start with a config file.  Fixed.
- The NPE was causing the program to exit without any sort of useful
  diagnostic, so I added an uncaught exception handler that writes
  the crash to a text file in the current directory.
- Added a trace listener definition to App.config that writes log
  messages to a file, but it can't generally be enabled at runtime
  because you can't write files from inside the sandbox.  So it's
  there but commented out.
- Made the initial size of the main window a little wider.
2019-07-20 17:36:12 -07:00
Andy McFadden
06e28f89d1 Tweak window size 2019-07-20 13:30:30 -07:00
Andy McFadden
c64f72d147 Move WPF code from SourceGenWPF to SourceGen 2019-07-20 13:28:37 -07:00
Andy McFadden
e3906e021b Move WinForms code to SourceGenWF 2019-07-20 13:02:54 -07:00
Andy McFadden
b617d72b70 Rename MakeDistWPF to MakeDist 2019-07-19 17:55:27 -07:00
Andy McFadden
827d6108e2 Rename MakeDist to MakeDistWF 2019-07-19 17:50:22 -07:00
Andy McFadden
38b5027af1 Port MakeDist to WPF
The only tricky part is the RichTextBox, but that's mostly copy and
paste from the regression test harness.
2019-07-19 17:40:35 -07:00
Andy McFadden
b6132b029a Move WorkProgress dialog into CommonWPF library 2019-07-19 16:37:51 -07:00
Andy McFadden
be0e6bead1 Minor reshuffling
This was an attempt to add a "loading..." dialog during the initial
open of the project.  This can have some lag because we create a
sandbox (which is currently taking about 300ms) and do a full project
refresh (which can take more than a second on a large 65816 project).

The trick is that we need to do these things on a background thread
while the main thread manages the UI.  We can't manipulate the UI
from the background thread.  For the most part this works, as the
project refresh stuff isn't tied to the UI, but we run into trouble
when generating the line list.  As currently implemented, the line
generator interacts directly with DisplayList, which is acting as an
ItemsSource for the main ListView.

To make this work correctly we'd need to dissociate DisplayList from
LineListGen, e.g. by having DisplayList record but defer changes
until a "go" method is called on the main thread.

The speed is only an issue for large programs, which aren't really
supported yet -- the UI is awkward to use with large files -- so I'm
not going to pursue this further for now.

Also, an unrelated fix: there was an issue where the current ListView
scroll position would be retained if you opened a project while one
was already open.  Harmless but weird.  We now scroll to the top.
2019-07-19 15:24:51 -07:00
Andy McFadden
84f4075ad4 Show a wait cursor when refreshing larger projects
Fiddled with the status bar, but that'll probably require async.
2019-07-19 11:41:18 -07:00
Andy McFadden
1044b9d479 Improve restoration of top position
The ListView control provides a ScrollIntoView() method that ensures
the specified item is on screen, scrolling the ListView if needed.
Unfortunately this method is very slow (50-100 ms) and sometimes
fails entirely on larger lists.  (Yay WPF.)

Because the ListView is scrolling by fixed-height item, it's possible
to use the underlying ScrollViewer to move the list instantaneously
and reliably.  So now we do that.

Also, fixed a bug with select-all, where we weren't clearing the
previous selection before calling SelectAll(), leading to a mismatch
with the secondary data structure that we maintain because WPF
ListViews can't deal with large selections efficiently.  (Yay WPF.)

There's still some weird behavior, e.g. sometimes hitting F5 clears
the current selection and sometimes it doesn't.  I think it's related
to which item has focus and the fact you're hitting a key; using the
debug menu item doesn't cause the behavior.

Also, increased MAX_SEL_COUNT from 2000 to 5000.  That takes about
200ms to restore to a ListView on my 5-year-old system.
2019-07-17 17:59:24 -07:00
Andy McFadden
a0dca6a5be Improve save & restore of top line
Whenever the display list gets regenerated, we need to restore the
code list view scroll position to the previous location in the file.
This gets tricky when multiple lines are appearing or disappearing.
We were saving the file offset of the line, but that works poorly
when there's a multi-line comment associated with that offset,
because we end up scrolling to the top of the comment whenever any
part of the comment is at the top of the screen.

We now track the file offset and the number of lines we were from
the top of that offset's content.  This works well unless we remove
a lot of lines.  If the adjusted line index would put us into a
different file offset, we punt and just scroll to the top of the item.

Also, fix a crasher in Edit Note.

Also, fix behavior when the list shrinks while a line near the end
of the file is selected.

Also, change a few instances of "Color.FromArgb(0,0,0,0)" to use a
common constant.
2019-07-17 14:08:53 -07:00
Andy McFadden
0ff2ebefdf Implement the "configure" button in the asm/gen dialog 2019-07-16 17:16:47 -07:00
Andy McFadden
310ed7649b Save & restore symbols list filter options 2019-07-16 14:52:08 -07:00