1
0
mirror of https://github.com/fadden/6502bench.git synced 2024-12-01 22:50:35 +00:00
Commit Graph

6 Commits

Author SHA1 Message Date
Andy McFadden
3c541089a7 Tweak Atari 2600 visualizer
Changed "row duplication" to a straight "row thickness".  Feels more
intuitive.
2019-12-06 17:54:18 -08:00
Andy McFadden
5635a1e33a Add Atari 2600 sprite/playfield visualizer
First swing at a visualizer for Atari 2600 sprites and playfields.
Won't necessarily present an accurate view of what is displayed on
screen, but should provide a reasonable shape for data stored in
the obvious way.

The Adventure playfields looked squashed, so I added a simple row
duplication value.

Also, minor improvements to visualizers generally:
- Throw an exception, rather than an Assert, in VisBitmap8 when the
  arguments are bad.
- Show the exception in the Visualization Edit dialog.
- If generation fails and we don't have an error message, show a
  generic "stuff be broke" string.
- Set focus on OK button in Visualization Set Edit after editing,
  so you can hit Enter twice after renaming a tag.
2019-12-06 17:33:29 -08:00
Andy McFadden
1cdb31de32 Visualizer improvements
Various changes:
- Generally treat visualization sets like long comments and notes
  when it comes to defining data region boundaries.  (We were doing
  this for selections; now we're also doing it for format-as-word
  and in the data analyzer when scanning for strings/fill.)
- Clear the visualization cache when the address map is altered.
  This is necessary for visualizers that dereference addresses.
- Read the Apple II screen image from a series of addresses rather
  than a series of offsets.  This allows it to work when the image
  is contiguous in memory but split into chunks in the file.
- Put 1 pixel of padding around the images in the main code list,
  so they don't blend into the background.
- Remember the last visualizer used, so we can re-use it the next
  time the user selects "new".
- Move min-size hack from Loaded to ContentRendered, as it apparently
  spoils CenterOwner placement.
2019-12-06 15:05:49 -08:00
Andy McFadden
b56bdb7743 Split operand selection set at visualizations
Also, added a colStride/rowStride test to Apple II bitmap test.
Removed ClunkyColor.  Made color conversion mode selectable for
debugging.
2019-12-05 14:04:38 -08:00
Andy McFadden
4ef1d7e7c7 Implement Apple II hi-res bitmap font and screen image visualizers
Bitmap fonts are a series of (usually) 1x8 bitmaps, which we arrange
into a grid of cells.

Screen images are useful for embedded screens, or for people who want
to display stand-alone image files as disassembly projects.
2019-12-04 18:05:17 -08:00
Andy McFadden
df04de61e6 Improve visualization
Various improvements:
- Switched to ReadOnlyDictionary in Visualization to make it clear
  that the parameter dictionary should not be modified.
- Added a warning to the Visualization Set editor that appears when
  there are no plugins that implement a visualizer.
- Make sure an item is selected in the set editor after edit/remove.
- Replaced the checkerboard background with one that's a little bit
  more grey, so it's more distinct from white pixel data.
- Added a new Apple II hi-res color converter whose output more
  closely matches KEGS and AppleWin RGB.
- Added VisHiRes.cs to some Apple II system definitions.
- Added some test bitmaps for Apple II hi-res to the test directory.
  (These are not part of an automated test.)
2019-12-04 15:59:37 -08:00