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Commit Graph

332 Commits

Author SHA1 Message Date
Andy McFadden
bcac8bc6a0 Add instruction chart
This adds a window that displays all of the instructions for a
given CPU in a summary grid.  Undocumented instructions are
included, but shown in grey italics.

Also, tweaked AppSettings to not mark itself as dirty if a "set"
operation doesn't actually change anything.
2019-10-21 15:15:09 -07:00
Andy McFadden
a4f1de1238 Add message list, part 2 (of 2)
Implemented show/hide mechanic, using a button on the right side of
the status bar to show status and to trigger un-hide.

Also, show I/O direction in project symbols editor list.
2019-10-20 18:02:23 -07:00
Andy McFadden
81dbab04ba Add message list, part 1
This converts the "problem list viewer" tool to a grid that appears
below the code list view when non-empty.  Not all messages are
problems, so it's being renamed to "message list".
2019-10-20 14:40:32 -07:00
Andy McFadden
3cc6f32c6f Put some stuff in a "Navigate" menu
Created a Navigate menu, and put the menu items for Find and Go To
in it.  Added menu items for nav-forward and nav-backward, which
until now were only available as toolbar buttons.
2019-10-19 17:46:40 -07:00
Andy McFadden
b6e571afc2 Correctly handle embedded instruction edge case
This began with a change to support "BRK <operand>" in cc65.  The
assembler only supports this for 65816 projects, so we detect that
and enable it when available.

While fiddling with some test code an assertion fired.  This
revealed a minor issue in the code analyzer: when overwriting inline
data with instructions, we weren't resetting the format descriptor.

The code that exercises it, which requires two-byte BRKs and an
inline BRK handler in an extension script, has been added to test
2022-extension-scripts.

The new regression test revealed a flaw in the 64tass code
generator's character encoding scanner that caused it to hang.
Fixed.
2019-10-19 17:28:45 -07:00
Andy McFadden
e5da5ced95 Version 1.4.0-dev2 2019-10-19 11:17:09 -07:00
Andy McFadden
a902f69aea Update A2-Zippy example
The ZipChip GS register definitions can take advantage of the new
I/O direction feature.  Pulling them out into a .sym65 makes sense.
2019-10-19 10:16:02 -07:00
Andy McFadden
cd23580cc5 Add junk/align directives
Sometimes there's a bunch of junk in the binary that isn't used for
anything.  Often it's there to make things line up at the start of
a page boundary.

This adds a ".junk" directive that tells the disassembler that it
can safely disregard the contents of a region.  If the region ends
on a power-of-two boundary, an alignment value can be specified.

The assembly source generators will output an alignment directive
when possible, a .fill directive when appropriate, and a .dense
directive when all else fails.  Because we're required to regenerate
the original data file, it's not always possible to avoid generating
a hex dump.
2019-10-18 21:00:28 -07:00
Andy McFadden
f31b7f5822 Fix constants declared with MULTI_MASK
The masks should only be applied to address symbols.  We were
rejecting constants that didn't match the pattern.
2019-10-18 16:19:42 -07:00
Andy McFadden
716dce5f28 Pass operand to extension script JSR/JSL handlers
Sort of silly to have every handler immediately pull the operand out
of the file data.  (This is arguably less efficient, since we now
have to serialize the argument across the AppDomain boundary, but
we should be okay spending a few extra nanoseconds here.)
2019-10-17 13:15:25 -07:00
Andy McFadden
c8dfa94ce2 Change find-previous hotkey to Shift+F3
The range-select behavior that was giving us problems can be worked
around by switching the control to single-select mode when changing
the selection.
2019-10-17 12:51:45 -07:00
Andy McFadden
bd11aea4a4 External symbol I/O direction and address mask, part 3 (of 3)
Added regression tests.  Improved error messages.  Updated
documentation.
2019-10-16 17:32:30 -07:00
Andy McFadden
4d8ee3fd07 External symbol I/O direction and address mask, part 2
First cut at lookup-by-address implementation.  Seems to work, but
needs full tests.
2019-10-16 14:55:10 -07:00
Andy McFadden
9c3422623d External symbol I/O direction and address mask, part 1
Memory-mapped I/O locations can have different behavior when read
vs. written.  This is part 1 of a change to allow two different
symbols to represent the same address, based on I/O direction.

This also adds a set of address masks for systems like the Atari
2600 that map hardware addresses to multiple locations.

This change updates the data structures, .sym65 file reader,
project serialization, and DefSymbol editor.
2019-10-15 19:12:57 -07:00
Andy McFadden
fac2d6a51f Invoke extension scripts when labels they care about change
We were failing to update properly when a label changed if the label
was one that a plugin cared about.  The problem is that a label
add/remove operation skips the code analysis, and a label edit skips
everything but the display update.  Plugins only run during the code
analysis pass, so changes weren't being reflected in the display
list until something caused it to refresh.

The solution is to ask the plugin if the label being changed is one
that it cares about.  This allows the plugin to use the same
wildcard-match logic that it uses elsewhere.

For efficiency, and to reduce clutter in plugins that don't care
about symbols, a new interface class has been created to handle the
"here are the symbols" call and the "do you care about this label"
call.

The program in Examples/Scripts has been updated to show a very
simple single-call plugin and a slightly more complex multi-call
plugin.
2019-10-13 18:32:53 -07:00
Andy McFadden
3702448780 Correctly handle a label update edge case
Test case:
 1. create a label FOO
   (can be referenced or unreferenced)
 2. add a platform symbol file that also defines FOO
   (the platform symbol will be masked by the user label)
 3. rename FOO to BAR
   (platform symbol should appear)
 4. hit "undo"
   (platform symbol should disappear)
 5. delete label FOO
   (platform symbol should appear)
 6. hit "undo"
   (platform symbol should disappear)

This will fail to update the display list properly, and/or crash
when we try to add FOO to a symbol table that already has a
symbol with that label.

The problem is the optimization that tries to avoid running the
data analysis pass if we're just renaming a user label.  We need to
check to see if the rename overlaps with project/platform symbols,
because we need to update the active def symbol set in that case.

To avoid the crash, we just need to use table[key]=value syntax
instead of table.Add(key,value).
2019-10-13 15:53:46 -07:00
Andy McFadden
76efbcfcbe Rename button text 2019-10-13 15:21:05 -07:00
Andy McFadden
df2f3803f4 SourceGen After Dark
Most of SourceGen uses standard WPF controls, which get their default
style from the system theme.  The main disassembly list uses a
custom style, and always looks like the Windows default theme.

Some people greatly prefer white text on a black background, so we
now provide a way to get that.  This also requires muting the colors
used for Notes, since those were chosen to contrast with black text.

This does not affect anything other than the ListView used for
code, because everything else can be set through the Windows
"personalization" interface.  We might want to change the way the
Notes window looks though, to avoid having glowing bookmarks on
the side.
2019-10-12 17:23:32 -07:00
Andy McFadden
547ecd2173 Update comments 2019-10-12 17:18:04 -07:00
Andy McFadden
d8604294bb Change how the "quick set" settings work
The last two tabs in the Edit App Settings dialog have "quick set"
buttons configure all fields for a particular assembler, or reset
them to default values.  The previous UI was a little annoying,
because you had to pick something from the combo box and then hit
"set" to push the change.  It was also confusing, because if you
came back later the combo box was just set to the first entry, not
the thing you picked last.

Now, picking an entry from the combo box immediately updates all
fields.  The combo box selection is set to reflect the actual
contents (so if you set everything just right, the combo box will
change to a specific assembler).  If nothing matches, a special
entry labeled "Custom" is selected.

Also, rearranged the tutorial sections in the manual so the
address table formatting comes last, and appears in the local TOC.
2019-10-11 17:39:52 -07:00
Andy McFadden
94a7f2e8fb Replace '#' with '_' in .html filename
If you link to the file without escaping the '#', the browser will
think it's an anchor inside the page.  Easier on everyone to just
alter the filename.
2019-10-10 14:00:52 -07:00
Andy McFadden
6d886ecc3a Change some EQU handling
Changed the sort order on EQU lines so that constants come before
address definitions.  This caused trivial changes to three of the
regression tests.

Added the ability to jump directly to an EQU line when an opcode
is double-clicked on.
2019-10-10 13:49:21 -07:00
Andy McFadden
475c31b886 Tweak navigation
If you select a local variable, double-click on a reference entry,
and then hit "back", you aren't taken back to the correct place in
the local variable table.  This is annoying if you're trying to
explore how a local variable is used.

The NavStack Location object now has a "line delta" that can be
applied to position the selection correctly.  This isn't stable
across undo/redo, but it solves the common cases.

This makes LineListGen's "Top" class redundant, so uses of that have
been replaced with Location.
2019-10-10 11:57:36 -07:00
Andy McFadden
3a67c14247 Add "find previous"
The Find box now has forward/backward radio buttons.  Find Next
searches forward, and Find Previous searches backward, regardless
of the direction of the initial search.

The standard key sequence for "find previous" is Shift+F3.  The WPF
ListView has some weird logic that does something like: if you hit
a key, and the selection changes, and the shift key was held down,
then you must have meant to select a range.  So Shift+F3 often (but
not always) selects a range.  I think this might be fixable if I can
figure out how ListView keeps track of the current keyboard
navigation position (which is not the same as the selection).  For
now I'm working around the problem by using Ctrl+F3 to search.
Yay WPF.
2019-10-09 17:47:07 -07:00
Andy McFadden
dfd5bcab1b Optionally treat BRKs as two-byte instructions
Early data sheets listed BRK as one byte, but RTI after a BRK skips
the following byte, effectively making BRK a 2-byte instruction.
Sometimes, such as when diassembling Apple /// SOS code, it's handy
to treat it that way explicitly.

This change makes two-byte BRKs optional, controlled by a checkbox
in the project settings.  In the system definitions it defaults to
true for Apple ///, false for all others.

ACME doesn't allow BRK to have an arg, and cc65 only allows it for
65816 code (?), so it's emitted as a hex blob for those assemblers.
Anyone wishing to target those assemblers should stick to 1-byte mode.

Extension scripts have to switch between formatting one byte of
inline data and formatting an instruction with a one-byte operand.
A helper function has been added to the plugin Util class.

To get some regression test coverage, 2022-extension-scripts has
been configured to use two-byte BRK.

Also, added/corrected some SOS constants.

See also issue #44.
2019-10-09 14:55:56 -07:00
Andy McFadden
b8e11215fa Add separate button for adding symbols+scripts from project
The "add platform symbol file" and "add extension script" buttons
create a file dialog with the initial directory set to the
RuntimeData directory inside the SourceGen installation directory.
This is great if you're trying to add a file from the platform
definitions, but annoying if you're trying to add it from the
project directory.

It's really convenient to not have to hunt around though, so now
there are two buttons: one for platform, one for project.  The
latter is disabled if the project is new and hasn't been saved yet.
2019-10-09 13:24:09 -07:00
Andy McFadden
e1a9100a8f Fully style the code list view
We were changing the control template for lines with long comments
and notes, matching the default Win10 style.  This got ugly when a
non-default theme was being used, particularly "dark" themes,
because the long-comment lines looked significantly different from
everything else.

We now fully specify the style for the ListView and ListViewItems,
which means everybody's main window now looks like the default Win10
style.  Which is unfortunate, but significantly easier than creating
a full set of theme-specific styles.

We now specify black text for highlighted address/label fields,
because they otherwise become illegible when we apply our background
highlight color.  In the Notes window, we set the background of
un-highlighted entries to white, so that we can always read it with
black text.

Addresses issue #50.
2019-10-09 11:50:33 -07:00
Andy McFadden
98ebf449ef Tweak comments
Useful comments need to be on each line, so that they appear in the
disassembly listing.
2019-10-08 17:46:00 -07:00
Andy McFadden
c519a58962 Version 1.4.0-dev1 2019-10-08 13:32:14 -07:00
Andy McFadden
b5d1881cf0 Add inline string script sample
Also, updated LZ4FH sample, which needed to have explicit widths on
a couple of zero-page pointers.

Also, updated Zippy sample, which had a ton of unnecessary format
entries for a couple of pointers.
2019-10-08 10:44:49 -07:00
Andy McFadden
86c4331cce Add issues & limitations for scripts to manual
Also, note in the code where we're discarding the compiler error
messages.
2019-10-07 17:56:35 -07:00
Andy McFadden
57d8514faa Format ProDOS 8 parameter blocks
If it's a known function, apply basic numeric formatting to the
various fields.  Primarily of value for the pathname and buffer
parameters, which are formatted as addresses.

Also, enable horizontal scrolling in the generic show-text dialog.
2019-10-07 15:42:40 -07:00
Andy McFadden
dc8e49e4d8 Exercise address-to-offset function in plugin
Also exercise various formatting options.

Also, fix a bug where the code that applies project/platform symbols
to numeric references was ignoring inline data items.
2019-10-07 14:21:26 -07:00
Andy McFadden
245e0bd9f3 Make address translation available to extension scripts
The current AddressMap is now passed into the plugin manager, which
wraps it in an AddressTranslate object and passes that to the
plugins at Prepare() time.  This allows plugins to convert addresses
to offsets, making it possible to format complex structures.

This breaks existing plugins.
2019-10-06 18:13:39 -07:00
Andy McFadden
997242361a Relocate AddressMap to CommonUtil
This allows us to use it in plugins.
2019-10-06 17:32:20 -07:00
Andy McFadden
8c87ce3004 Check formatted string structure at load time
If we have a bug, or somebody edits the project file manually, we
can end up with a very wrong string, such as a null-terminated
string that isn't, or a DCI string that has a mix of high and low
ASCII from start to finish.  We now check all incoming strings for
validity, and discard any that fail the test.  The verification
code is shared with the extension script inline data formatter.

Also, added a comment to an F8-ROM symbol I stumbled over.
2019-10-06 17:07:07 -07:00
Andy McFadden
c4fe759efc Merge branch 'hotfix/1.3.2' 2019-10-06 15:31:37 -07:00
Andy McFadden
bfe2abd173 Version 1.3.2 2019-10-06 15:30:33 -07:00
Andy McFadden
710a8dc679 Init all FormattedParts strings fields to an empty string
Fixes issue #51.
2019-10-06 15:24:22 -07:00
Andy McFadden
1980a475ca Init all FormattedParts strings fields to an empty string
Fixes issue #51.
2019-10-06 14:38:49 -07:00
Andy McFadden
1908dab360 Recompile extension scripts when dependencies are updated
All plugins depend on PluginCommon.dll and CommonUtil.dll.  If
either of those is newer than the plugin DLL, we need to recompile.
2019-10-05 21:27:34 -07:00
Andy McFadden
28eafef27c Expand the set of things SetInlineDataFormat accepts
Extension scripts (a/k/a "plugins") can now apply any data format
supported by FormatDescriptor to inline data.  In particular, it can
now handle variable-length inline strings.  The code analyzer
verifies the string structure (e.g. null-terminated strings have
exactly one null byte, at the very end).

Added PluginException to carry an exception back to the plugin code,
for occasions when they're doing something so wrong that we just
want to smack them.

Added test 2022-extension-scripts to exercise the feature.
2019-10-05 19:51:34 -07:00
Andy McFadden
9a11ffea49 Missed a spot 2019-10-04 17:55:48 -07:00
Andy McFadden
3c3209b67f Expand set of symbols available to plugins
We were providing platform symbols to plugins through the PlatSym
list, which allowed them to find constants and well-known addresses.
We now pass all project symbols and user labels in as well.  The
name "PlatSym" is no longer accurate, so the class has been renamed.

Also, added a bunch of things to the problem list viewer, and
added some more info to the Info panel.

Also, added a minor test to 2011-hinting that does not affect the
output (which is the point).
2019-10-04 16:57:57 -07:00
Andy McFadden
3172ea0b70 Update Apple II data files
Added symbols for the ProDOS 8 global page, as well as some notes
about screen holes.

Also, if a platform symbol has a tag, show it in the Info panel.
2019-10-03 15:18:59 -07:00
Andy McFadden
b1d11480f3 Fix errors in manual 2019-10-03 10:53:56 -07:00
Andy McFadden
37855c8f8e Allow explicit widths in project/platform symbols, part 4 (of 4)
Handle situation where a symbol wraps around a bank.  Updated
2021-external-symbols for that, and to test the behavior when file
data and an external symbol overlap.

The bank-wrap test turned up a bug in Merlin 32.  A workaround has
been added.

Updated documentation to explain widths.
2019-10-03 10:32:54 -07:00
Andy McFadden
0d9814d993 Allow explicit widths in project/platform symbols, part 3
Implement multi-byte project/platform symbols by filling out a table
of addresses.  Each symbol is "painted" into the table, replacing
an existing entry if the new entry has higher priority.  This allows
us to handle overlapping entries, giving boosted priority to platform
symbols that are defined in .sym65 files loaded later.

The bounds on project/platform symbols are now rigidly defined.  If
the "nearby" feature is enabled, references to SYM-1 will be picked
up, but we won't go hunting for SYM+1 unless the symbol is at least
two bytes wide.

The cost of adding a symbol to the symbol table is about the same,
but we don't have a quick way to remove a symbol.

Previously, if two platform symbols had the same value, the symbol
with the alphabetically lowest label would win.  Now, the symbol
defined in the most-recently-loaded file wins.  (If you define two
symbols with the same value in the same file, it's still resolved
alphabetically.)  This allows the user to pick the winner by
arranging the load order of the platform symbol files.

Platform symbols now keep a reference to the file ident of the
symbol file that defined them, so we can show the symbols's source
in the Info panel.

These changes altered the behavior of test 2008-address-changes,
which includes some tests on external addresses that are close to
labeled internal addresses.  The previous behavior essentially
treated user labels as being 3 bytes wide and extending outside the
file bounds, which was mildly convenient on occasion but felt a
little skanky.  (We could do with a way to define external symbols
relative to internal symbols, for things like the source address of
code that gets relocated.)

Also, re-enabled some unit tests.

Also, added a bit of identifying stuff to CrashLog.txt.
2019-10-02 16:50:15 -07:00
Andy McFadden
6c9b8fd0e6 Merge branch 'hotfix/1.3.1' 2019-10-01 21:00:38 -07:00
Andy McFadden
abc2df5c04 Version 1.3.1 2019-10-01 21:00:08 -07:00
Andy McFadden
6c102919f5 Fix Actions menu crash
If you open the Actions menu when nothing is selected, the "can I
create a local variable table here" method crashes with a bad index
reference.

Issue #48.
2019-10-01 20:55:17 -07:00
Andy McFadden
e2b5b12e13 Fix Actions menu crash
If you open the Actions menu when nothing is selected, the "can I
create a local variable table here" method crashes with a bad index
reference.

Issue #48.
2019-10-01 19:13:15 -07:00
Andy McFadden
14150af004 Allow explicit widths in project/platform symbols, part 2
Added a Width column to the list in the project symbol editor.

Changed the local variable table editor and the project symbol editor
to use DataGrid instead of ListView.  This gets us easy sorting on
arbitrary columns.  The previous code was reloading the display list
after every change; now we just add/edit/remove individual items,
which helps keep the list position and selection stable.
2019-10-01 19:11:54 -07:00
Andy McFadden
2a41d70e04 Allow explicit widths in project/platform symbols, part 1
The ability to give explicit widths to local variables worked out
pretty well, so we're going to try adding the same thing to project
and platform symbols.

The first step is to allow widths to be specified in platform files,
and set with the project symbol editor.  The DefSymbol editor is
also used for local variables, so a bit of dancing is required.
For platform/project symbols the width is optional, and is totally
ignored for constants.  (For variables, constants are used for the
StackRel args, so the width is meaningful and required.)

We also now show the symbol's type (address or constant) and width
in the listing.  This gets really distracting when overused, so we
only show it when the width is explicitly set.  The default width
is 1, which most things will be, so users can make an aesthetic
choice there.  (The place where widths make very little sense is when
the symbol represents a code entry point, rather than a data item.)

The maximum width of a local variable is now 256, but it's not
allowed to overlap with other variables or run of the end of the
direct page.  The maximum width of a platform/project symbol is
65536, with bank-wrap behavior TBD.

The local variable table editor now refers to stack-relative
constants as such, rather than simply "constant", to make it clear
that it's not just defining an 8-bit constant.

Widths have been added to a handful of Apple II platform defs.
2019-10-01 16:00:08 -07:00
Andy McFadden
7ddde3aad7 Version 1.3.0 2019-09-27 13:52:25 -07:00
Andy McFadden
e898ef9568 Minor fixes
Change + save + undo + change was being treated as non-dirty.

Added link to "export" feature to documentation TOC.

Added keyboard shortcut for high part in data operand editor.

Corrected various things in the tutorial.
2019-09-27 13:43:58 -07:00
Andy McFadden
7739f640f5 Minor tweaks
Added a blank line after local variable tables.  Otherwise they
just sort of blend in with the stuff around them.

Put prefixes before the DOS 3.3 platform symbols.

Added a BAS_HBASH entry.  We were getting BAS_HBASL and MON_GBASH
paired up, which looks weird.

Apply a very light tint to the preview section of the Edit Long
Comment dialog, to hint that the window is read-only.
2019-09-26 13:00:14 -07:00
Andy McFadden
0877857e7e Make links less distracting in HTML output
Having underlined blue text everywhere was too noisy.  This changes
the CSS style for internal links to be plain black text that gets
blue and underliney when you hover the mouse over it.

Also, added the current date and time to the set of template
substitutions.
2019-09-22 16:45:08 -07:00
Andy McFadden
488df3e68e Minor fixes
HTML output should have had double quotes around internal anchors.
(Chrome and Edge didn't complain, but the w3c validator wasn't
happy.)

Made the text areas in the load-time problem report dialogs
scrollable.

Updated the manual.
2019-09-21 18:49:03 -07:00
Andy McFadden
7fcd5c2800 Version 1.3.0-alpha1 2019-09-21 13:46:08 -07:00
Andy McFadden
41cd30a8c6 Add Problem List Viewer to debug menu
The analyzer sometimes runs into things that don't seem right, like
hidden labels or references to non-existent symbols, but has no way
to report them.  This adds a problem viewer.

I'm not quite ready to turn this into a real feature, so for now it's
a free-floating window accessed from the debug menu.

Also, updated some documentation.
2019-09-21 13:43:01 -07:00
Andy McFadden
c05c42bf21 Add a few things to Apple II platform symbol lists 2019-09-20 19:04:10 -07:00
Andy McFadden
824add17e8 Remap labels that use opcode mnemonics
In a recent survey, three out of four cross assemblers surveyed
recommended not using opcode mnemonics to their patients who use
labels.  We now remap labels like "AND" and "jmp", using the label
map that's part of the label localizer.

We skip the step for Merlin 32, which is perfectly happy to assemble
"JMP JMP JMP".

Also, fixed a bug in MaskLeadingUnderscores that could hang the
source generator thread.
2019-09-20 15:29:34 -07:00
Andy McFadden
b74630dd5b Work around two assembler issues
Most assemblers end local label scope when a global label is
encountered.  cc65 takes this one step further by ending local label
scope when constants or variables are defined.  So, if we have a
variable table with a nonzero number of entries, we want to create
a fake global label at that point to end the scope.

Merlin 32 won't let you write " LDA #',' ".  For some reason the
comma causes an error.  IGenerator now has a "tweak operand format"
interface that lets us fix that.
2019-09-20 14:05:17 -07:00
Andy McFadden
6df874c559 Minor changes to local variable tables
Split "edit local variable table" into "create" and "edit prior".
The motivation is to allow the user to make changes to the most
recently defined table without having to go search for it.  Having
table creation be an explicit action, rather than something that
just happens if you edit a table that isn't there, feels reasonable.

Show table offset in LV table edit dialog, so if you really want
to go find it there's a (clumsy) way to do so.

Increased the maximum width of a variable from 4 to 8.  (This is
entirely arbitrary.)
2019-09-19 16:37:59 -07:00
Andy McFadden
6bc491885a Minor UI tweaks
Typing a long comment in the project symbol editor caused the
window to expand, which wasn't intended.  Use the mono font in
the comment editor.  Set the focus to the OK button after creating
or editing a project property.  Show constant vs. address in the
info panel when an EQU directive is selected.
2019-09-18 18:11:48 -07:00
Andy McFadden
6f61e37a81 Fix assert failure in data operand editor
Changing an ASCII character operand back to default was going
through a path that tried to resolve low vs. high ASCII, which
isn't useful when you're removing the item.  The root of the problem
was that the "default" button wasn't properly resetting the UI.

Also, updated keyboard shortcuts to be in sync with the instruction
operand editor.
2019-09-18 11:35:45 -07:00
Andy McFadden
5dacbcd9b5 Make "long labels on new line" configurable in export dialog
It felt a little weird tying it to the asm generation setting,
so now it's just another checkbox in the export options.

Implemented the feature for plain text output.  Did some rearranging
in the code.  Fixed suppression of Notes in text and CSV.
2019-09-18 11:14:20 -07:00
Andy McFadden
ab755f1bc1 Tweak HTML output
Changed the HTML template to make the SourceGen version visible,
and added the expression style.
2019-09-17 22:14:10 -07:00
Andy McFadden
3353819a62 Change the way the "add padded string" functions work
The functions started by trying to pad a column out to a width,
then changed to pad things to a certain length.  What they really
should be doing is padding the start of an entry to a specified
column.  This is much more natural and avoids a trim operation.

The only change to the output is to ORG statements from the HTML
exporter, which are now formatted correctly.
2019-09-17 22:02:05 -07:00
Andy McFadden
d01c61fbc1 Fix HTML output
We weren't escaping '<', '>', and '&', which caused browsers to get
very confused.  Browsers seem to prefer <PRE> to <CODE> for long
blocks of text, so switch to that.

Also, added support for putting long labels on their own lines in
the HTML output.

Also, fixed some unescaped angle brackets in the manual.

Also, tweaked the edit instruction operand a bit more.
2019-09-17 19:13:28 -07:00
Andy McFadden
1ddf4bed48 Fix code tracing bug
If you set things up just right, it's possible for flag status
changes to fail to get merged.

Added a regression test to 1003-flags-and-branches.

Also, tweaked the instruction operand editor to be a bit smoother
from the keyboard: added alt-key shortcuts, and put the focus on the
OK button after creating/editing a label so you can just hit the
return key twice.
2019-09-17 14:38:16 -07:00
Andy McFadden
c1056839b1 Changed naming convention in Applesoft/F8-ROM symbol files
I was using the plain names, but when you've got symbols like
READ and WAIT it's too easy to have a conflict and it's not plainly
obvious where something came from.  Now all monitor symbols begin
with MON_, and Applesoft symbols begin with BAS_.

The Amper-fdraw example ended up with a few broken symbol refs,
because it was created before project/platform symbols followed the
"nearby" rules, and was explicitly naming LINNUM and AMPERV.  I
switched the operands to default, and they now auto-format correctly.

I added a few more entries to Applesoft while I was at it.
2019-09-16 16:58:32 -07:00
Andy McFadden
65fc2cb86e Remove excess whitespace after cycle count comments
If a line has a comment with a cycle count and nothing else, it was
getting an extra space or two on the end.

Also, added a few end-of-line comments to the 2020 test to show how
they interact with the cycle counts.
2019-09-15 17:13:29 -07:00
Andy McFadden
88e72d1eb8 Rename regression test 2020 to reflect the CPU configuration
Cycle counting is CPU-specific.  The 2020 test exercises the
65816, but there are things unique to 6502 and 65C02 that should
also be checked if we want to be thorough.

No changes to the test itself.
2019-09-15 17:02:21 -07:00
Andy McFadden
2828cc8ca7 Apply project/platform symbols to Numeric/Address data operands
A ".dd2 <address>" item would get linked to an internal label, but
references to external addresses weren't doing the appropriate
search through the platform/project symbol list.

This change altered the output of the 2019-local-variables test.
The previous behavior was restored by disabling "nearby" symbol
matching in the project properties.

Updated the "lookup symbol by address" function to ignore local
variables.

Also, minor updates to Applesoft and F8-ROM symbol tables.
2019-09-15 14:38:12 -07:00
Andy McFadden
6f81d748ee Rename FormatSplitAddress to FormatAddressTable
Updated menus and docs to match.
2019-09-15 13:37:38 -07:00
Andy McFadden
9fc61507ca Split-address table formatter now handles non-split tables
I ran into a non-split table of 16-bit addresses, each of which
was (address-1) for a code location.  I wanted to create a label,
add a code hint, and set the operand for each one, but there's no
easy way to do that.

It turns out the split-address table formatter can be made to work
for non-split tables with just a few minor changes.
2019-09-15 13:16:38 -07:00
Andy McFadden
42e6e6df1e Add 2020-cycle-counts
A quick test to confirm that the cycle counting mechanism is
generating the correct results.
2019-09-14 18:51:03 -07:00
Andy McFadden
44c140a8d0 Add "Copy to Operand" button to instruction operand editor
It's possible to define multiple project symbols with the same
address.  The way to resolve the ambiguity is to explicitly
reference the desired symbol from the operand.  This was the
default behavior of the "create project symbol" shortcut in the
previous version.

It's rarely necessary, and it can get ugly if you rename a project
symbol, because we don't refactor operands in that case.
2019-09-14 17:57:46 -07:00
Andy McFadden
62b7655a1c Fix handling of data formatting that overlaps with code
If you play games with code hints you can create a data operand that
overlaps with code.  This causes problems (see issue #45).  We now
check for that situation and ignore overlapping data descriptors.

Added a regression test to 2011-hinting.
2019-09-14 11:44:17 -07:00
Andy McFadden
e7d693bae2 Version 1.3.0-dev6 2019-09-13 20:19:13 -07:00
Andy McFadden
be2b1e7bba Add Export feature to documentation
Also, removed "include symbol table" from export dialog.  You can
exclude the table by removing it from the template, which right
now  you'd need to do anyway to get rid of the H2 header and other
framing.  To make this work correctly as an option we'd need to
parse the "div" in the template file and strip the whole section,
or split the template into multiple parts that get included as
needed.  Not worth doing the work until we're sure it matters.
2019-09-13 18:22:34 -07:00
Andy McFadden
d3ff1f6eff Implement HTML export
Pretty straightforward formatted-text dump, with links for internal
labels, and a table of exported symbols at the end.
2019-09-13 17:18:33 -07:00
Andy McFadden
1631cd77f6 Check both directions for project/platform "nearby" matches
If a symbol is defined at <addr>, and we counter STA <addr>-1,Y,
we want to use the symbol in the operand.  This worked for labels
but not project/platform symbols.

Also, fixed a crash that happened if you tried to delete an auto
label.
2019-09-12 14:24:09 -07:00
Andy McFadden
81157b6b47 Implement text export
This feature "exports" the source code in the same format it appears
in on screen.  The five columns on the left are optional, the four
on the right can be resized.  Exported text can span the entire file
or just the current selection.  Output can be plain text or CSV.
(I still haven't figured out a good use for CSV.)

The old copy-to-clipboard function is now implemented via the export
mechanism.

This adds a new clipboard mode that includes all columns.  Potentially
useful for filing bug reports against SourceGen.
2019-09-12 13:57:52 -07:00
Andy McFadden
e5104dc2e7 Add first pass at source export dialog
Ported the column width stuff from EditAppSettings, which it turns
out can be simplified slightly.

Moved the clipboard copy code out into its own class.

Disabled "File > Print", which has never done anything and isn't
likely to do anything in the near future.

Also, added a note to 2019-local-variables about a test case it
should probably have.
2019-09-10 17:43:31 -07:00
Andy McFadden
2d5bdd27a8 Version 1.3.0-dev5 2019-09-09 10:58:35 -07:00
Andy McFadden
bb23bf82d1 Instruction operand editor rework, part 4 (of 4)
Updated the manual, and changed tutorial #2 to use local variables
for pointers.

If the symbol text box isn't empty, use the string as the initial
value for the Label when creating a new project property.

Fixed a crash when editing a project property.
2019-09-08 21:56:47 -07:00
Andy McFadden
4d9d5e2ecf Instruction operand editor rework, part 3
Implemented editing of labels and project symbols.

Also, cleaned up the local variable edit code.
2019-09-08 16:41:54 -07:00
Andy McFadden
e8ae534879 Instruction operand editor rework, part 2
Implemented local variable editing.  Operands that have a local
variable reference, or are eligible to have one, can now be edited
directly from the instruction operand edit dialog.

Also, updated the code list double-click handler so that, if you
double-click on the opcode of an instruction that uses a local
variable reference, the selection and view will jump to the place
where that variable was defined.

Also, tweaked the way the References window refers to references
to an address that didn't use a symbol at that address.  Updated
the explanation in the manual, which was a bit confusing.

Also, fixed some odds and ends in the manual.

Also, fixed a nasty infinite recursion bug (issue #47).
2019-09-07 20:56:43 -07:00
Andy McFadden
2633720c82 Instruction operand editor rework, part 1
Rearrange the UI elements, and convert the code-behind to a more
XAML-style form.  The basic stuff works, but the old "shortcut"
system is still in the process of being replaced.
2019-09-07 13:39:22 -07:00
Andy McFadden
a3b968f025 Fix up the manual a bit 2019-09-06 15:38:49 -07:00
Andy McFadden
8727d49f43 Minor tweaks 2019-09-06 13:47:23 -07:00
Andy McFadden
ee6e5d7fb6 Fix a couple of obscure bugs
The code that checked to see if a data target was inside a data
operand wasn't going all the way back to the start of the file.
It was also failing to stop when it should, wasting time.

The anattrib validation method has code that avoids a false-positive
on certain complex embedded instruction arrangements.  This was also
preventing it from seeing a transition from a data area to the
middle of an instruction (caused by issue #45).
2019-09-04 17:48:55 -07:00
Andy McFadden
431ad94d95 Make "smart" PLP handling optional
We try to be clever with PHP/PLP, but sometimes we get it wrong.  If
we get it wrong a lot, we want to turn it off.  Now we can.
2019-09-02 15:57:59 -07:00
Andy McFadden
54e7f68490 Make modified flags stand out
This changes the color of the status flags on lines where the flags
have been overridden.
2019-09-02 15:18:55 -07:00
Andy McFadden
9a8df9c498 Add local variable tables to documentation 2019-09-01 18:14:59 -07:00
Andy McFadden
14b215b76d Implement local variables for cc65
I'd apparently overlooked the ".set" directive, which seems to do
exactly what we need.
2019-09-01 18:14:39 -07:00
Andy McFadden
9a61a852ad Add a "move table" button
A simple if slightly awkward way to reposition a local variable
table.
2019-09-01 16:40:54 -07:00