Updated the manual, and changed tutorial #2 to use local variables
for pointers.
If the symbol text box isn't empty, use the string as the initial
value for the Label when creating a new project property.
Fixed a crash when editing a project property.
- Updated the tutorial to track changes to WPF, and to clarify
existing content.
- Fixed Ctrl+H Ctrl+C, which was getting masked by the Copy command
handler.
- Fixed initial selection of address in Set Address.
- MakeDist now copies CommonWPF.dll.
- Spent a bunch of time tracking down a null-pointer deref that only
happened when you didn't start with a config file. Fixed.
- The NPE was causing the program to exit without any sort of useful
diagnostic, so I added an uncaught exception handler that writes
the crash to a text file in the current directory.
- Added a trace listener definition to App.config that writes log
messages to a file, but it can't generally be enabled at runtime
because you can't write files from inside the sandbox. So it's
there but commented out.
- Made the initial size of the main window a little wider.
In the data operand edit section, walk through selecting a single
byte vs. multiple bytes when you want to set a multi-byte format.
(inspired by issue #41)
If PTR is defined as an external symbol, we were automatically
symbol-ifying PTR+1. Now we also symbolify PTR+2. This helps with
24-bit pointers on the 65816, and 16-bit "jump vectors", where the
address is preceded by a JMP opcode.
Removed the "AMPERV_" symbol I added to make the tutorial look
right.