/* * Copyright 2020 faddenSoft * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using System; namespace PluginCommon { /// /// Simple 3-element column vector. /// public class Vector3 { public double X { get { return mX; } set { mX = value; } } public double Y { get { return mY; } set { mY = value; } } public double Z { get { return mZ; } set { mZ = value; } } private double mX, mY, mZ; public Vector3(double x, double y, double z) { mX = x; mY = y; mZ = z; } public double Magnitude() { return Math.Sqrt(X * X + Y * Y + Z * Z); } public void Normalize() { double len_r = 1.0 / Magnitude(); mX *= len_r; mY *= len_r; mZ *= len_r; } public void Multiply(double sc) { mX *= sc; mY *= sc; mZ *= sc; } public static double Dot(Vector3 v0, Vector3 v1) { return v0.X * v1.X + v0.Y * v1.Y + v0.Z * v1.Z; } public override string ToString() { return string.Format("|{0,8:N3} {1,8:N3} {2,8:N3}|", X, Y, Z); } } }