/*
* Copyright 2019 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.ComponentModel;
using System.Windows.Media;
using System.Windows.Media.Imaging;
namespace SourceGen {
///
/// List of items formatted for display.
///
///
/// This is intended to be useful as an ItemSource for a WPF ListView. We need to implement
/// plain IList to cause ListView to perform data virtualization, and the property/collection
/// changed events so the view will pick up our changes.
///
/// The ItemsControl.ItemsSource property wants an IEnumerable (which IList implements).
/// According to various articles, if the object implements IList, and the UI element
/// is providing *UI* virtualization, you will also get *data* virtualization. This behavior
/// doesn't seem to be documented anywhere, but the consensus is that it's expected to work.
///
/// Implementing generic IList<> doesn't seem necessary for XAML, but may be useful
/// for other consumers of the data.
///
/// The list is initially filled with null references, with FormattedParts instances
/// generated on demand. This is done by requesting individual items from the
/// LineListGen object.
///
/// NOTE: it may or may not be possible to implement this trivially with an
/// ObservableCollection. At an earlier iteration it wasn't, and I'd like to keep this
/// around even if it is now possible, in case the pendulum swings back the other way.
///
/// Additional reading on data virtualization:
/// https://www.codeproject.com/Articles/34405/WPF-Data-Virtualization?msg=5635751
/// https://web.archive.org/web/20121216034305/http://www.zagstudio.com/blog/498
/// https://web.archive.org/web/20121107200359/http://www.zagstudio.com/blog/378
/// https://github.com/lvaleriu/Virtualization
///
public class DisplayList : IList, IList,
INotifyCollectionChanged, INotifyPropertyChanged {
///
/// List of formatted parts. DO NOT access this directly outside the event-sending
/// method wrappers.
///
private List mList;
///
/// Data generation object.
///
///
/// This property is set by the LineListGen constructor.
///
public LineListGen ListGen { get; set; }
///
/// Set of selected items, by list index.
///
public DisplayListSelection SelectedIndices { get; private set; }
///
/// Constructs an empty collection, with the default initial capacity.
///
public DisplayList() {
mList = new List();
SelectedIndices = new DisplayListSelection();
}
#region Property / Collection Changed
public event NotifyCollectionChangedEventHandler CollectionChanged;
public event PropertyChangedEventHandler PropertyChanged;
// See ObservableCollection class, e.g.
// https://github.com/Microsoft/referencesource/blob/master/System/compmod/system/collections/objectmodel/observablecollection.cs
private const string CountString = "Count";
private const string IndexerName = "Item[]";
protected virtual void OnPropertyChanged(PropertyChangedEventArgs e) {
PropertyChanged?.Invoke(this, e);
}
private void OnPropertyChanged(string propertyName) {
OnPropertyChanged(new PropertyChangedEventArgs(propertyName));
}
protected virtual void OnCollectionChanged(NotifyCollectionChangedEventArgs e) {
CollectionChanged?.Invoke(this, e);
}
private void OnCollectionChanged(NotifyCollectionChangedAction action,
object item, int index) {
OnCollectionChanged(new NotifyCollectionChangedEventArgs(action, item, index));
}
private void OnCollectionChanged(NotifyCollectionChangedAction action,
object item, int index, int oldIndex) {
OnCollectionChanged(new NotifyCollectionChangedEventArgs(action, item, index, oldIndex));
}
private void OnCollectionChanged(NotifyCollectionChangedAction action,
object oldItem, object newItem, int index) {
OnCollectionChanged(new NotifyCollectionChangedEventArgs(action, newItem, oldItem, index));
}
private void OnCollectionReset() {
OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
}
#endregion Property / Collection Changed
#region IList / IList
public int Count => ((IList)mList).Count;
public bool IsReadOnly => ((IList)mList).IsReadOnly;
public bool IsFixedSize => ((IList)mList).IsFixedSize;
public object SyncRoot => ((IList)mList).SyncRoot;
public bool IsSynchronized => ((IList)mList).IsSynchronized;
public void Add(FormattedParts item) {
((IList)mList).Add(item);
OnPropertyChanged(CountString);
OnPropertyChanged(IndexerName);
OnCollectionReset();
}
public int Add(object value) {
int posn = ((IList)mList).Add(value);
if (posn >= 0) {
OnPropertyChanged(CountString);
OnPropertyChanged(IndexerName);
OnCollectionChanged(NotifyCollectionChangedAction.Add, value, posn);
}
return posn;
}
public void Clear() {
((IList)mList).Clear();
OnPropertyChanged(CountString);
OnPropertyChanged(IndexerName);
OnCollectionReset();
// Not strictly necessary, but does free up the memory sooner.
SelectedIndices = new DisplayListSelection();
}
public bool Contains(FormattedParts item) {
return ((IList)mList).Contains(item);
}
bool IList.Contains(object value) {
return Contains((FormattedParts)value);
}
public void CopyTo(FormattedParts[] array, int arrayIndex) {
((IList)mList).CopyTo(array, arrayIndex);
}
public void CopyTo(Array array, int index) {
((IList)mList).CopyTo(array, index);
}
public IEnumerator GetEnumerator() {
// Use the indexer, rather than mList's enumerator, to get on-demand string gen.
for (int i = 0; i < Count; i++) {
yield return this[i];
}
}
IEnumerator IEnumerable.GetEnumerator() {
return GetEnumerator();
}
public int IndexOf(FormattedParts item) {
return ((IList)mList).IndexOf(item);
}
int IList.IndexOf(object value) {
return IndexOf((FormattedParts)value);
}
public void Insert(int index, FormattedParts item) {
((IList)mList).Insert(index, item);
OnPropertyChanged(CountString);
OnPropertyChanged(IndexerName);
OnCollectionChanged(NotifyCollectionChangedAction.Add, item, index);
}
void IList.Insert(int index, object value) {
Insert(index, (FormattedParts)value);
}
public void RemoveAt(int index) {
FormattedParts removed = mList[index];
((IList)mList).RemoveAt(index);
OnPropertyChanged(CountString);
OnPropertyChanged(IndexerName);
OnCollectionChanged(NotifyCollectionChangedAction.Remove, removed, index);
}
public bool Remove(FormattedParts item) {
// NotifyCollectionChangedAction.Remove wants an index. We can find the index
// of the first matching item and then do a RemoveAt, but this call just isn't
// all that interesting for us, so it's easier to ignore it.
//return ((IList)mList).Remove(item);
throw new NotSupportedException();
}
void IList.Remove(object value) {
//Remove((FormattedParts)value);
throw new NotSupportedException();
}
object IList.this[int index] {
// forward to generic impl
get { return this[index]; }
set { this[index] = (FormattedParts)value; }
}
// For IList.
public FormattedParts this[int index] {
get {
FormattedParts parts = mList[index];
if (parts == null) {
parts = mList[index] = GetEntry(index);
}
return parts;
}
set {
FormattedParts orig = mList[index];
mList[index] = value;
OnPropertyChanged(IndexerName);
OnCollectionChanged(NotifyCollectionChangedAction.Replace, orig, value, index);
}
}
#endregion IList / IList
///
/// Retrieves the Nth element.
///
private FormattedParts GetEntry(int index) {
FormattedParts parts = mList[index];
if (parts == null) {
parts = mList[index] = ListGen.GetFormattedParts(index);
parts.ListIndex = index;
}
return parts;
}
///
/// Resets the list, filling it with empty elements. Also resets the selected indices.
///
/// New size of the list.
public void ResetList(int size) {
// TODO: can we recycle existing elements and just add/trim as needed?
Clear();
mList.Capacity = size;
for (int i = 0; i < size; i++) {
// add directly to list so we don't send events
mList.Add(null);
}
SelectedIndices = new DisplayListSelection(size);
// send one big notification at the end; "reset" means "forget everything you knew"
OnPropertyChanged(CountString);
OnPropertyChanged(IndexerName);
OnCollectionReset();
}
///
/// A range of lines has been replaced with a new range of lines. The new set may be
/// the same size, larger, or smaller than the previous.
///
/// Start index of change area.
/// Number of old lines.
/// Number of new lines. May be zero.
public void ClearListSegment(int startIndex, int oldCount, int newCount) {
Debug.WriteLine("ClearListSegment start=" + startIndex + " old=" + oldCount +
" new=" + newCount + " (mList.Count=" + mList.Count + ")");
Debug.Assert(startIndex >= 0 && startIndex < mList.Count);
Debug.Assert(oldCount >= 0 && startIndex + oldCount <= mList.Count);
Debug.Assert(newCount >= 0);
// Remove the old elements to clear them.
if (oldCount != 0) {
mList.RemoveRange(startIndex, oldCount);
}
// Replace with the appropriate number of null entries.
for (int i = 0; i < newCount; i++) {
mList.Insert(startIndex, null);
}
// TODO(someday): can we null out existing entries, and just insert/remove when
// counts differ?
if (oldCount != newCount) {
SelectedIndices = new DisplayListSelection(mList.Count);
RecalculateListIndices();
}
OnPropertyChanged(CountString);
OnPropertyChanged(IndexerName);
// TODO: this causes the ListView to format the entire listing, despite
// being virtual. So we're regenerating the entire list after something trivial,
// like renaming a label, which hampers performance. Need to figure this out.
OnCollectionReset();
}
///
/// Recalculates the list index fields after lines are added or removed.
///
private void RecalculateListIndices() {
Debug.WriteLine("Recalculating list indices");
for (int i = 0; i < mList.Count; i++) {
if (mList[i] != null) {
mList[i].ListIndex = i;
}
}
}
///
/// List elements. Instances are immutable.
///
public class FormattedParts {
public string Offset { get; private set; }
public string Addr { get; private set; }
public string Bytes { get; private set; }
public string Flags { get; private set; }
public string Attr { get; private set; }
public string Label { get; private set; }
public string Opcode { get; private set; }
public string Operand { get; private set; }
public string Comment { get; private set; }
public bool IsLongComment { get; private set; }
public bool HasBackgroundColor { get; private set; }
public Brush BackgroundBrush { get; private set; }
public bool IsVisualizationSet { get; private set; }
public Visualization[] VisualizationSet { get; private set; }
// Set to true if we want to highlight the address and label fields.
public bool HasAddrLabelHighlight { get; private set; }
// Set to true if the Flags field has been modified.
public bool HasModifiedFlags { get; private set; }
public int ListIndex { get; set; } = -1;
private static Color NoColor = CommonWPF.Helper.ZeroColor;
// Private constructor -- create instances with factory methods.
private FormattedParts() {
Offset = Addr = Bytes = Flags = Attr = Label = Opcode = Operand = Comment =
string.Empty;
}
///
/// Clones the specified object.
///
private static FormattedParts Clone(FormattedParts orig) {
FormattedParts newParts = FormattedParts.Create(orig.Offset, orig.Addr,
orig.Bytes, orig.Flags, orig.Attr, orig.Label, orig.Opcode, orig.Operand,
orig.Comment);
newParts.IsLongComment = orig.IsLongComment;
newParts.HasAddrLabelHighlight = orig.HasAddrLabelHighlight;
newParts.HasModifiedFlags = orig.HasModifiedFlags;
newParts.ListIndex = orig.ListIndex;
return newParts;
}
public static FormattedParts Create(string offset, string addr, string bytes,
string flags, string attr, string label, string opcode, string operand,
string comment) {
FormattedParts parts = new FormattedParts();
parts.Offset = offset;
parts.Addr = addr;
parts.Bytes = bytes;
parts.Flags = flags;
parts.Attr = attr;
parts.Label = label;
parts.Opcode = opcode;
parts.Operand = operand;
parts.Comment = comment;
parts.IsLongComment = false;
return parts;
}
public static FormattedParts CreateBlankLine() {
FormattedParts parts = new FormattedParts();
return parts;
}
public static FormattedParts CreateLongComment(string comment) {
FormattedParts parts = new FormattedParts();
parts.Comment = comment;
parts.IsLongComment = true;
return parts;
}
public static FormattedParts CreateNote(string comment, Color color) {
FormattedParts parts = new FormattedParts();
parts.Comment = comment;
parts.IsLongComment = true;
if (color != NoColor) {
parts.HasBackgroundColor = true;
parts.BackgroundBrush = new SolidColorBrush(color);
parts.BackgroundBrush.Freeze(); // export runs on non-UI thread
}
return parts;
}
public static FormattedParts CreateDirective(string opstr, string addrStr) {
FormattedParts parts = new FormattedParts();
parts.Opcode = opstr;
parts.Operand = addrStr;
return parts;
}
public static FormattedParts CreateEquDirective(string label, string opstr,
string addrStr, string comment) {
FormattedParts parts = new FormattedParts();
parts.Label = label;
parts.Opcode = opstr;
parts.Operand = addrStr;
parts.Comment = comment;
return parts;
}
public static FormattedParts CreateVisualizationSet(VisualizationSet visSet) {
FormattedParts parts = new FormattedParts();
if (visSet.Count == 0) {
// should not happen
parts.Comment = "!EMPTY VSET!";
parts.IsLongComment = true;
} else {
string fmt;
if (visSet.Count == 1) {
fmt = Res.Strings.VIS_SET_SINGLE_FMT;
} else {
fmt = Res.Strings.VIS_SET_MULTIPLE_FMT;
}
parts.Comment = string.Format(fmt, "Bitmap", visSet[0].Tag, visSet.Count - 1);
parts.VisualizationSet = visSet.ToArray();
parts.IsVisualizationSet = true;
}
return parts;
}
public static FormattedParts AddSelectionHighlight(FormattedParts orig) {
FormattedParts newParts = Clone(orig);
newParts.HasAddrLabelHighlight = true;
return newParts;
}
public static FormattedParts RemoveSelectionHighlight(FormattedParts orig) {
FormattedParts newParts = Clone(orig);
newParts.HasAddrLabelHighlight = false;
return newParts;
}
public static FormattedParts SetFlagsModified(FormattedParts orig) {
FormattedParts newParts = Clone(orig);
newParts.HasModifiedFlags = true;
return newParts;
}
public override string ToString() {
return "[Parts: index=" + ListIndex + " off=" + Offset + "]";
}
}
}
}