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6502bench/SourceGenWPF/XrefSet.cs
Andy McFadden 575f834b1d Copy some non-UI code over
Mostly a straight copy & paste of the files.  The only significant
change was to move the localizable strings from Properties/Resources
(RESX) to Res/Strings.xaml (Resource Dictionary).  I expect a
number of strings will no longer be needed, since WPF lets you put
more of the UI/UX logic into the design side.

I also renamed the namespace to SourceGenWPF, and put the app icon
into the Res directory so it can be a resource rather than a loose
file.  I'm merging the "Setup" directory contents into the main app
since there wasn't a whole lot going on there.

The WPF Color class lacks conversions to/from a 32-bit integer, so
I added those.

None of the stuff is wired up yet.
2019-05-02 15:45:40 -07:00

140 lines
4.8 KiB
C#

/*
* Copyright 2019 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
namespace SourceGenWPF {
/// <summary>
/// Tracks a set of offsets that reference a single address or label.
///
/// This is used internally, when refactoring labels, as well as for the "references"
/// UI panel and label localizer.
/// </summary>
public class XrefSet : IEnumerable<XrefSet.Xref> {
/// <summary>
/// Reference type. This is mostly useful for display to the user.
/// </summary>
public enum XrefType {
Unknown = 0,
SubCallOp, // subroutine call
BranchOp, // branch instruction
RefFromData, // reference in data area, e.g. ".dd2 <address>"
MemAccessOp, // instruction that accesses memory, or refers to an address
// TODO(someday): track 16-bit vs. 24-bit addressing, so we can show whether
// something is a "far" reference (and maybe carry this into auto-label annotation)
}
/// <summary>
/// Cross-reference descriptor. Instances are immutable.
/// </summary>
public class Xref {
/// <summary>
/// Offset of start of instruction or data that refers to the target offset.
/// </summary>
public int Offset { get; private set; }
/// <summary>
/// True if this reference is by name.
/// </summary>
public bool IsSymbolic { get; private set; }
/// <summary>
/// Type of reference.
/// </summary>
public XrefType Type { get; private set; }
/// <summary>
/// For Type==MemAccessOp, what type of memory access is performed.
/// </summary>
public Asm65.OpDef.MemoryEffect AccType { get; private set; }
/// <summary>
/// Adjustment to symbol. For example, "LDA label+2" adds an xref entry to
/// "label", with an adjustment of +2.
/// </summary>
public int Adjustment { get; private set; }
public Xref(int offset, bool isSymbolic, XrefType type,
Asm65.OpDef.MemoryEffect accType, int adjustment) {
Offset = offset;
IsSymbolic = isSymbolic;
Type = type;
AccType = accType;
Adjustment = adjustment;
}
public override string ToString() {
return "Xref off=+" + Offset.ToString("x6") + " sym=" + IsSymbolic +
" type=" + Type + " accType= " + AccType + " adj=" + Adjustment;
}
}
/// <summary>
/// Internal storage for xrefs.
/// </summary>
private List<Xref> mRefs = new List<Xref>();
/// <summary>
/// Constructs an empty set.
/// </summary>
public XrefSet() { }
/// <summary>
/// Returns the number of cross-references in the set.
/// </summary>
public int Count { get { return mRefs.Count; } }
/// <summary>
/// Removes all entries from the set.
/// </summary>
public void Clear() {
mRefs.Clear();
}
/// <summary>
/// Returns the Nth entry in the set.
/// </summary>
public Xref this[int index] {
get {
return mRefs[index];
}
}
/// <summary>
/// Adds an xref to the set.
/// </summary>
public void Add(Xref xref) {
// TODO(someday): not currently enforcing set behavior; start by adding .equals to
// Xref, then check Contains before allowing Add. (Should probably complain
// loudly if item already exists, since we're not expecting that.)
mRefs.Add(xref);
}
// IEnumerable
public IEnumerator GetEnumerator() {
return ((IEnumerable)mRefs).GetEnumerator();
}
// IEnumerable, generic
IEnumerator<Xref> IEnumerable<Xref>.GetEnumerator() {
return ((IEnumerable<Xref>)mRefs).GetEnumerator();
}
}
}