mirror of
https://github.com/fadden/6502bench.git
synced 2024-12-11 13:50:13 +00:00
575f834b1d
Mostly a straight copy & paste of the files. The only significant change was to move the localizable strings from Properties/Resources (RESX) to Res/Strings.xaml (Resource Dictionary). I expect a number of strings will no longer be needed, since WPF lets you put more of the UI/UX logic into the design side. I also renamed the namespace to SourceGenWPF, and put the app icon into the Res directory so it can be a resource rather than a loose file. I'm merging the "Setup" directory contents into the main app since there wasn't a whole lot going on there. The WPF Color class lacks conversions to/from a 32-bit integer, so I added those. None of the stuff is wired up yet.
214 lines
7.8 KiB
C#
214 lines
7.8 KiB
C#
/*
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* Copyright 2019 faddenSoft
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Web.Script.Serialization;
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using Asm65;
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namespace SourceGenWPF {
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/// <summary>
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/// Target system definition, read from a config file.
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/// </summary>
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public class SystemDef {
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// Fields are deserialized from JSON. Do not change the field names without updating
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// the config files.
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public string Name { get; set; }
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public string GroupName { get; set; }
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public string Cpu { get; set; }
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public float Speed { get; set; }
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public string Description { get; set; }
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public string[] SymbolFiles { get; set; }
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public string[] ExtensionScripts { get; set; }
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public Dictionary<string, string> Parameters { get; set; }
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/// <summary>
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/// Generates a human-readable summary of this system definition for display to
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/// the user.
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/// </summary>
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/// <returns>Multi-line string</returns>
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public string GetSummaryString() {
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StringBuilder sb = new StringBuilder();
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sb.Append(Description);
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sb.Append("\r\n\r\n");
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sb.AppendFormat(Res.Strings.SETUP_SYSTEM_SUMMARY_FMT, Name, Cpu, Speed);
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if (SymbolFiles.Length > 0) {
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sb.Append("\r\n\r\n");
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sb.Append(Res.Strings.INITIAL_SYMBOL_FILES);
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foreach (string str in SymbolFiles) {
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sb.Append("\r\n ");
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ExternalFile ef = ExternalFile.CreateFromIdent(str);
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if (ef == null) {
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// Shouldn't happen unless somebody botches an edit.
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sb.Append("[INVALID] " + str);
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} else {
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sb.Append(ef.GetInnards());
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}
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}
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}
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if (ExtensionScripts.Length > 0) {
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sb.Append("\r\n\r\n");
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sb.Append(Res.Strings.INITIAL_EXTENSION_SCRIPTS);
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foreach (string str in ExtensionScripts) {
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sb.Append("\r\n ");
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ExternalFile ef = ExternalFile.CreateFromIdent(str);
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if (ef == null) {
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// Shouldn't happen unless somebody botches an edit.
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sb.Append("[INVALID] " + str);
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} else {
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sb.Append(ef.GetInnards());
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}
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}
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}
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if (Parameters.Count > 0) {
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sb.Append("\r\n\r\n");
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sb.Append(Res.Strings.INITIAL_PARAMETERS);
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foreach (KeyValuePair<string, string> kvp in Parameters) {
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sb.Append("\r\n ");
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sb.Append(kvp.Key);
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sb.Append(" = ");
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sb.Append(kvp.Value);
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}
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}
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return sb.ToString();
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}
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/// <summary>
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/// Validates the values read from JSON.
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/// </summary>
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/// <returns>True if the inputs are valid and complete.</returns>
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public bool Validate() {
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if (string.IsNullOrEmpty(Name)) {
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return false;
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}
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if (string.IsNullOrEmpty(GroupName)) {
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return false;
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}
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if (CpuDef.GetCpuTypeFromName(Cpu) == CpuDef.CpuType.CpuUnknown) {
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return false;
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}
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if (Speed == 0.0f) {
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return false;
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}
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if (SymbolFiles == null || ExtensionScripts == null || Parameters == null) {
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// We don't really need to require these, but it's probably best to
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// insist on fully-formed entries.
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return false;
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}
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// Disallow file idents that point outside the runtime directory. I don't think
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// there's any harm in allowing it, but there's currently no value in it either.
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foreach (string str in SymbolFiles) {
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if (!str.StartsWith("RT:")) {
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return false;
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}
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}
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foreach (string str in ExtensionScripts) {
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if (!str.StartsWith("RT:")) {
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return false;
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}
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}
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return true;
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}
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public override string ToString() {
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StringBuilder symFilesStr = new StringBuilder();
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foreach (string str in SymbolFiles) {
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if (symFilesStr.Length != 0) {
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symFilesStr.Append(", ");
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}
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symFilesStr.Append(str);
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}
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StringBuilder scriptFilesStr = new StringBuilder();
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foreach (string str in ExtensionScripts) {
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if (scriptFilesStr.Length != 0) {
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scriptFilesStr.Append(", ");
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}
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scriptFilesStr.Append(str);
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}
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StringBuilder paramStr = new StringBuilder();
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foreach (KeyValuePair<string, string> kvp in Parameters) {
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if (paramStr.Length != 0) {
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paramStr.Append(", ");
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}
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paramStr.Append(kvp.Key);
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paramStr.Append('=');
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paramStr.Append(kvp.Value);
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}
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return "'" + Name + "', '" + GroupName + "', " + Cpu + " @ " + Speed + "MHz" +
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", sym={" + symFilesStr + "}, scr={" + scriptFilesStr + "}, par={" +
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paramStr + "}";
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}
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}
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/// <summary>
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/// System definition collection.
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/// </summary>
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public class SystemDefSet {
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// Identification string, embedded in the JSON data.
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const string MAGIC = "6502bench SourceGen sysdef v1";
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// Fields are deserialized from JSON. Do not change the field names without updating
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// the config files.
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public string Contents { get; set; }
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public SystemDef[] Defs { get; set; }
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/// <summary>
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/// Empty constructor, required for deserialization.
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/// </summary>
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public SystemDefSet() {}
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/// <summary>
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/// Reads the named config file. Throws an exception on failure.
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/// </summary>
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/// <param name="pathName">Config file path name</param>
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/// <returns>Fully-populated system defs.</returns>
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public static SystemDefSet ReadFile(string pathName) {
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string fileStr = File.ReadAllText(pathName);
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//Debug.WriteLine("READ " + fileStr);
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JavaScriptSerializer ser = new JavaScriptSerializer();
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SystemDefSet sdf = ser.Deserialize<SystemDefSet>(fileStr);
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if (sdf.Contents != MAGIC) {
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// This shouldn't happen unless somebody is tampering with the
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// config file.
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Debug.WriteLine("Expected contents '" + MAGIC + "', got " +
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sdf.Contents + "'");
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throw new InvalidDataException("Sys def file '" + pathName +
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"': Unexpected contents '" + sdf.Contents + "'");
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}
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foreach (SystemDef sd in sdf.Defs) {
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Debug.WriteLine("### " + sd);
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}
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return sdf;
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}
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}
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}
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