mirror of
https://github.com/fadden/6502bench.git
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97a372a884
SourceGen creates "auto" labels when it finds a reference to an address that doesn't have a label associated with it. The label for address $1234 would be "L1234". This change allows the project to specify alternative label naming conventions, annotating them with information from the cross-reference data. For example, a subroutine entry point (i.e. the target of a JSR) would be "S_1234". (The underscore was added to avoid confusion when an annotation letter is the same as a hex digit.) Also, tweaked the way the preferred clipboard line format is stored in the settings file (was an integer, now an enumeration string).
356 lines
14 KiB
C#
356 lines
14 KiB
C#
/*
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* Copyright 2018 faddenSoft
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Text;
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using System.Web.Script.Serialization;
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namespace SourceGen {
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/// <summary>
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/// Application settings registry. This holds both user-accessible settings and saved
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/// values like window widths.
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///
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/// Everything is stored as name/value pairs, where the value is serialized as a string.
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/// Names are case-sensitive.
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///
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/// We don't discard things we don't recognize. If we somehow end up reading a config
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/// file from a newer version of the app, the various settings will be retained.
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/// </summary>
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public class AppSettings {
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#region Names
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// Name constants. Having them defined here avoids collisions and misspellings, and
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// makes it easy to find all uses.
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// Main window.
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public const string MAIN_WINDOW_WIDTH = "main-window-width";
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public const string MAIN_WINDOW_HEIGHT = "main-window-height";
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public const string MAIN_WINDOW_LOC_X = "main-window-loc-x";
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public const string MAIN_WINDOW_LOC_Y = "main-window-loc-y";
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public const string MAIN_WINDOW_MAXIMIZED = "main-window-maximized";
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public const string MAIN_LEFT_PANEL_WIDTH = "main-left-panel-width";
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public const string MAIN_RIGHT_PANEL_WIDTH = "main-right-panel-width";
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public const string MAIN_LEFT_SIDE_SPLITTER_DIST = "main-left-side-splitter-dist";
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public const string MAIN_RIGHT_SIDE_SPLITTER_DIST = "main-right-side-splitter-dist";
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// New project dialog.
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public const string NEWP_SELECTED_SYSTEM = "newp-selected-system";
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// Formatting choices.
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public const string FMT_UPPER_HEX_DIGITS = "fmt-upper-hex-digits";
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public const string FMT_UPPER_OP_MNEMONIC = "fmt-upper-op-mnemonic";
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public const string FMT_UPPER_PSEUDO_OP_MNEMONIC = "fmt-upper-pseudo-op-mnemonic";
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public const string FMT_UPPER_OPERAND_A = "fmt-upper-operand-a";
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public const string FMT_UPPER_OPERAND_S = "fmt-upper-operand-s";
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public const string FMT_UPPER_OPERAND_XY = "fmt-upper-operand-xy";
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public const string FMT_ADD_SPACE_FULL_COMMENT = "fmt-add-space-full-comment";
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public const string FMT_SPACES_BETWEEN_BYTES = "fmt-spaces-between-bytes";
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public const string FMT_OPCODE_SUFFIX_ABS = "fmt-opcode-suffix-abs";
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public const string FMT_OPCODE_SUFFIX_LONG = "fmt-opcode-suffix-long";
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public const string FMT_OPERAND_PREFIX_ABS = "fmt-operand-prefix-abs";
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public const string FMT_OPERAND_PREFIX_LONG = "fmt-operand-prefix-long";
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public const string FMT_EXPRESSION_MODE = "fmt-expression-mode";
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public const string FMT_PSEUDO_OP_NAMES = "fmt-pseudo-op-names";
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public const string CLIP_LINE_FORMAT = "clip-line-format";
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// Symbol-list window options.
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public const string SYMWIN_SHOW_USER = "symwin-show-user";
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public const string SYMWIN_SHOW_AUTO = "symwin-show-auto";
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public const string SYMWIN_SHOW_PROJECT = "symwin-show-project";
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public const string SYMWIN_SHOW_PLATFORM = "symwin-show-platform";
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public const string SYMWIN_SHOW_CONST = "symwin-show-const";
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public const string SYMWIN_SHOW_ADDR = "symwin-show-addr";
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public const string SYMWIN_SORT_ASCENDING = "symwin-sort-ascending";
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public const string SYMWIN_SORT_COL = "symwin-sort-col";
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public const string SYMWIN_COL_WIDTHS = "symwin-col-widths";
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// References window options.
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public const string REFWIN_COL_WIDTHS = "refwin-col-widths";
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// Notes window options.
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public const string NOTEWIN_COL_WIDTHS = "notewin-col-widths";
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// Code List View settings.
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public const string CDLV_COL_WIDTHS = "cdlv-col-widths";
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public const string CDLV_FONT = "cdlv-font";
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// Hex dump viewer settings.
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public const string HEXD_ASCII_ONLY = "hexd-ascii-only";
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public const string HEXD_CHAR_CONV = "hexd-char-conv";
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// ASCII chart viewer settings.
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public const string ASCCH_MODE = "ascch-mode";
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// Source generation settings.
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public const string SRCGEN_DEFAULT_ASM = "srcgen-default-asm";
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public const string SRCGEN_ADD_IDENT_COMMENT = "srcgen-add-ident-comment";
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public const string SRCGEN_DISABLE_LABEL_LOCALIZATION = "srcgen-disable-label-localization";
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public const string SRCGEN_LONG_LABEL_NEW_LINE = "srcgen-long-label-new-line";
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public const string SRCGEN_SHOW_CYCLE_COUNTS = "srcgen-show-cycle-counts";
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// Main project view settings.
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public const string PRVW_RECENT_PROJECT_LIST = "prvw-recent-project-list";
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// Assembler settings prefix
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public const string ASM_CONFIG_PREFIX = "asm-config-";
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// Internal debugging features.
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public const string DEBUG_MENU_ENABLED = "debug-menu-enabled";
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#endregion Names
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#region Implementation
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// App settings file header.
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public const string MAGIC = "### 6502bench SourceGen settings v1.0 ###";
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/// <summary>
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/// Single global instance of app settings.
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/// </summary>
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public static AppSettings Global {
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get {
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return sSingleton;
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}
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}
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private static AppSettings sSingleton = new AppSettings();
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/// <summary>
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/// Dirty flag, set to true by every "set" call.
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/// </summary>
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public bool Dirty { get; set; }
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/// <summary>
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/// Settings storage.
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/// </summary>
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private Dictionary<string, string> mSettings = new Dictionary<string, string>();
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private AppSettings() { }
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/// <summary>
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/// Creates a copy of this object.
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/// </summary>
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/// <returns></returns>
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public AppSettings GetCopy() {
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AppSettings copy = new AppSettings();
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//copy.mSettings.EnsureCapacity(mSettings.Count);
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foreach (KeyValuePair<string, string> kvp in mSettings) {
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copy.mSettings.Add(kvp.Key, kvp.Value);
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}
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return copy;
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}
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/// <summary>
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/// Replaces the existing list of settings with a new list.
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///
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/// This can be used to replace the contents of the global settings object without
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/// discarding the object itself, which is useful in case something has cached a
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/// reference to the singleton.
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/// </summary>
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/// <param name="newSettings"></param>
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public void ReplaceSettings(AppSettings newSettings) {
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// Clone the new list, and stuff it into the old object. This way the
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// objects aren't sharing lists.
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mSettings = newSettings.GetCopy().mSettings;
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Dirty = true;
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}
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/// <summary>
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/// Merges settings from another settings object into this one.
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/// </summary>
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/// <param name="settings"></param>
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/// <param name="newSettings"></param>
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public void MergeSettings(AppSettings newSettings) {
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foreach (KeyValuePair<string, string> kvp in newSettings.mSettings) {
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mSettings[kvp.Key] = kvp.Value;
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}
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Dirty = true;
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}
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/// <summary>
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/// Retrieves an integer setting.
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/// </summary>
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/// <param name="name">Setting name.</param>
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/// <param name="defaultValue">Setting default value.</param>
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/// <returns>The value found, or the default value if no setting with the specified
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/// name exists, or the stored value is not an integer.</returns>
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public int GetInt(string name, int defaultValue) {
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if (!mSettings.TryGetValue(name, out string valueStr)) {
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return defaultValue;
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}
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if (!int.TryParse(valueStr, out int value)) {
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Debug.WriteLine("Warning: int parse failed on " + name + "=" + valueStr);
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return defaultValue;
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}
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return value;
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}
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/// <summary>
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/// Sets an integer setting.
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/// </summary>
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/// <param name="name">Setting name.</param>
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/// <param name="value">Setting value.</param>
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public void SetInt(string name, int value) {
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mSettings[name] = value.ToString();
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Dirty = true;
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}
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/// <summary>
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/// Retrieves a boolean setting.
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/// </summary>
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/// <param name="name">Setting name.</param>
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/// <param name="defaultValue">Setting default value.</param>
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/// <returns>The value found, or the default value if no setting with the specified
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/// name exists, or the stored value is not a boolean.</returns>
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public bool GetBool(string name, bool defaultValue) {
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if (!mSettings.TryGetValue(name, out string valueStr)) {
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return defaultValue;
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}
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if (!bool.TryParse(valueStr, out bool value)) {
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Debug.WriteLine("Warning: bool parse failed on " + name + "=" + valueStr);
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return defaultValue;
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}
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return value;
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}
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/// <summary>
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/// Sets a boolean setting.
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/// </summary>
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/// <param name="name">Setting name.</param>
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/// <param name="value">Setting value.</param>
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public void SetBool(string name, bool value) {
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mSettings[name] = value.ToString();
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Dirty = true;
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}
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/// <summary>
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/// Retrieves an enumerated value setting.
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/// </summary>
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/// <param name="name">Setting name.</param>
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/// <param name="enumType">Enum type that the value is part of.</param>
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/// <param name="defaultValue">Setting default value.</param>
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/// <returns>The value found, or the default value if no setting with the specified
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/// name exists, or the stored value is not a member of the specified enumerated
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/// type.</returns>
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public int GetEnum(string name, Type enumType, int defaultValue) {
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if (!mSettings.TryGetValue(name, out string valueStr)) {
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return defaultValue;
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}
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try {
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object o = Enum.Parse(enumType, valueStr);
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return (int)o;
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} catch (ArgumentException ae) {
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Debug.WriteLine("Failed to parse " + valueStr + " (enum " + enumType + "): " +
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ae.Message);
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return defaultValue;
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}
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}
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/// <summary>
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/// Sets an enumerated setting.
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/// </summary>
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/// <param name="name">Setting name.</param>
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/// <param name="enumType">Enum type.</param>
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/// <param name="value">Setting value (integer enum index).</param>
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public void SetEnum(string name, Type enumType, int value) {
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mSettings[name] = Enum.GetName(enumType, value);
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Dirty = true;
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}
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/// <summary>
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/// Retrieves a string setting. The default value will be returned if the key
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/// is not found, or if the value is null.
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/// </summary>
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/// <param name="name">Setting name.</param>
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/// <param name="defaultValue">Setting default value.</param>
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/// <returns>The value found, or defaultValue if not value is found.</returns>
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public string GetString(string name, string defaultValue) {
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if (!mSettings.TryGetValue(name, out string valueStr) || valueStr == null) {
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return defaultValue;
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}
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return valueStr;
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}
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/// <summary>
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/// Sets a string setting.
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/// </summary>
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/// <param name="name">Setting name.</param>
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/// <param name="value">Setting value.</param>
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public void SetString(string name, string value) {
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if (value == null) {
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mSettings.Remove(name);
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} else {
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mSettings[name] = value;
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}
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Dirty = true;
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}
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/// <summary>
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/// Serializes settings dictionary into a string, for saving settings to a file.
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/// </summary>
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/// <returns>Serialized settings.</returns>
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public string Serialize() {
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StringBuilder sb = new StringBuilder(1024);
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sb.Append(MAGIC); // augment with version string, which will be stripped
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sb.Append("\r\n"); // will be ignored by deserializer; might get converted to \n
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JavaScriptSerializer ser = new JavaScriptSerializer();
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string cereal = ser.Serialize(mSettings);
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// add some linefeeds to make it easier for humans
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cereal = CommonUtil.TextUtil.NonQuoteReplace(cereal, ",\"", ",\r\n\"");
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sb.Append(cereal);
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// Stick a linefeed at the end.
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sb.Append("\r\n");
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return sb.ToString();
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}
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/// <summary>
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/// Deserializes settings from a string, for loading settings from a file.
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/// </summary>
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/// <param name="cereal">Serialized settings.</param>
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/// <returns>Deserialized settings, or null if deserialization failed.</returns>
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public static AppSettings Deserialize(string cereal) {
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if (!cereal.StartsWith(MAGIC)) {
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return null;
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}
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// Skip past header.
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cereal = cereal.Substring(MAGIC.Length);
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AppSettings settings = new AppSettings();
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JavaScriptSerializer ser = new JavaScriptSerializer();
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try {
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settings.mSettings = ser.Deserialize<Dictionary<string, string>>(cereal);
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return settings;
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} catch (Exception ex) {
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Debug.WriteLine("Settings deserialization failed: " + ex.Message);
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return null;
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}
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}
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#endregion Implementation
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}
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}
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