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971301d5b8
Remember how object references from plugins are proxy objects that time out if you don't access them for a while? I didn't either. This reshuffles the code to keep WireframeObject references rather than IVisualizationWireframe.
106 lines
4.0 KiB
C#
106 lines
4.0 KiB
C#
/*
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* Copyright 2020 faddenSoft
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Diagnostics;
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using System.ComponentModel;
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using System.Windows;
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using System.Windows.Threading;
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using PluginCommon;
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namespace SourceGen.WpfGui {
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/// <summary>
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/// Test window for wireframe animations.
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/// </summary>
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public partial class ShowWireframeAnimation : Window {
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/// <summary>
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/// Dispatcher-linked timer object.
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/// </summary>
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private DispatcherTimer mTimer;
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WireframeObject mWireObj;
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private int mFrameCount;
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private int mInitialX, mInitialY, mInitialZ;
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private int mDeltaX, mDeltaY, mDeltaZ;
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private bool mDoPersp, mDoBfc;
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private int mCurX, mCurY, mCurZ;
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private int mCurFrame;
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public ShowWireframeAnimation(Window owner, WireframeObject wireObj,
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ReadOnlyDictionary<string, object> parms) {
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InitializeComponent();
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Owner = owner;
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mWireObj = wireObj;
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mCurX = mInitialX = Util.GetFromObjDict(parms, VisWireframeAnimation.P_EULER_ROT_X, 0);
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mCurY = mInitialY = Util.GetFromObjDict(parms, VisWireframeAnimation.P_EULER_ROT_Y, 0);
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mCurZ = mInitialZ = Util.GetFromObjDict(parms, VisWireframeAnimation.P_EULER_ROT_Z, 0);
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mDeltaX = Util.GetFromObjDict(parms, VisWireframeAnimation.P_DELTA_ROT_X, 0);
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mDeltaY = Util.GetFromObjDict(parms, VisWireframeAnimation.P_DELTA_ROT_Y, 0);
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mDeltaZ = Util.GetFromObjDict(parms, VisWireframeAnimation.P_DELTA_ROT_Z, 0);
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mFrameCount = Util.GetFromObjDict(parms, VisWireframeAnimation.P_FRAME_COUNT, 1);
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mDoPersp = Util.GetFromObjDict(parms, VisWireframe.P_IS_PERSPECTIVE, true);
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mDoBfc = Util.GetFromObjDict(parms, VisWireframe.P_IS_BFC_ENABLED, false);
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int intervalMsec = Util.GetFromObjDict(parms,
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VisWireframeAnimation.P_FRAME_DELAY_MSEC, 100);
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mCurFrame = 0;
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mTimer = new DispatcherTimer(DispatcherPriority.Render);
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mTimer.Interval = TimeSpan.FromMilliseconds(intervalMsec);
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mTimer.Tick += Tick;
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}
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private void Window_ContentRendered(object sender, EventArgs e) {
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//Debug.WriteLine("INITIAL: " + testViewBox.ActualWidth + "x" +
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// testViewBox.ActualHeight);
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Tick(null, null); // show something immediately
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mTimer.Start();
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}
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private void Window_Closing(object sender, CancelEventArgs e) {
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mTimer.Stop();
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}
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private void Tick(object sender, EventArgs e) {
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mCurFrame++;
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if (mCurFrame == mFrameCount) {
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// reset
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mCurX = mInitialX;
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mCurY = mInitialY;
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mCurZ = mInitialZ;
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mCurFrame = 0;
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} else {
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mCurX = (mCurX + 360 + mDeltaX) % 360;
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mCurY = (mCurY + 360 + mDeltaY) % 360;
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mCurZ = (mCurZ + 360 + mDeltaZ) % 360;
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}
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// We use the dimensions of the Border surrounding the ViewBox, rather than the
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// ViewBox itself, because on the first iteration the ViewBox has a size of zero.
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double dim = Math.Floor(Math.Min(testBorder.ActualWidth, testBorder.ActualHeight));
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wireframePath.Data = Visualization.GenerateWireframePath(mWireObj, dim,
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mCurX, mCurY, mCurZ, mDoPersp, mDoBfc);
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}
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}
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}
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