mirror of
https://github.com/fadden/6502bench.git
synced 2024-11-30 01:50:10 +00:00
223 lines
8.9 KiB
C#
223 lines
8.9 KiB
C#
/*
|
|
* Copyright 2018 faddenSoft
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
using System;
|
|
using System.Diagnostics;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using System.IO;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace CommonUtil {
|
|
/// <summary>
|
|
/// Execute a shell command and return stdout/stderr.
|
|
///
|
|
/// Returning stdout/stderr separately loses the interleave, but it's unclear whether
|
|
/// that gets lost anyway with output buffering and the asynchronous I/O facility.
|
|
/// </summary>
|
|
public class ShellCommand {
|
|
// These were handy:
|
|
// https://stackoverflow.com/a/32872174/294248
|
|
// https://stackoverflow.com/a/18616369/294248
|
|
// https://stackoverflow.com/a/7334029/294248
|
|
// https://stackoverflow.com/a/5187715/294248
|
|
|
|
private const int CMD_TIMEOUT_MS = 10000; // 10 sec
|
|
private bool USE_CMD_EXE = false;
|
|
|
|
/// <summary>
|
|
/// Filename of shell command to execute.
|
|
/// </summary>
|
|
public string CommandFileName { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Arguments to pass to command. Individual arguments are separated by spaces.
|
|
/// If an argument may contain spaces (e.g. it's a filename), surround it with
|
|
/// double quotes (").
|
|
/// </summary>
|
|
public string Arguments { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Working directory for command. The directory will be changed for the
|
|
/// command only.
|
|
/// </summary>
|
|
public string WorkDirectory { get; private set; }
|
|
|
|
public Dictionary<string, string> EnvVars { get; private set; }
|
|
|
|
/// <summary>
|
|
/// The full command line, for display purposes. This is just CommandFileName + Arguments
|
|
/// unless some funny business is going on under the hood.
|
|
/// </summary>
|
|
public string FullCommandLine { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Output from stdout.
|
|
/// </summary>
|
|
public string Stdout { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Output from stderr.
|
|
/// </summary>
|
|
public string Stderr { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Command exit code. Will be 0 on success.
|
|
/// </summary>
|
|
public int ExitCode { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Buffers for gathering stdout/stderr.
|
|
/// </summary>
|
|
private StringBuilder mStdout, mStderr;
|
|
|
|
|
|
/// <summary>
|
|
/// Constructor.
|
|
/// </summary>
|
|
/// <param name="commandFileName">Filename of command to execute.</param>
|
|
/// <param name="arguments">Command arguments, separated by spaces. Surround args with
|
|
/// embedded spaces with double quotes. Pass empty string if no args.</param>
|
|
/// <param name="workDir">Working directory for command. Pass an empty string if you
|
|
/// want to use the default.</param>
|
|
/// <param name="env">Dictionary of values to set in the shell environment.</param>
|
|
public ShellCommand(string commandFileName, string arguments, string workDir,
|
|
Dictionary<string, string> env) {
|
|
Debug.Assert(commandFileName != null);
|
|
Debug.Assert(arguments != null);
|
|
Debug.Assert(workDir != null);
|
|
|
|
CommandFileName = commandFileName;
|
|
Arguments = arguments;
|
|
WorkDirectory = workDir;
|
|
EnvVars = env;
|
|
|
|
ExitCode = -100;
|
|
|
|
mStdout = new StringBuilder();
|
|
mStderr = new StringBuilder();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Execute the command.
|
|
/// </summary>
|
|
/// <returns>Process exit code. 0 on success.</returns>
|
|
public void Execute() {
|
|
// Works for full paths to command, but not for shell stuff like "dir".
|
|
FileInfo fi = new FileInfo(CommandFileName);
|
|
if (!fi.Exists) {
|
|
Debug.WriteLine("Warning: file '" + CommandFileName + "' does not exist");
|
|
}
|
|
|
|
ProcessStartInfo psi = new ProcessStartInfo();
|
|
if (USE_CMD_EXE) {
|
|
// Run inside cmd.exe on Windows.
|
|
psi.FileName = "cmd.exe";
|
|
psi.Arguments = "/C " + CommandFileName +
|
|
(string.IsNullOrEmpty(Arguments) ? "" : " " + Arguments);
|
|
} else {
|
|
psi.FileName = CommandFileName;
|
|
psi.Arguments = Arguments;
|
|
}
|
|
FullCommandLine = psi.FileName + " " + psi.Arguments;
|
|
psi.CreateNoWindow = true;
|
|
psi.RedirectStandardInput = true;
|
|
psi.RedirectStandardOutput = true;
|
|
psi.RedirectStandardError = true;
|
|
psi.UseShellExecute = false; // required for stdin/stdout redirect
|
|
if (!string.IsNullOrEmpty(WorkDirectory)) {
|
|
psi.WorkingDirectory = WorkDirectory;
|
|
}
|
|
|
|
if (EnvVars != null) {
|
|
foreach (KeyValuePair<string, string> kvp in EnvVars) {
|
|
Debug.WriteLine("ENV: " + kvp.Key + "=" + kvp.Value);
|
|
psi.Environment.Add(kvp);
|
|
}
|
|
}
|
|
|
|
try {
|
|
using (Process process = Process.Start(psi)) {
|
|
process.OutputDataReceived += (sendingProcess, outLine) =>
|
|
mStdout.AppendLine(outLine.Data);
|
|
process.ErrorDataReceived += (sendingProcess, errLine) =>
|
|
mStderr.AppendLine(errLine.Data);
|
|
process.BeginOutputReadLine();
|
|
process.BeginErrorReadLine();
|
|
|
|
// Close stdin so interactive programs don't stall.
|
|
process.StandardInput.Close();
|
|
|
|
// I'm calling with a (fairly long) timeout, just in case.
|
|
process.WaitForExit(CMD_TIMEOUT_MS);
|
|
if (!process.HasExited) {
|
|
Debug.WriteLine("Process stalled, killing");
|
|
process.Kill();
|
|
}
|
|
|
|
// WaitForExit(timeout) can return before the async stdout/stderr stuff
|
|
// has completed. Calling it without a timeout ensures correct behavior.
|
|
process.WaitForExit();
|
|
|
|
// This will be zero on success. I've seen 1 when the command wasn't
|
|
// found, and -1 when the process was killed.
|
|
ExitCode = process.ExitCode;
|
|
}
|
|
} catch (Exception ex) {
|
|
// This can happen if the command doesn't exist.
|
|
ExitCode = -2000;
|
|
Stdout = string.Empty;
|
|
Stderr = "Failed to execute command: " + FullCommandLine + "\r\n" + ex.ToString();
|
|
return;
|
|
}
|
|
|
|
Stdout = mStdout.ToString();
|
|
Stderr = mStderr.ToString();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Opens a tab in the system web browser for the specified URL.
|
|
///
|
|
/// NOTE: on Windows 10, as of 2018/09/02, this loses the anchor (the "#thing" at the
|
|
/// end of the URL). Chasing through various stackoverflow posts, it appears the
|
|
/// only way around this is to invoke the specific browser (which you dredge out of
|
|
/// the Registry).
|
|
/// </summary>
|
|
public static void OpenUrl(string url) {
|
|
// See https://stackoverflow.com/a/43232486/294248
|
|
// The idea is to see if Start() will just do it, and if it doesn't then fall
|
|
// back on something platform-specific. I don't know if this is actually
|
|
// necessary -- I suspect Mono will do the right thing.
|
|
try {
|
|
Process.Start(url);
|
|
} catch {
|
|
// hack because of this: https://github.com/dotnet/corefx/issues/10361
|
|
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) {
|
|
url = url.Replace("&", "^&");
|
|
Process.Start(new ProcessStartInfo("cmd", $"/c start {url}") {
|
|
CreateNoWindow = true
|
|
});
|
|
} else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux)) {
|
|
Process.Start("xdg-open", url);
|
|
} else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX)) {
|
|
Process.Start("open", url);
|
|
} else {
|
|
throw;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|