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mirror of https://github.com/fadden/6502bench.git synced 2024-11-06 12:04:39 +00:00
6502bench/SourceGenWPF/AddressMap.cs
Andy McFadden 575f834b1d Copy some non-UI code over
Mostly a straight copy & paste of the files.  The only significant
change was to move the localizable strings from Properties/Resources
(RESX) to Res/Strings.xaml (Resource Dictionary).  I expect a
number of strings will no longer be needed, since WPF lets you put
more of the UI/UX logic into the design side.

I also renamed the namespace to SourceGenWPF, and put the app icon
into the Res directory so it can be a resource rather than a loose
file.  I'm merging the "Setup" directory contents into the main app
since there wasn't a whole lot going on there.

The WPF Color class lacks conversions to/from a 32-bit integer, so
I added those.

None of the stuff is wired up yet.
2019-05-02 15:45:40 -07:00

297 lines
11 KiB
C#

/*
* Copyright 2019 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
namespace SourceGenWPF {
/// <summary>
/// Map file offsets to 65xx addresses and vice-versa. Useful for sources with
/// multiple ORG directives.
///
/// It's possible to generate code that would overlap once relocated at run time,
/// which means a given address could map to multiple offsets. For this reason
/// it's useful to know the offset of the referring code when evaluating a
/// reference, so that a "local" match can take priority.
/// </summary>
public class AddressMap : IEnumerable<AddressMap.AddressMapEntry> {
/// <summary>
/// Code starting at the specified offset will have the specified address.
///
/// The entries are held in the list in order, sorted by offset, with no gaps.
/// This makes the "length" field redundant, as it can be computed by
/// (entry[N+1].mOffset - entry[N].mOffset), with a special case for the last
/// entry in the list. It's convenient to maintain it explicitly however, as
/// the list is read far more often than it is updated.
///
/// Entries are mutable, but must only be altered by AddressMap. Don't retain
/// instances of this across other activity.
/// </summary>
public class AddressMapEntry {
public int Offset { get; set; }
public int Addr { get; set; }
public int Length { get; set; }
public AddressMapEntry(int offset, int addr, int len) {
Offset = offset;
Addr = addr;
Length = len;
}
}
/// <summary>
/// Total length, in bytes, spanned by this map.
/// </summary>
private int mTotalLength;
/// <summary>
/// List of definitions, in sorted order.
/// </summary>
private List<AddressMapEntry> mAddrList = new List<AddressMapEntry>();
/// <summary>
/// Constructor.
/// </summary>
/// <param name="length">Total length, in bytes, spanned by this map.</param>
public AddressMap(int length) {
/// There must always be at least one entry, defining the target address
/// for file offset 0. This can be changed, but can't be removed.
mTotalLength = length;
mAddrList.Add(new AddressMapEntry(0, 0, length));
}
// IEnumerable
public IEnumerator<AddressMapEntry> GetEnumerator() {
return ((IEnumerable<AddressMapEntry>)mAddrList).GetEnumerator();
}
// IEnumerable
IEnumerator IEnumerable.GetEnumerator() {
return ((IEnumerable<AddressMapEntry>)mAddrList).GetEnumerator();
}
/// <summary>
/// Returns the Nth entry in the address map.
/// </summary>
public AddressMapEntry this[int i] {
get { return mAddrList[i]; }
}
/// <summary>
/// Number of entries in the address map.
/// </summary>
public int Count { get { return mAddrList.Count; } }
/// <summary>
/// Returns the Address value of the address map entry associated with the specified
/// offset, or -1 if there is no address map entry there. The offset must match exactly.
/// </summary>
public int Get(int offset) {
foreach (AddressMapEntry ad in mAddrList) {
if (ad.Offset == offset) {
return ad.Addr;
}
}
return -1;
}
/// <summary>
/// Returns the index of the address map entry that contains the given offset.
/// We assume the offset is valid.
/// </summary>
private int IndexForOffset(int offset) {
for (int i = 1; i < mAddrList.Count; i++) {
if (mAddrList[i].Offset > offset) {
return i - 1;
}
}
return mAddrList.Count - 1;
}
/// <summary>
/// Adds, updates, or removes a map entry.
/// </summary>
/// <param name="offset">File offset at which the address changes.</param>
/// <param name="addr">24-bit address.</param>
public void Set(int offset, int addr) {
Debug.Assert(offset >= 0);
if (addr == -1) {
if (offset != 0) { // ignore attempts to remove entry at offset zero
Remove(offset);
}
return;
}
Debug.Assert(addr >= 0 && addr < 0x01000000); // 24-bit address space
int i;
for (i = 0; i < mAddrList.Count; i++) {
AddressMapEntry ad = mAddrList[i];
if (ad.Offset == offset) {
// update existing
ad.Addr = addr;
mAddrList[i] = ad;
return;
} else if (ad.Offset > offset) {
// The i'th entry is one past the interesting part.
break;
}
}
// Carve a chunk out of the previous entry.
AddressMapEntry prev = mAddrList[i - 1];
int prevOldLen = prev.Length;
int prevNewLen = offset - prev.Offset;
prev.Length = prevNewLen;
mAddrList[i - 1] = prev;
mAddrList.Insert(i,
new AddressMapEntry(offset, addr, prevOldLen - prevNewLen));
DebugValidate();
}
/// <summary>
/// Removes an entry from the set.
/// </summary>
/// <param name="offset">The initial offset of the mapping to remove. This
/// must be the initial value, not a mid-range value.</param>
/// <returns>True if something was removed.</returns>
public bool Remove(int offset) {
if (offset == 0) {
throw new Exception("Not allowed to remove entry 0");
}
for (int i = 1; i < mAddrList.Count; i++) {
if (mAddrList[i].Offset == offset) {
// Add the length to the previous entry.
AddressMapEntry prev = mAddrList[i - 1];
prev.Length += mAddrList[i].Length;
mAddrList[i - 1] = prev;
mAddrList.RemoveAt(i);
DebugValidate();
return true;
}
}
return false;
}
/// <summary>
/// Returns true if the given address falls into the range spanned by the
/// address map entry.
/// </summary>
/// <param name="index">Address map entry index.</param>
/// <param name="addr">Address to check.</param>
/// <returns></returns>
private bool IndexContainsAddress(int index, int addr) {
return addr >= mAddrList[index].Addr &&
addr < mAddrList[index].Addr + mAddrList[index].Length;
}
/// <summary>
/// Determines the file offset that best contains the specified target address.
/// </summary>
/// <param name="srcOffset">Offset of the address reference.</param>
/// <param name="targetAddr">Address to look up.</param>
/// <returns>The file offset, or -1 if the address falls outside the file.</returns>
public int AddressToOffset(int srcOffset, int targetAddr) {
if (mAddrList.Count == 1) {
// Trivial case.
if (IndexContainsAddress(0, targetAddr)) {
Debug.Assert(targetAddr >= mAddrList[0].Addr);
return targetAddr - mAddrList[0].Addr;
} else {
return -1;
}
}
// We have multiple, potentially overlapping address ranges. Start by
// looking for a match in the srcOffset range; if that fails, scan
// forward from the start.
int srcOffIndex = IndexForOffset(srcOffset);
if (IndexContainsAddress(srcOffIndex, targetAddr)) {
Debug.Assert(targetAddr >= mAddrList[srcOffIndex].Addr);
return (targetAddr - mAddrList[srcOffIndex].Addr) + mAddrList[srcOffIndex].Offset;
}
for (int i = 0; i < mAddrList.Count; i++) {
if (i == srcOffIndex) {
// optimization -- we already checked this one
continue;
}
if (IndexContainsAddress(i, targetAddr)) {
Debug.Assert(targetAddr >= mAddrList[i].Addr);
return (targetAddr - mAddrList[i].Addr) + mAddrList[i].Offset;
}
}
return -1;
}
/// <summary>
/// Converts a file offset to an address.
/// </summary>
/// <param name="offset">File offset.</param>
/// <returns>24-bit address.</returns>
public int OffsetToAddress(int offset) {
int srcOffIndex = IndexForOffset(offset);
return mAddrList[srcOffIndex].Addr + (offset - mAddrList[srcOffIndex].Offset);
}
/// <summary>
/// Internal consistency checks.
/// </summary>
private void DebugValidate() {
if (mAddrList.Count < 1) {
throw new Exception("AddressMap: empty");
}
if (mAddrList[0].Offset != 0) {
throw new Exception("AddressMap: bad offset 0");
}
if (mAddrList.Count == 1) {
if (mAddrList[0].Length != mTotalLength) {
throw new Exception("AddressMap: single entry len bad");
}
} else {
int totalLen = 0;
for (int i = 0; i < mAddrList.Count; i++) {
AddressMapEntry ent = mAddrList[i];
if (i != 0) {
if (ent.Offset != mAddrList[i - 1].Offset + mAddrList[i - 1].Length) {
throw new Exception("Bad offset step to " + i);
}
}
totalLen += ent.Length;
}
if (totalLen != mTotalLength) {
throw new Exception("AddressMap: bad length sum (" + totalLen + " vs " +
mTotalLength + ")");
}
}
}
public override string ToString() {
return "[AddressMap: " + mAddrList.Count + " entries]";
}
}
}