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6502bench/SourceGen/Examples/Tutorial/VisTutorial5.cs
Andy McFadden 1759317c8c Add visualization tutorial
Defined a simple monochrome bitmap format, and created some pieces
for a Tic-Tac-Toe game.  Wrote a tutorial that explains how to
visualize them.

Also, updated some comments.
2019-12-28 13:19:40 -08:00

156 lines
5.6 KiB
C#

/*
* Copyright 2019 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections.ObjectModel;
using PluginCommon;
namespace Tutorial {
public class VisTutorial5 : MarshalByRefObject, IPlugin, IPlugin_Visualizer {
// IPlugin
public string Identifier {
get { return "Tutorial Visualizer"; }
}
private IApplication mAppRef;
private byte[] mFileData;
// Visualization identifiers; DO NOT change or projects that use them will break.
private const string VIS_GEN_BITMAP = "tutorial-bitmap";
private const string P_OFFSET = "offset";
private const string P_BYTE_WIDTH = "byteWidth";
private const string P_HEIGHT = "height";
private const string P_ROW_STRIDE = "rowStride";
private const int MAX_DIM = 4096;
// Visualization descriptors.
private VisDescr[] mDescriptors = new VisDescr[] {
new VisDescr(VIS_GEN_BITMAP, "Tutorial Bitmap", VisDescr.VisType.Bitmap,
new VisParamDescr[] {
new VisParamDescr("File offset (hex)",
P_OFFSET, typeof(int), 0, 0x00ffffff, VisParamDescr.SpecialMode.Offset, 0),
new VisParamDescr("Width (in bytes)",
P_BYTE_WIDTH, typeof(int), 1, 64, 0, 1),
new VisParamDescr("Height",
P_HEIGHT, typeof(int), 1, 512, 0, 1),
new VisParamDescr("Row stride (bytes)",
P_ROW_STRIDE, typeof(int), 0, 256, 0, 0),
})
};
// IPlugin
public void Prepare(IApplication appRef, byte[] fileData, AddressTranslate addrTrans) {
mAppRef = appRef;
mFileData = fileData;
}
// IPlugin
public void Unprepare() {
mAppRef = null;
mFileData = null;
}
// IPlugin_Visualizer
public VisDescr[] GetVisGenDescrs() {
if (mFileData == null) {
return null;
}
return mDescriptors;
}
// IPlugin_Visualizer
public IVisualization2d Generate2d(VisDescr descr,
ReadOnlyDictionary<string, object> parms) {
switch (descr.Ident) {
case VIS_GEN_BITMAP:
return GenerateBitmap(parms);
default:
mAppRef.ReportError("Unknown ident " + descr.Ident);
return null;
}
}
private IVisualization2d GenerateBitmap(ReadOnlyDictionary<string, object> parms) {
int offset = Util.GetFromObjDict(parms, P_OFFSET, 0);
int byteWidth = Util.GetFromObjDict(parms, P_BYTE_WIDTH, 1);
int height = Util.GetFromObjDict(parms, P_HEIGHT, 1);
int rowStride = Util.GetFromObjDict(parms, P_ROW_STRIDE, 0);
if (rowStride == 0) {
rowStride = byteWidth; // provide nice default when stride==0
}
if (offset < 0 || offset >= mFileData.Length ||
byteWidth <= 0 || byteWidth > MAX_DIM ||
height <= 0 || height > MAX_DIM) {
mAppRef.ReportError("Invalid parameter");
return null;
}
if (rowStride < byteWidth || rowStride > MAX_DIM) {
mAppRef.ReportError("Invalid row stride");
return null;
}
int lastOffset = offset + rowStride * height - 1;
if (lastOffset >= mFileData.Length) {
mAppRef.ReportError("Bitmap runs off end of file (last offset +" +
lastOffset.ToString("x6") + ")");
return null;
}
VisBitmap8 vb = new VisBitmap8(byteWidth * 8, height);
SetPalette(vb);
// Convert bits to pixels.
for (int row = 0; row < height; row++) {
for (int byteCol = 0; byteCol < byteWidth; byteCol++) {
byte val = mFileData[offset + row * rowStride + byteCol];
for (int bit = 0; bit < 8; bit++) {
if ((val & 0x80) != 0) {
vb.SetPixelIndex(byteCol * 8 + bit, row, (byte)Color.Solid);
} else {
vb.SetPixelIndex(byteCol * 8 + bit, row, (byte)Color.Transparent);
}
val <<= 1;
}
}
}
return vb;
}
private int RevBits(int val, int count) {
int result = 0;
for (int i = 0; i < count; i++) {
result <<= 1;
result |= val & 0x01;
val >>= 1;
}
return result;
}
private enum Color : byte {
Transparent = 0,
Solid = 1,
}
private void SetPalette(VisBitmap8 vb) {
vb.AddColor(0, 0, 0, 0); // 0=transparent
vb.AddColor(0xff, 0x20, 0x20, 0xff); // 1=solid
}
}
}