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This converts AVG commands to wireframes. We don't try to track color or intensity. (This is a disassembler, not a graphics converter; perfection is not required.) The various rotation and animation options are still enabled, though they're not terribly useful for this. Commands that are meant to be used in series, such as font glyphs, tend to use (0,0) as their left edge and baseline. This puts the shape in the upper-right corner of the thumbnail, which makes everything smaller. The change adds a "re-center" option to the wireframe renderer that computes the visible bounds and adjusts the coordinates so that the center of the object is at (0,0) for display. |
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.. | ||
2600.sym65 | ||
Lynx.sym65 | ||
Vis2600.cs | ||
VisAVG.cs |