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635084db9d
If a DCI string ended with a string delimiter or non-ASCII character (e.g. a PETSCII char with no ASCII equivalent), the code generator output the last byte as a hex value. This caused an error because it was outputting the raw hex value, with the high bit already set, which the assembler did not expect. This change corrects the behavior for code generation and on-screen display, and adds a few samples to the regression test suite. (see issue #102)
410 lines
9.5 KiB
ArmAsm
410 lines
9.5 KiB
ArmAsm
;Projected edited to format non-char operands as chars.
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.cpu "6502"
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.enc "sg_hiascii"
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.cdef $20,$7e,$a0
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.enc "sg_ascii"
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.cdef $20,$7e,$20
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* = $1000
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lda #'A'
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lda #'A' | $80
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.enc "none"
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lda #'A'
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.enc "screen"
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lda #'A'
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.enc "sg_ascii"
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ldx #'a'
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ldx #'a' | $80
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.enc "none"
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ldx #'a'
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.enc "screen"
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ldx #'a'
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.enc "sg_ascii"
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lda #$7f ;inappropriate format should be ignored
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lda #$7f
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.enc "none"
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lda #$7f
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.enc "screen"
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lda #$7f
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.enc "sg_ascii"
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lda #$0d
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jmp L144B
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.byte 'C'
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.byte 'C' | $80
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.enc "none"
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.byte 'C'
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.enc "screen"
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.byte 'C'
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.enc "sg_ascii"
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.word 'd'
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.word 'd' | $80
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.enc "none"
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.word 'd'
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.enc "screen"
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.word 'd'
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.byte $00,$45
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.byte $00,$c5
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.byte $00,$c5
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.byte $00,$45
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.byte $80
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.enc "sg_ascii"
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.text "low ASCII str"
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.enc "sg_hiascii"
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.text "high ASCII str"
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.byte $80
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.enc "none"
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.text "PETSCII str"
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.byte $80
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.enc "screen"
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.text "Screen Code str"
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.byte $82
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.enc "sg_ascii"
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.text $07,"Low ASCII CRLF",$0d,$0a
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.byte $82
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.enc "sg_hiascii"
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.text $87,"High ASCII CRLF",$8d,$8a
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.byte $82
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.enc "none"
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.text $93,"PETSCII with ",$96,"control",$05," codes",$0d
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.byte $83
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.enc "sg_ascii"
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.text " !",$22,"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVW"
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.text "XYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~"
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.byte $83
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.enc "sg_hiascii"
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.text " !",$a2,"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVW"
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.text "XYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~"
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.byte $83
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.enc "none"
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.text " !",$22,"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVW"
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.text "XYZ["
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.byte $5c
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.byte ']'
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.byte $5e
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.byte $5f
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.byte $60
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.text "abcdefghijklmnopqrstuvwxyz"
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.byte $7b
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.byte $7c
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.byte $7d
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.byte $7e
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.byte $83
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.enc "screen"
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.text " !",$22,"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVW"
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.text "XYZ["
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.byte $1c
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.byte ']'
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.byte $1e
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.byte $1f
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.byte $40
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.text "abcdefghijklmnopqrstuvwxyz"
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.byte $7b
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.byte $7c
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.byte $7d
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.byte $7e
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.byte $84
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.enc "none"
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.text "IICSTEP esrever"
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.byte $84
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.null "null term PETSCII"
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.byte $84
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.text "This null-terminated string is too long to fit on a single lin"
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.text "e, and will be split.",$00
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.byte $84
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.ptext "PETSCII with length"
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.byte $84
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.text $14,$00,"PETSCII with length2"
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.byte $84
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.shift "pet dci"
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.byte $84
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.enc "screen"
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.text "edoC neercS esrever"
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.byte $84
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.text "null-term screen code?@"
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.byte $84
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.ptext "Screen Code with length"
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.byte $84
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.text $18,$00,"Screen Code with length2"
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.byte $84
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.shift "Screen Code DCI"
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.byte $84
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.byte $85
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.byte $00
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.byte $01
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.byte $02
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.byte $03
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.byte $04
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.byte $05
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.byte $06
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.byte $07
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.byte $08
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.byte $09
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.byte $0a
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.byte $0b
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.byte $0c
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.byte $0d
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.byte $0e
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.byte $0f
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.byte $10
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.byte $11
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.byte $12
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.byte $13
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.byte $14
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.byte $15
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.byte $16
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.byte $17
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.byte $18
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.byte $19
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.byte $1a
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.byte $1b
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.byte $1c
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.byte $1d
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.enc "none"
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.text $1e,$1f," !",$22,"#$%&'()*+,-./0123456789:;<=>?@abcdefghijklmno"
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.text "pqrstuvwxyz["
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.byte $5c
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.byte $5d
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.byte $5e
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.byte $5f
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.byte $60
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.byte $61
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.byte $62
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.byte $63
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.byte $64
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.byte $65
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.byte $66
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.byte $67
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.byte $68
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.byte $69
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.byte $6a
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.byte $6b
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.byte $6c
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.byte $6d
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.byte $6e
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.byte $6f
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.byte $70
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.byte $71
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.byte $72
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.byte $73
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.byte $74
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.byte $75
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.byte $76
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.byte $77
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.byte $78
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.byte $79
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.byte $7a
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.byte $7b
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.byte $7c
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.byte $7d
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.byte $7e
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.byte $7f
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.byte $80
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.byte $81
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.byte $82
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.byte $83
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.byte $84
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.byte $85
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.byte $86
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.byte $87
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.byte $88
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.byte $89
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.byte $8a
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.byte $8b
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.byte $8c
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.byte $8d
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.byte $8e
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.byte $8f
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.byte $90
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.byte $91
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.byte $92
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.byte $93
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.byte $94
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.text $95,$96,$97,$98,$99,$9a,$9b,$9c
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.byte $9d
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.byte $9e
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.byte $9f
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.byte $a0
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.byte $a1
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.byte $a2
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.byte $a3
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.byte $a4
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.byte $a5
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.byte $a6
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.byte $a7
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.byte $a8
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.byte $a9
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.byte $aa
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.byte $ab
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.byte $ac
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.byte $ad
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.byte $ae
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.byte $af
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.byte $b0
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.byte $b1
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.byte $b2
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.byte $b3
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.byte $b4
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.byte $b5
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.byte $b6
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.byte $b7
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.byte $b8
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.byte $b9
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.byte $ba
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.byte $bb
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.byte $bc
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.byte $bd
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.byte $be
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.byte $bf
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.byte $c0
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.text "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
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.byte $db
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.byte $dc
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.byte $dd
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.byte $de
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.byte $df
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.byte $e0
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.byte $e1
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.byte $e2
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.byte $e3
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.byte $e4
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.byte $e5
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.byte $e6
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.byte $e7
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.byte $e8
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.byte $e9
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.byte $ea
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.byte $eb
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.byte $ec
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.byte $ed
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.byte $ee
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.byte $ef
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.byte $f0
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.byte $f1
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.byte $f2
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.byte $f3
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.byte $f4
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.byte $f5
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.byte $f6
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.byte $f7
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.byte $f8
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.byte $f9
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.byte $fa
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.byte $fb
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.byte $fc
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.byte $fd
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.byte $fe
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.byte $ff
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L144B nop
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jmp _L14DA
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.enc "sg_ascii"
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.text "ASCII escapes \: \\ \r \n \",$22," \' \t"
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.byte $80
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.enc "none"
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.text "PETSCII escapes "
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.byte $5c
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.text ": "
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.byte $5c
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.byte $5c
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.byte ' '
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.byte $5c
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.text "r "
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.byte $5c
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.text "n "
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.byte $5c
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.text $22," "
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.byte $5c
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.text "' "
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.byte $5c
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.byte 't'
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.byte $80
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.enc "screen"
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.text "SCR escapes "
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.byte $1c
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.text ": "
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.byte $1c
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.byte $1c
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.byte ' '
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.byte $1c
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.text "r "
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.byte $1c
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.text "n "
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.byte $1c
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.byte $22
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.byte ' '
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.byte $1c
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.byte $27
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.byte ' '
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.byte $1c
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.byte 't'
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.byte $80
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.enc "sg_hiascii"
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.text "HIGH escapes \: \\ \r \n \0 \' \t"
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.byte $80
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_L14DA nop
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jmp _L1587
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.byte $86
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.enc "sg_ascii"
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.shift "Hello"
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.shift "HI"
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.shift "X"
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.shift "!"
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.byte $86
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.enc "sg_hiascii"
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.byte $c8,$e5,$ec,$ec,$6f
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.byte $c8,$49
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.enc "sg_ascii"
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.byte 'X'
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.byte '!'
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.byte $86
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.enc "none"
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.shift "hello"
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.shift "hi"
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.shift "x"
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.shift "!"
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.byte $86
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.byte $c8,$c5,$cc,$cc,$4f
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.byte $c8,$49
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.byte 'x'
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.byte '!'
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.byte $86
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.enc "screen"
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.shift "Hello"
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.shift "HI"
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.shift "X"
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.shift "!"
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.byte $86
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.enc "sg_ascii"
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.shift "ascii",$7f
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.byte $86
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.shift $22,"A quote1",$22
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.shift "'A quote2'"
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.byte $86
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.enc "sg_hiascii"
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.byte $a2,$c8,$c1,$a0,$f1,$f5,$ef,$f4,$e5,$b1,$22
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.byte $a7,$c8,$c1,$a0,$f1,$f5,$ef,$f4,$e5,$b2,$27
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.byte $86
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.enc "none"
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.shift "petscii",$5e
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.byte $86
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.shift $22,"a quote1",$22
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.shift "'a quote2'"
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.byte $86
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.shift $5c
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.byte $86
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.enc "screen"
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.shift "ScreenCode",$1e
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.byte $86
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.shift $22,"A quote1",$22
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.shift "'A quote2'"
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.byte $86
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.shift $1c
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.byte $86
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_L1587 nop
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rts
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