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007bf4e934
"ProjWin" didn't really mean anything. "WpfGui" emphasizes that the contents are a WPF implementation of the GUI elements. No substantive changes.
1059 lines
43 KiB
C#
1059 lines
43 KiB
C#
/*
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* Copyright 2019 faddenSoft
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Input;
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using System.Windows.Media;
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using CommonUtil;
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using CommonWPF;
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namespace SourceGenWPF.WpfGui {
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/// <summary>
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/// Interaction logic for MainWindow.xaml
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/// </summary>
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public partial class MainWindow : Window, INotifyPropertyChanged {
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/// <summary>
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/// Disassembled code display list provided to XAML.
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/// </summary>
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public DisplayList CodeDisplayList { get; private set; }
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/// Version string, for display.
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/// </summary>
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public string ProgramVersionString {
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get { return App.ProgramVersion.ToString(); }
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}
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/// <summary>
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/// Reference to controller object.
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/// </summary>
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private MainController mMainCtrl;
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// Handle to protected ListView.SetSelectedItems() method
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private MethodInfo listViewSetSelectedItems;
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public MainWindow() {
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InitializeComponent();
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listViewSetSelectedItems = codeListView.GetType().GetMethod("SetSelectedItems",
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BindingFlags.NonPublic | BindingFlags.Instance);
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Debug.Assert(listViewSetSelectedItems != null);
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this.DataContext = this;
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CodeDisplayList = new DisplayList();
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codeListView.ItemsSource = CodeDisplayList;
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// https://dlaa.me/blog/post/9425496 to re-auto-size after data added (this may
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// not work with virtual items)
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mMainCtrl = new MainController(this);
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AddMultiKeyGestures();
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// Get an event when the splitters move. Because of the way things are set up, it's
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// actually best to get an event when the grid row/column sizes change.
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// https://stackoverflow.com/a/22495586/294248
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DependencyPropertyDescriptor widthDesc = DependencyPropertyDescriptor.FromProperty(
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ColumnDefinition.WidthProperty, typeof(ItemsControl));
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DependencyPropertyDescriptor heightDesc = DependencyPropertyDescriptor.FromProperty(
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RowDefinition.HeightProperty, typeof(ItemsControl));
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// main window, left/right panels
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widthDesc.AddValueChanged(triptychGrid.ColumnDefinitions[0], GridSizeChanged);
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widthDesc.AddValueChanged(triptychGrid.ColumnDefinitions[4], GridSizeChanged);
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// references vs. notes
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heightDesc.AddValueChanged(leftPanel.RowDefinitions[0], GridSizeChanged);
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heightDesc.AddValueChanged(rightPanel.RowDefinitions[0], GridSizeChanged);
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// Add events that fire when column headers change size. We want this for
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// the DataGrids and the main ListView.
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PropertyDescriptor pd = DependencyPropertyDescriptor.FromProperty(
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DataGridColumn.ActualWidthProperty, typeof(DataGridColumn));
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AddColumnWidthChangeCallback(pd, referencesGrid);
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AddColumnWidthChangeCallback(pd, notesGrid);
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AddColumnWidthChangeCallback(pd, symbolsGrid);
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// Same for the ListView. cf. https://stackoverflow.com/a/56694219/294248
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pd = DependencyPropertyDescriptor.FromProperty(
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GridViewColumn.WidthProperty, typeof(GridViewColumn));
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AddColumnWidthChangeCallback(pd, (GridView)codeListView.View);
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}
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private void AddColumnWidthChangeCallback(PropertyDescriptor pd, DataGrid dg) {
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foreach (DataGridColumn col in dg.Columns) {
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pd.AddValueChanged(col, ColumnWidthChanged);
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}
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}
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private void AddColumnWidthChangeCallback(PropertyDescriptor pd, GridView gv) {
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foreach (GridViewColumn col in gv.Columns) {
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pd.AddValueChanged(col, ColumnWidthChanged);
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}
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}
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private void AddMultiKeyGestures() {
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RoutedUICommand ruic;
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ruic = (RoutedUICommand)FindResource("HintAsCodeEntryPointCmd");
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ruic.InputGestures.Add(
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new MultiKeyInputGesture(new KeyGesture[] {
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new KeyGesture(Key.H, ModifierKeys.Control, "Ctrl+H"),
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new KeyGesture(Key.C, ModifierKeys.Control, "Ctrl+C")
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}));
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ruic = (RoutedUICommand)FindResource("HintAsDataStartCmd");
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ruic.InputGestures.Add(
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new MultiKeyInputGesture(new KeyGesture[] {
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new KeyGesture(Key.H, ModifierKeys.Control, "Ctrl+H"),
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new KeyGesture(Key.D, ModifierKeys.Control, "Ctrl+D")
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}));
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ruic = (RoutedUICommand)FindResource("HintAsInlineDataCmd");
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ruic.InputGestures.Add(
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new MultiKeyInputGesture(new KeyGesture[] {
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new KeyGesture(Key.H, ModifierKeys.Control, "Ctrl+H"),
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new KeyGesture(Key.I, ModifierKeys.Control, "Ctrl+I")
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}));
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ruic = (RoutedUICommand)FindResource("RemoveHintsCmd");
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ruic.InputGestures.Add(
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new MultiKeyInputGesture(new KeyGesture[] {
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new KeyGesture(Key.H, ModifierKeys.Control, "Ctrl+H"),
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new KeyGesture(Key.R, ModifierKeys.Control, "Ctrl+R")
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}));
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}
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private void CreateCodeListContextMenu() {
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// Find Actions menu.
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ItemCollection mainItems = this.appMenu.Items;
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MenuItem actionsMenu = null;
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foreach (object obj in mainItems) {
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if (!(obj is MenuItem)) {
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continue;
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}
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MenuItem mi = (MenuItem)obj;
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if (mi.Name.Equals("ActionsMenu")) {
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actionsMenu = mi;
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break;
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}
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}
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Debug.Assert(actionsMenu != null);
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// Clone the Actions menu into the codeListView context menu.
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ContextMenu ctxt = this.codeListView.ContextMenu;
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foreach (object item in actionsMenu.Items) {
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if (item is MenuItem) {
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MenuItem oldItem = (MenuItem)item;
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MenuItem newItem = new MenuItem();
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// I don't see a "clone" method, so just copy the fields we think we care about
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newItem.Name = oldItem.Name;
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newItem.Header = oldItem.Header;
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newItem.Icon = oldItem.Icon;
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newItem.InputGestureText = oldItem.InputGestureText;
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newItem.Command = oldItem.Command;
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ctxt.Items.Add(newItem);
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} else if (item is Separator) {
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ctxt.Items.Add(new Separator());
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} else {
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Debug.Assert(false, "Found weird thing in menu: " + item);
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}
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}
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}
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/// <summary>
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/// INotifyPropertyChanged event
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/// </summary>
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public event PropertyChangedEventHandler PropertyChanged;
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/// <summary>
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/// Call this when a notification-worthy property changes value.
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///
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/// The CallerMemberName attribute puts the calling property's name in the first arg.
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/// </summary>
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/// <param name="propertyName">Name of property that changed.</param>
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private void OnPropertyChanged([CallerMemberName] string propertyName = "") {
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PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
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}
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/// <summary>
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/// Which panel are we showing, launchPanel or codeListView?
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/// </summary>
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public bool ShowCodeListView {
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get {
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return mShowCodeListView;
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}
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set {
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mShowCodeListView = value;
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OnPropertyChanged("LaunchPanelVisibility");
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OnPropertyChanged("CodeListVisibility");
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}
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}
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private bool mShowCodeListView;
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/// <summary>
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/// Returns the visibility status of the launch panel.
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/// (Intended for use from XAML.)
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/// </summary>
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public Visibility LaunchPanelVisibility {
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get { return mShowCodeListView ? Visibility.Hidden : Visibility.Visible; }
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}
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/// <summary>
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/// Returns the visibility status of the code ListView.
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/// (Intended for use from XAML.)
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/// </summary>
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public Visibility CodeListVisibility {
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get { return mShowCodeListView ? Visibility.Visible : Visibility.Hidden; }
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}
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/// <summary>
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/// Handles source-initialized event. This happens before Loaded, before the window
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/// is visible, which makes it a good time to set the size and position.
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/// </summary>
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private void Window_SourceInitialized(object sender, EventArgs e) {
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mMainCtrl.WindowSourceInitialized();
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}
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/// <summary>
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/// Handles window-loaded event. Window is ready to go, so we can start doing things
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/// that involve user interaction.
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/// </summary>
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private void Window_Loaded(object sender, RoutedEventArgs e) {
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mMainCtrl.WindowLoaded();
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CreateCodeListContextMenu();
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#if DEBUG
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// Get more info on CollectionChanged events that do not agree with current
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// state of Items collection.
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PresentationTraceSources.SetTraceLevel(codeListView.ItemContainerGenerator,
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PresentationTraceLevel.High);
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#endif
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}
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/// <summary>
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/// Handles window-close event. The user has an opportunity to cancel.
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/// </summary>
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private void Window_Closing(object sender, CancelEventArgs e) {
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Debug.WriteLine("Main app window closing");
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if (mMainCtrl == null) {
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// early failure?
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return;
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}
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if (!mMainCtrl.WindowClosing()) {
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e.Cancel = true;
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return;
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}
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}
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/// <summary>
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/// Catch mouse-down events so we can treat the fourth mouse button as "back".
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/// </summary>
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private void Window_MouseDown(object sender, MouseButtonEventArgs e) {
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if (e.ChangedButton == MouseButton.XButton1) {
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if (mMainCtrl.CanNavigateBackward()) {
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mMainCtrl.NavigateBackward();
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}
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}
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}
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#region Window placement
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//
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// We record the location and size of the window, the sizes of the panels, and the
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// widths of the various columns. These events may fire rapidly while the user is
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// resizing them, so we just want to set a flag noting that a change has been made.
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//
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private void Window_LocationChanged(object sender, EventArgs e) {
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//Debug.WriteLine("Main window location changed");
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AppSettings.Global.Dirty = true;
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}
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private void Window_SizeChanged(object sender, SizeChangedEventArgs e) {
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//Debug.WriteLine("Main window size changed");
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AppSettings.Global.Dirty = true;
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}
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private void GridSizeChanged(object sender, EventArgs e) {
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//Debug.WriteLine("Splitter size change");
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AppSettings.Global.Dirty = true;
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}
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private void ColumnWidthChanged(object sender, EventArgs e) {
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//Debug.WriteLine("Column width change " + sender);
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AppSettings.Global.Dirty = true;
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}
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public double LeftPanelWidth {
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get { return triptychGrid.ColumnDefinitions[0].ActualWidth; }
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set { triptychGrid.ColumnDefinitions[0].Width = new GridLength(value); }
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}
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public double RightPanelWidth {
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get { return triptychGrid.ColumnDefinitions[4].ActualWidth; }
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set { triptychGrid.ColumnDefinitions[4].Width = new GridLength(value); }
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}
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public double ReferencesPanelHeight {
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get { return leftPanel.RowDefinitions[0].ActualHeight; }
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set {
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// If you set the height to a pixel value, you lose the auto-sizing behavior,
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// and the splitter will happily shove the bottom panel off the bottom of the
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// main window. The trick is to use "star" units.
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// Thanks: https://stackoverflow.com/q/35000893/294248
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double totalHeight = leftPanel.RowDefinitions[0].ActualHeight +
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leftPanel.RowDefinitions[2].ActualHeight;
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leftPanel.RowDefinitions[0].Height = new GridLength(value, GridUnitType.Star);
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leftPanel.RowDefinitions[2].Height = new GridLength(totalHeight - value,
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GridUnitType.Star);
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}
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}
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public double SymbolsPanelHeight {
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get { return rightPanel.RowDefinitions[0].ActualHeight; }
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set {
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double totalHeight = rightPanel.RowDefinitions[0].ActualHeight +
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rightPanel.RowDefinitions[2].ActualHeight;
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rightPanel.RowDefinitions[0].Height = new GridLength(value, GridUnitType.Star);
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rightPanel.RowDefinitions[2].Height = new GridLength(totalHeight - value,
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GridUnitType.Star);
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}
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}
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#endregion Window placement
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/// <summary>
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/// Grabs the widths of the columns of the various grids and saves them in the
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/// global AppSettings.
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/// </summary>
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public void CaptureColumnWidths() {
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string widthStr;
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widthStr = CaptureColumnWidths((GridView)codeListView.View);
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AppSettings.Global.SetString(AppSettings.CDLV_COL_WIDTHS, widthStr);
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widthStr = CaptureColumnWidths(referencesGrid);
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AppSettings.Global.SetString(AppSettings.REFWIN_COL_WIDTHS, widthStr);
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widthStr = CaptureColumnWidths(notesGrid);
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AppSettings.Global.SetString(AppSettings.NOTEWIN_COL_WIDTHS, widthStr);
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widthStr = CaptureColumnWidths(symbolsGrid);
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AppSettings.Global.SetString(AppSettings.SYMWIN_COL_WIDTHS, widthStr);
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}
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private string CaptureColumnWidths(GridView gv) {
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int[] widths = new int[gv.Columns.Count];
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for (int i = 0; i < gv.Columns.Count; i++) {
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widths[i] = (int)Math.Round(gv.Columns[i].ActualWidth);
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}
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return TextUtil.SerializeIntArray(widths);
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}
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private string CaptureColumnWidths(DataGrid dg) {
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int[] widths = new int[dg.Columns.Count];
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for (int i = 0; i < dg.Columns.Count; i++) {
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widths[i] = (int)Math.Round(dg.Columns[i].ActualWidth);
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}
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return TextUtil.SerializeIntArray(widths);
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}
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/// <summary>
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/// Applies column widths from the global AppSettings to the various grids.
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/// </summary>
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public void RestoreColumnWidths() {
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RestoreColumnWidths((GridView)codeListView.View,
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AppSettings.Global.GetString(AppSettings.CDLV_COL_WIDTHS, null));
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RestoreColumnWidths(referencesGrid,
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AppSettings.Global.GetString(AppSettings.REFWIN_COL_WIDTHS, null));
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RestoreColumnWidths(notesGrid,
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AppSettings.Global.GetString(AppSettings.NOTEWIN_COL_WIDTHS, null));
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RestoreColumnWidths(symbolsGrid,
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AppSettings.Global.GetString(AppSettings.SYMWIN_COL_WIDTHS, null));
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}
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private void RestoreColumnWidths(GridView gv, string str) {
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int[] widths = null;
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try {
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widths = TextUtil.DeserializeIntArray(str);
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} catch (Exception ex) {
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Debug.WriteLine("Unable to deserialize widths for GridView: " + ex.Message);
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return;
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}
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if (widths.Length != gv.Columns.Count) {
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Debug.WriteLine("Incorrect column count for GridView");
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return;
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}
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for (int i = 0; i < widths.Length; i++) {
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gv.Columns[i].Width = widths[i];
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}
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}
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private void RestoreColumnWidths(DataGrid dg, string str) {
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int[] widths = null;
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try {
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widths = TextUtil.DeserializeIntArray(str);
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} catch (Exception ex) {
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Debug.WriteLine("Unable to deserialize widths for " + dg.Name + ": " + ex.Message);
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return;
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}
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if (widths.Length != dg.Columns.Count) {
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Debug.WriteLine("Incorrect column count for " + dg.Name);
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return;
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}
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for (int i = 0; i < widths.Length; i++) {
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dg.Columns[i].Width = widths[i];
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}
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}
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/// <summary>
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/// Sets the focus on the code list.
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/// </summary>
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//public void CodeListView_Focus() {
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// codeListView.Focus();
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//}
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/// <summary>
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/// Handles a double-click on the code list. We have to figure out which row and
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/// column were clicked, which is not easy in WPF.
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/// </summary>
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private void CodeListView_MouseDoubleClick(object sender, MouseButtonEventArgs e) {
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Debug.Assert(sender == codeListView);
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ListViewItem lvi = codeListView.GetClickedItem(e);
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if (lvi == null) {
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return;
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}
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DisplayList.FormattedParts parts = (DisplayList.FormattedParts)lvi.Content;
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int row = parts.ListIndex;
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int col = codeListView.GetClickEventColumn(e);
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if (col < 0) {
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return;
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}
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mMainCtrl.HandleCodeListDoubleClick(row, col);
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}
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#region Selection management
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private void CodeListView_SelectionChanged(object sender, SelectionChangedEventArgs e) {
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//DateTime startWhen = DateTime.Now;
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// Update the selected-item bitmap.
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CodeDisplayList.SelectedIndices.SelectionChanged(e);
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// Notify MainController that the selection has changed.
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mMainCtrl.SelectionChanged();
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Debug.Assert(CodeDisplayList.SelectedIndices.DebugValidateSelectionCount(
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codeListView.SelectedItems.Count));
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//Debug.WriteLine("SelectionChanged took " +
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// (DateTime.Now - startWhen).TotalMilliseconds + " ms");
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}
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/// <summary>
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/// Returns the number of selected items.
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/// </summary>
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/// <returns>
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/// The SelectedItems list appears to hold the full set, so we can just return the count.
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/// </returns>
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public int CodeListView_GetSelectionCount() {
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return codeListView.SelectedItems.Count;
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}
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/// <summary>
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/// Returns the index of the first selected item, or -1 if nothing is selected.
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/// </summary>
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/// <remarks>
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/// The ListView.SelectedIndex property returns the index of a selected item, but
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/// doesn't make guarantees about first or last.
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///
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/// This would be easier if the ListView kept SelectedItems in sorted order. However,
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/// if you ctrl+click around you can get to a point where entry[0] is not the first
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/// and entry[count-1] is not the last selected item.
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///
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/// So we either have to walk the SelectedItems list or the DisplayListSelection array.
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/// For short selections the former will be faster than the later. I'm assuming the
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/// common cases will be short selections and select-all, so this should handle both
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/// efficiently.
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/// </remarks>
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public int CodeListView_GetFirstSelectedIndex() {
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int count = codeListView.SelectedItems.Count;
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if (count == 0) {
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return -1;
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} else if (count < 500) {
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int min = CodeDisplayList.Count;
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foreach (DisplayList.FormattedParts parts in codeListView.SelectedItems) {
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if (min > parts.ListIndex) {
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min = parts.ListIndex;
|
|
}
|
|
}
|
|
Debug.Assert(min < CodeDisplayList.Count);
|
|
return min;
|
|
} else {
|
|
return CodeDisplayList.SelectedIndices.GetFirstSelectedIndex();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the index of the last selected item, or -1 if nothing is selected.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Again, the ListView does not provide what we need.
|
|
/// </remarks>
|
|
public int CodeListView_GetLastSelectedIndex() {
|
|
int count = codeListView.SelectedItems.Count;
|
|
if (count == 0) {
|
|
return -1;
|
|
} else if (count < 500) {
|
|
int max = -1;
|
|
foreach (DisplayList.FormattedParts parts in codeListView.SelectedItems) {
|
|
if (max < parts.ListIndex) {
|
|
max = parts.ListIndex;
|
|
}
|
|
}
|
|
Debug.Assert(max >= 0);
|
|
return max;
|
|
} else {
|
|
return CodeDisplayList.SelectedIndices.GetLastSelectedIndex();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// De-selects all items.
|
|
/// </summary>
|
|
public void CodeListView_DeselectAll() {
|
|
codeListView.SelectedItems.Clear();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Selects a range of values. Does not clear the previous selection.
|
|
/// </summary>
|
|
/// <param name="start">First line to select.</param>
|
|
/// <param name="count">Number of lines to select.</param>
|
|
public void CodeListView_SelectRange(int start, int count) {
|
|
Debug.Assert(start >= 0 && start < CodeDisplayList.Count);
|
|
Debug.Assert(count > 0 && start + count <= CodeDisplayList.Count);
|
|
|
|
DisplayList.FormattedParts[] tmpArray = new DisplayList.FormattedParts[count];
|
|
for (int index = 0; index < count; index++) {
|
|
tmpArray[index] = CodeDisplayList[start + index];
|
|
}
|
|
listViewSetSelectedItems.Invoke(codeListView, new object[] { tmpArray });
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets the code list selection.
|
|
/// </summary>
|
|
/// <param name="sel">Selection bitmap.</param>
|
|
public void CodeListView_SetSelection(DisplayListSelection sel) {
|
|
const int MAX_SEL_COUNT = 2000;
|
|
|
|
if (sel.IsAllSelected()) {
|
|
Debug.WriteLine("SetSelection: re-selecting all items");
|
|
codeListView.SelectAll();
|
|
return;
|
|
}
|
|
Debug.Assert(codeListView.SelectedItems.Count == 0); // expected
|
|
codeListView.SelectedItems.Clear(); // just in case
|
|
|
|
if (sel.Count > MAX_SEL_COUNT) {
|
|
// Too much for WPF -- only restore the first item.
|
|
Debug.WriteLine("SetSelection: not restoring (" + sel.Count + " items)");
|
|
codeListView.SelectedItems.Add(CodeDisplayList[sel.GetFirstSelectedIndex()]);
|
|
return;
|
|
}
|
|
|
|
//DateTime startWhen = DateTime.Now;
|
|
|
|
DisplayList.FormattedParts[] tmpArray = new DisplayList.FormattedParts[sel.Count];
|
|
int ai = 0;
|
|
foreach (int listIndex in sel) {
|
|
tmpArray[ai++] = CodeDisplayList[listIndex];
|
|
}
|
|
|
|
// Use a reflection call to provide the full set. This is much faster than
|
|
// adding the items one at a time to SelectedItems. (For one thing, it only
|
|
// invokes the SelectionChanged method once.)
|
|
listViewSetSelectedItems.Invoke(codeListView, new object[] { tmpArray });
|
|
|
|
//Debug.WriteLine("SetSelection on " + sel.Count + " items took " +
|
|
// (DateTime.Now - startWhen).TotalMilliseconds + " ms");
|
|
}
|
|
|
|
public int CodeListView_GetTopIndex() {
|
|
return codeListView.GetTopItemIndex();
|
|
}
|
|
|
|
public void CodeListView_SetTopIndex(int index) {
|
|
// ScrollIntoView does the least amount of scrolling required. This extension
|
|
// method scrolls to the bottom, then scrolls back up to the top item.
|
|
//
|
|
// NOTE: it looks like scroll-to-bottom (which is done directly on the
|
|
// ScrollViewer) happens immediately, whiel scroll-to-item (which is done via the
|
|
// ListView) kicks in later. So don't try to check the topmost item immediately.
|
|
codeListView.ScrollToTopItem(CodeDisplayList[index]);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Scrolls the code list to ensure that the specified index is visible.
|
|
/// </summary>
|
|
/// <param name="index">Line index of item.</param>
|
|
public void CodeListView_EnsureVisible(int index) {
|
|
Debug.Assert(index >= 0 && index < CodeDisplayList.Count);
|
|
codeListView.ScrollIntoView(CodeDisplayList[index]);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Adds an address/label selection highlight to the specified line.
|
|
/// </summary>
|
|
/// <param name="index">Line index. If < 0, method has no effect.</param>
|
|
public void CodeListView_AddSelectionHighlight(int index) {
|
|
if (index < 0) {
|
|
return;
|
|
}
|
|
CodeListView_ReplaceEntry(index,
|
|
DisplayList.FormattedParts.AddSelectionHighlight(CodeDisplayList[index]));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Removes an address/label selection highlight from the specified line.
|
|
/// </summary>
|
|
/// <param name="index">Line index. If < 0, method has no effect.</param>
|
|
public void CodeListView_RemoveSelectionHighlight(int index) {
|
|
if (index < 0) {
|
|
return;
|
|
}
|
|
CodeListView_ReplaceEntry(index,
|
|
DisplayList.FormattedParts.RemoveSelectionHighlight(CodeDisplayList[index]));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Replaces an entry in the code list. If the item was selected, the selection is
|
|
/// cleared and restored.
|
|
/// </summary>
|
|
/// <param name="index">List index.</param>
|
|
/// <param name="newParts">Replacement parts.</param>
|
|
private void CodeListView_ReplaceEntry(int index, DisplayList.FormattedParts newParts) {
|
|
bool isSelected = CodeDisplayList.SelectedIndices[index];
|
|
if (isSelected) {
|
|
codeListView.SelectedItems.Remove(CodeDisplayList[index]);
|
|
}
|
|
CodeDisplayList[index] = newParts;
|
|
if (isSelected) {
|
|
codeListView.SelectedItems.Add(newParts);
|
|
}
|
|
}
|
|
|
|
#endregion Selection management
|
|
|
|
#region Can-execute handlers
|
|
|
|
/// <summary>
|
|
/// Returns true if the project is open. Intended for use in XAML CommandBindings.
|
|
/// </summary>
|
|
private void IsProjectOpen(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = mMainCtrl != null && mMainCtrl.IsProjectOpen();
|
|
}
|
|
|
|
private void CanEditAddress(object sender, CanExecuteRoutedEventArgs e) {
|
|
if (mMainCtrl == null || !mMainCtrl.IsProjectOpen()) {
|
|
e.CanExecute = false;
|
|
return;
|
|
}
|
|
e.CanExecute = mMainCtrl.CanEditAddress();
|
|
}
|
|
|
|
private void CanEditStatusFlags(object sender, CanExecuteRoutedEventArgs e) {
|
|
if (mMainCtrl == null || !mMainCtrl.IsProjectOpen()) {
|
|
e.CanExecute = false;
|
|
return;
|
|
}
|
|
e.CanExecute = mMainCtrl.CanEditStatusFlags();
|
|
}
|
|
|
|
private void CanHintAsCodeEntryPoint(object sender, CanExecuteRoutedEventArgs e) {
|
|
if (mMainCtrl == null || !mMainCtrl.IsProjectOpen()) {
|
|
e.CanExecute = false;
|
|
return;
|
|
}
|
|
MainController.EntityCounts counts = mMainCtrl.SelectionAnalysis.mEntityCounts;
|
|
e.CanExecute = (counts.mDataLines > 0 || counts.mCodeLines > 0) &&
|
|
(counts.mDataHints != 0 || counts.mInlineDataHints != 0 || counts.mNoHints != 0);
|
|
}
|
|
private void CanHintAsDataStart(object sender, CanExecuteRoutedEventArgs e) {
|
|
if (mMainCtrl == null || !mMainCtrl.IsProjectOpen()) {
|
|
e.CanExecute = false;
|
|
return;
|
|
}
|
|
MainController.EntityCounts counts = mMainCtrl.SelectionAnalysis.mEntityCounts;
|
|
e.CanExecute = (counts.mDataLines > 0 || counts.mCodeLines > 0) &&
|
|
(counts.mCodeHints != 0 || counts.mInlineDataHints != 0 || counts.mNoHints != 0);
|
|
}
|
|
private void CanHintAsInlineData(object sender, CanExecuteRoutedEventArgs e) {
|
|
if (mMainCtrl == null || !mMainCtrl.IsProjectOpen()) {
|
|
e.CanExecute = false;
|
|
return;
|
|
}
|
|
MainController.EntityCounts counts = mMainCtrl.SelectionAnalysis.mEntityCounts;
|
|
e.CanExecute = (counts.mDataLines > 0 || counts.mCodeLines > 0) &&
|
|
(counts.mCodeHints != 0 || counts.mDataHints != 0 || counts.mNoHints != 0);
|
|
}
|
|
private void CanRemoveHints(object sender, CanExecuteRoutedEventArgs e) {
|
|
if (mMainCtrl == null || !mMainCtrl.IsProjectOpen()) {
|
|
e.CanExecute = false;
|
|
return;
|
|
}
|
|
MainController.EntityCounts counts = mMainCtrl.SelectionAnalysis.mEntityCounts;
|
|
e.CanExecute = (counts.mDataLines > 0 || counts.mCodeLines > 0) &&
|
|
(counts.mCodeHints != 0 || counts.mDataHints != 0 || counts.mInlineDataHints != 0);
|
|
}
|
|
|
|
private void CanRedo(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = mMainCtrl != null && mMainCtrl.CanRedo();
|
|
}
|
|
private void CanUndo(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = mMainCtrl != null && mMainCtrl.CanUndo();
|
|
}
|
|
|
|
private void CanNavigateBackward(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = mMainCtrl != null && mMainCtrl.CanNavigateBackward();
|
|
}
|
|
private void CanNavigateForward(object sender, CanExecuteRoutedEventArgs e) {
|
|
e.CanExecute = mMainCtrl != null && mMainCtrl.CanNavigateForward();
|
|
}
|
|
|
|
#endregion Can-execute handlers
|
|
|
|
|
|
#region Command handlers
|
|
|
|
private void AssembleCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
// test
|
|
Debug.WriteLine("assembling");
|
|
}
|
|
|
|
private void CloseCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
if (!mMainCtrl.CloseProject()) {
|
|
Debug.WriteLine("Close canceled");
|
|
}
|
|
}
|
|
|
|
private void EditAddressCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.EditAddress();
|
|
}
|
|
|
|
private void EditStatusFlags_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.EditStatusFlags();
|
|
}
|
|
|
|
private void HelpCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.ShowHelp();
|
|
}
|
|
|
|
private void HintAsCodeEntryPointCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
Debug.WriteLine("hint as code entry point");
|
|
mMainCtrl.MarkAsType(CodeAnalysis.TypeHint.Code, true);
|
|
}
|
|
|
|
private void HintAsDataStartCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
Debug.WriteLine("hint as data start");
|
|
mMainCtrl.MarkAsType(CodeAnalysis.TypeHint.Data, true);
|
|
}
|
|
|
|
private void HintAsInlineDataCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
Debug.WriteLine("hint as inline data");
|
|
mMainCtrl.MarkAsType(CodeAnalysis.TypeHint.InlineData, false);
|
|
}
|
|
|
|
private void NavigateBackwardCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.NavigateBackward();
|
|
}
|
|
|
|
private void NavigateForwardCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.NavigateForward();
|
|
}
|
|
|
|
private void RemoveHintsCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
Debug.WriteLine("remove hints");
|
|
mMainCtrl.MarkAsType(CodeAnalysis.TypeHint.NoHint, false);
|
|
}
|
|
|
|
private void RedoCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.RedoChanges();
|
|
}
|
|
|
|
private void SelectAllCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
DateTime start = DateTime.Now;
|
|
|
|
codeListView.SelectAll();
|
|
|
|
//codeListView.SelectedItems.Clear();
|
|
//foreach (var item in codeListView.Items) {
|
|
// codeListView.SelectedItems.Add(item);
|
|
//}
|
|
|
|
// This seems to be faster than setting items individually (10x), but is still O(n^2)
|
|
// or worse, and hence unsuitable for very large lists.
|
|
//codeListView.SelectedItems.Clear();
|
|
//listViewSetSelectedItems.Invoke(codeListView, new object[] { codeListView.Items });
|
|
|
|
Debug.WriteLine("Select All cmd: " + (DateTime.Now - start).TotalMilliseconds + " ms");
|
|
}
|
|
|
|
private void RecentProjectCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
if (!int.TryParse((string)e.Parameter, out int recentIndex) ||
|
|
recentIndex < 0 || recentIndex >= MainController.MAX_RECENT_PROJECTS) {
|
|
throw new Exception("Bad parameter: " + e.Parameter);
|
|
}
|
|
|
|
Debug.WriteLine("Recent project #" + recentIndex);
|
|
mMainCtrl.OpenRecentProject(recentIndex);
|
|
}
|
|
|
|
private void UndoCmd_Executed(object sender, ExecutedRoutedEventArgs e) {
|
|
mMainCtrl.UndoChanges();
|
|
}
|
|
|
|
#endregion Command handlers
|
|
|
|
|
|
#region References panel
|
|
|
|
public class ReferencesListItem {
|
|
public int OffsetValue { get; private set; }
|
|
public string Offset { get; private set; }
|
|
public string Addr { get; private set; }
|
|
public string Type { get; private set; }
|
|
|
|
public ReferencesListItem(int offsetValue, string offset, string addr, string type) {
|
|
OffsetValue = offsetValue;
|
|
Offset = offset;
|
|
Addr = addr;
|
|
Type = type;
|
|
}
|
|
|
|
public override string ToString() {
|
|
return "[ReferencesListItem: off=" + Offset + " addr=" + Addr + " type=" +
|
|
Type + "]";
|
|
}
|
|
}
|
|
|
|
public ObservableCollection<ReferencesListItem> ReferencesList { get; private set; } =
|
|
new ObservableCollection<ReferencesListItem>();
|
|
|
|
private void ReferencesList_MouseDoubleClick(object sender, MouseButtonEventArgs e) {
|
|
if (!referencesGrid.GetClickRowColItem(e, out int rowIndex, out int colIndex,
|
|
out object item)) {
|
|
// Header or empty area; ignore.
|
|
return;
|
|
}
|
|
ReferencesListItem rli = (ReferencesListItem)item;
|
|
|
|
// Jump to the offset, then shift the focus back to the code list.
|
|
mMainCtrl.GoToOffset(rli.OffsetValue, false, true);
|
|
codeListView.Focus();
|
|
}
|
|
|
|
#endregion References panel
|
|
|
|
|
|
#region Notes panel
|
|
|
|
public class NotesListItem {
|
|
public int OffsetValue { get; private set; }
|
|
public string Offset { get; private set; }
|
|
public string Note { get; private set; }
|
|
public SolidColorBrush BackBrush { get; private set; }
|
|
|
|
public NotesListItem(int offsetValue, string offset, string note, Color backColor) {
|
|
OffsetValue = offsetValue;
|
|
Offset = offset;
|
|
Note = note;
|
|
BackBrush = new SolidColorBrush(backColor);
|
|
}
|
|
|
|
public override string ToString() {
|
|
return "[NotesListItem: off=" + Offset + " note=" + Note + " brush=" +
|
|
BackBrush + "]";
|
|
}
|
|
}
|
|
|
|
public ObservableCollection<NotesListItem> NotesList { get; private set; } =
|
|
new ObservableCollection<NotesListItem>();
|
|
|
|
private void NotesList_MouseDoubleClick(object sender, MouseButtonEventArgs e) {
|
|
if (!notesGrid.GetClickRowColItem(e, out int rowIndex, out int colIndex,
|
|
out object item)) {
|
|
// Header or empty area; ignore.
|
|
return;
|
|
}
|
|
NotesListItem nli = (NotesListItem)item;
|
|
|
|
// Jump to the offset, then shift the focus back to the code list.
|
|
mMainCtrl.GoToOffset(nli.OffsetValue, true, true);
|
|
codeListView.Focus();
|
|
}
|
|
|
|
#endregion Notes panel
|
|
|
|
|
|
#region Symbols panel
|
|
|
|
public class SymbolsListItem {
|
|
public Symbol Sym { get; private set; }
|
|
public string Type { get; private set; }
|
|
public string Value { get; private set; }
|
|
public string Name { get; private set; }
|
|
|
|
public SymbolsListItem(Symbol sym, string type, string value, string name) {
|
|
Sym = sym;
|
|
|
|
Type = type;
|
|
Value = value;
|
|
Name = name;
|
|
}
|
|
|
|
public override string ToString() {
|
|
return "[SymbolsListItem: type=" + Type + " value=" + Value + " name=" +
|
|
Name + "]";
|
|
}
|
|
}
|
|
|
|
public ObservableCollection<SymbolsListItem> SymbolsList { get; private set; } =
|
|
new ObservableCollection<SymbolsListItem>();
|
|
|
|
private void SymbolsList_MouseDoubleClick(object sender, MouseButtonEventArgs e) {
|
|
if (!symbolsGrid.GetClickRowColItem(e, out int rowIndex, out int colIndex,
|
|
out object item)) {
|
|
// Header or empty area; ignore.
|
|
return;
|
|
}
|
|
SymbolsListItem sli = (SymbolsListItem)item;
|
|
|
|
mMainCtrl.GoToLabel(sli.Sym);
|
|
codeListView.Focus();
|
|
}
|
|
|
|
private void SymbolsList_Filter(object sender, FilterEventArgs e) {
|
|
SymbolsListItem sli = (SymbolsListItem)e.Item;
|
|
if (sli == null) {
|
|
return;
|
|
}
|
|
if ((symUserLabels.IsChecked != true && sli.Sym.SymbolSource == Symbol.Source.User) ||
|
|
(symProjectSymbols.IsChecked != true && sli.Sym.SymbolSource == Symbol.Source.Project) ||
|
|
(symPlatformSymbols.IsChecked != true && sli.Sym.SymbolSource == Symbol.Source.Platform) ||
|
|
(symAutoLabels.IsChecked != true && sli.Sym.SymbolSource == Symbol.Source.Auto) ||
|
|
(symConstants.IsChecked != true && sli.Sym.SymbolType == Symbol.Type.Constant) ||
|
|
(symAddresses.IsChecked != true && sli.Sym.SymbolType != Symbol.Type.Constant))
|
|
{
|
|
e.Accepted = false;
|
|
} else {
|
|
e.Accepted = true;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Refreshes the symbols list when a filter option changes. Set this to be called
|
|
/// for Checked/Unchecked events on the filter option buttons.
|
|
/// </summary>
|
|
private void SymbolsListFilter_Changed(object sender, RoutedEventArgs e) {
|
|
// This delightfully obscure call causes the list to refresh. See
|
|
// https://docs.microsoft.com/en-us/dotnet/framework/wpf/controls/how-to-group-sort-and-filter-data-in-the-datagrid-control
|
|
CollectionViewSource.GetDefaultView(symbolsGrid.ItemsSource).Refresh();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handles a Sorting event. We want to do a secondary sort on Name when one of the
|
|
/// other columns is the primary sort key.
|
|
/// </summary>
|
|
private void SymbolsList_Sorting(object sender, DataGridSortingEventArgs e) {
|
|
DataGridColumn col = e.Column;
|
|
|
|
// Set the SortDirection to a specific value. If we don't do this, SortDirection
|
|
// remains un-set, and the column header doesn't show up/down arrows or change
|
|
// direction when clicked twice.
|
|
ListSortDirection direction = (col.SortDirection != ListSortDirection.Ascending) ?
|
|
ListSortDirection.Ascending : ListSortDirection.Descending;
|
|
col.SortDirection = direction;
|
|
|
|
bool isAscending = direction != ListSortDirection.Descending;
|
|
|
|
IComparer comparer;
|
|
|
|
switch (col.Header) {
|
|
case "Type":
|
|
comparer = new SymTabSortComparer(Symbol.SymbolSortField.CombinedType,
|
|
isAscending);
|
|
break;
|
|
case "Value":
|
|
comparer = new SymTabSortComparer(Symbol.SymbolSortField.Value, isAscending);
|
|
break;
|
|
case "Name":
|
|
comparer = new SymTabSortComparer(Symbol.SymbolSortField.Name, isAscending);
|
|
break;
|
|
default:
|
|
comparer = null;
|
|
Debug.Assert(false);
|
|
break;
|
|
}
|
|
|
|
ListCollectionView lcv =
|
|
(ListCollectionView)CollectionViewSource.GetDefaultView(symbolsGrid.ItemsSource);
|
|
lcv.CustomSort = comparer;
|
|
e.Handled = true;
|
|
}
|
|
|
|
// Symbol table sort comparison helper.
|
|
private class SymTabSortComparer : IComparer {
|
|
private Symbol.SymbolSortField mSortField;
|
|
private bool mIsAscending;
|
|
|
|
public SymTabSortComparer(Symbol.SymbolSortField prim, bool isAscending) {
|
|
mSortField = prim;
|
|
mIsAscending = isAscending;
|
|
}
|
|
|
|
// IComparer interface
|
|
public int Compare(object oa, object ob) {
|
|
Symbol a = ((SymbolsListItem)oa).Sym;
|
|
Symbol b = ((SymbolsListItem)ob).Sym;
|
|
|
|
return Symbol.Compare(mSortField, mIsAscending, a, b);
|
|
}
|
|
}
|
|
|
|
#endregion Symbols panel
|
|
|
|
|
|
#region Info panel
|
|
|
|
/// <summary>
|
|
/// Text to display in the Info panel. This is a simple TextBox.
|
|
/// </summary>
|
|
public string InfoPanelContents {
|
|
get {
|
|
return mInfoBoxContents;
|
|
}
|
|
set {
|
|
mInfoBoxContents = value;
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
private string mInfoBoxContents;
|
|
|
|
#endregion Info panel
|
|
}
|
|
}
|