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2065f4ef9e
This worked, sort of. The problem is that SourceGen will revert to hex output in certain situations, such as a broken symbolic reference. There happens to be one in the ZIPPY example, and it's on a relative branch. The goal with the segment stuff is to allow cc65 to treat the source as relocatable code. In that context, a relative branch to an absolute address doesn't make any sense, so the assembler reports a range error. We don't currently have a mechanism that guarantees no references are broken (and no affordance for finding them), so we can't make this mode the default yet. Instead, we continue to use the generic config, but generate the correct set of lines as comments. (issue #39)
297 lines
11 KiB
C#
297 lines
11 KiB
C#
/*
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* Copyright 2018 faddenSoft
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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namespace SourceGen {
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/// <summary>
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/// Map file offsets to 65xx addresses and vice-versa. Useful for sources with
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/// multiple ORG directives.
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///
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/// It's possible to generate code that would overlap once relocated at run time,
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/// which means a given address could map to multiple offsets. For this reason
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/// it's useful to know the offset of the referring code when evaluating a
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/// reference, so that a "local" match can take priority.
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/// </summary>
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public class AddressMap : IEnumerable<AddressMap.AddressMapEntry> {
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/// <summary>
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/// Code starting at the specified offset will have the specified address.
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///
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/// The entries are held in the list in order, sorted by offset, with no gaps.
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/// This makes the "length" field redundant, as it can be computed by
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/// (entry[N+1].mOffset - entry[N].mOffset), with a special case for the last
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/// entry in the list. It's convenient to maintain it explicitly however, as
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/// the list is read far more often than it is updated.
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///
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/// Entries are mutable, but must only be altered by AddressMap. Don't retain
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/// instances of this across other activity.
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/// </summary>
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public class AddressMapEntry {
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public int Offset { get; set; }
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public int Addr { get; set; }
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public int Length { get; set; }
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public AddressMapEntry(int offset, int addr, int len) {
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Offset = offset;
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Addr = addr;
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Length = len;
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}
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}
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/// <summary>
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/// Total length, in bytes, spanned by this map.
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/// </summary>
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private int mTotalLength;
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/// <summary>
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/// List of definitions, in sorted order.
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/// </summary>
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private List<AddressMapEntry> mAddrList = new List<AddressMapEntry>();
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/// <summary>
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/// Constructor.
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/// </summary>
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/// <param name="length">Total length, in bytes, spanned by this map.</param>
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public AddressMap(int length) {
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/// There must always be at least one entry, defining the target address
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/// for file offset 0. This can be changed, but can't be removed.
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mTotalLength = length;
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mAddrList.Add(new AddressMapEntry(0, 0, length));
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}
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// IEnumerable
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public IEnumerator<AddressMapEntry> GetEnumerator() {
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return ((IEnumerable<AddressMapEntry>)mAddrList).GetEnumerator();
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}
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// IEnumerable
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IEnumerator IEnumerable.GetEnumerator() {
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return ((IEnumerable<AddressMapEntry>)mAddrList).GetEnumerator();
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}
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/// <summary>
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/// Returns the Nth entry in the address map.
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/// </summary>
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public AddressMapEntry this[int i] {
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get { return mAddrList[i]; }
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}
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/// <summary>
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/// Number of entries in the address map.
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/// </summary>
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public int Count { get { return mAddrList.Count; } }
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/// <summary>
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/// Returns the Address value of the address map entry associated with the specified
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/// offset, or -1 if there is no address map entry there. The offset must match exactly.
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/// </summary>
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public int Get(int offset) {
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foreach (AddressMapEntry ad in mAddrList) {
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if (ad.Offset == offset) {
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return ad.Addr;
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}
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}
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return -1;
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}
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/// <summary>
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/// Returns the index of the address map entry that contains the given offset.
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/// We assume the offset is valid.
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/// </summary>
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private int IndexForOffset(int offset) {
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for (int i = 1; i < mAddrList.Count; i++) {
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if (mAddrList[i].Offset > offset) {
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return i - 1;
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}
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}
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return mAddrList.Count - 1;
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}
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/// <summary>
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/// Adds, updates, or removes a map entry.
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/// </summary>
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/// <param name="offset">File offset at which the address changes.</param>
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/// <param name="addr">24-bit address.</param>
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public void Set(int offset, int addr) {
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Debug.Assert(offset >= 0);
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if (addr == -1) {
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if (offset != 0) { // ignore attempts to remove entry at offset zero
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Remove(offset);
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}
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return;
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}
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Debug.Assert(addr >= 0 && addr < 0x01000000); // 24-bit address space
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int i;
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for (i = 0; i < mAddrList.Count; i++) {
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AddressMapEntry ad = mAddrList[i];
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if (ad.Offset == offset) {
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// update existing
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ad.Addr = addr;
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mAddrList[i] = ad;
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return;
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} else if (ad.Offset > offset) {
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// The i'th entry is one past the interesting part.
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break;
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}
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}
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// Carve a chunk out of the previous entry.
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AddressMapEntry prev = mAddrList[i - 1];
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int prevOldLen = prev.Length;
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int prevNewLen = offset - prev.Offset;
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prev.Length = prevNewLen;
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mAddrList[i - 1] = prev;
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mAddrList.Insert(i,
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new AddressMapEntry(offset, addr, prevOldLen - prevNewLen));
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DebugValidate();
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}
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/// <summary>
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/// Removes an entry from the set.
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/// </summary>
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/// <param name="offset">The initial offset of the mapping to remove. This
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/// must be the initial value, not a mid-range value.</param>
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/// <returns>True if something was removed.</returns>
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public bool Remove(int offset) {
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if (offset == 0) {
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throw new Exception("Not allowed to remove entry 0");
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}
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for (int i = 1; i < mAddrList.Count; i++) {
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if (mAddrList[i].Offset == offset) {
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// Add the length to the previous entry.
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AddressMapEntry prev = mAddrList[i - 1];
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prev.Length += mAddrList[i].Length;
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mAddrList[i - 1] = prev;
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mAddrList.RemoveAt(i);
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DebugValidate();
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return true;
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}
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}
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return false;
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}
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/// <summary>
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/// Returns true if the given address falls into the range spanned by the
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/// address map entry.
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/// </summary>
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/// <param name="index">Address map entry index.</param>
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/// <param name="addr">Address to check.</param>
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/// <returns></returns>
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private bool IndexContainsAddress(int index, int addr) {
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return addr >= mAddrList[index].Addr &&
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addr < mAddrList[index].Addr + mAddrList[index].Length;
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}
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/// <summary>
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/// Determines the file offset that best contains the specified target address.
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/// </summary>
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/// <param name="srcOffset">Offset of the address reference.</param>
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/// <param name="targetAddr">Address to look up.</param>
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/// <returns>The file offset, or -1 if the address falls outside the file.</returns>
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public int AddressToOffset(int srcOffset, int targetAddr) {
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if (mAddrList.Count == 1) {
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// Trivial case.
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if (IndexContainsAddress(0, targetAddr)) {
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Debug.Assert(targetAddr >= mAddrList[0].Addr);
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return targetAddr - mAddrList[0].Addr;
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} else {
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return -1;
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}
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}
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// We have multiple, potentially overlapping address ranges. Start by
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// looking for a match in the srcOffset range; if that fails, scan
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// forward from the start.
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int srcOffIndex = IndexForOffset(srcOffset);
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if (IndexContainsAddress(srcOffIndex, targetAddr)) {
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Debug.Assert(targetAddr >= mAddrList[srcOffIndex].Addr);
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return (targetAddr - mAddrList[srcOffIndex].Addr) + mAddrList[srcOffIndex].Offset;
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}
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for (int i = 0; i < mAddrList.Count; i++) {
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if (i == srcOffIndex) {
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// optimization -- we already checked this one
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continue;
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}
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if (IndexContainsAddress(i, targetAddr)) {
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Debug.Assert(targetAddr >= mAddrList[i].Addr);
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return (targetAddr - mAddrList[i].Addr) + mAddrList[i].Offset;
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}
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}
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return -1;
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}
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/// <summary>
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/// Converts a file offset to an address.
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/// </summary>
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/// <param name="offset">File offset.</param>
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/// <returns>24-bit address.</returns>
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public int OffsetToAddress(int offset) {
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int srcOffIndex = IndexForOffset(offset);
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return mAddrList[srcOffIndex].Addr + (offset - mAddrList[srcOffIndex].Offset);
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}
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/// <summary>
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/// Internal consistency checks.
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/// </summary>
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private void DebugValidate() {
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if (mAddrList.Count < 1) {
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throw new Exception("AddressMap: empty");
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}
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if (mAddrList[0].Offset != 0) {
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throw new Exception("AddressMap: bad offset 0");
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}
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if (mAddrList.Count == 1) {
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if (mAddrList[0].Length != mTotalLength) {
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throw new Exception("AddressMap: single entry len bad");
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}
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} else {
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int totalLen = 0;
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for (int i = 0; i < mAddrList.Count; i++) {
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AddressMapEntry ent = mAddrList[i];
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if (i != 0) {
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if (ent.Offset != mAddrList[i - 1].Offset + mAddrList[i - 1].Length) {
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throw new Exception("Bad offset step to " + i);
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}
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}
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totalLen += ent.Length;
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}
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if (totalLen != mTotalLength) {
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throw new Exception("AddressMap: bad length sum (" + totalLen + " vs " +
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mTotalLength + ")");
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}
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}
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}
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public override string ToString() {
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return "[AddressMap: " + mAddrList.Count + " entries]";
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}
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}
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}
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