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mirror of https://github.com/fadden/6502bench.git synced 2024-12-03 05:49:48 +00:00
6502bench/SourceGen/RuntimeData
Andy McFadden 3a67c14247 Add "find previous"
The Find box now has forward/backward radio buttons.  Find Next
searches forward, and Find Previous searches backward, regardless
of the direction of the initial search.

The standard key sequence for "find previous" is Shift+F3.  The WPF
ListView has some weird logic that does something like: if you hit
a key, and the selection changes, and the shift key was held down,
then you must have meant to select a range.  So Shift+F3 often (but
not always) selects a range.  I think this might be fixable if I can
figure out how ListView keeps track of the current keyboard
navigation position (which is not the same as the selection).  For
now I'm working around the problem by using Ctrl+F3 to search.
Yay WPF.
2019-10-09 17:47:07 -07:00
..
Apple Optionally treat BRKs as two-byte instructions 2019-10-09 14:55:56 -07:00
Atari
Commodore
Help Add "find previous" 2019-10-09 17:47:07 -07:00
Nintendo
TestData
ExportTemplate.html Make links less distracting in HTML output 2019-09-22 16:45:08 -07:00
LegalStuff.txt
README.md Add default text encoding mode to system definition 2019-08-14 18:03:40 -07:00
RuntimeData.csproj
SGStyle.css Make links less distracting in HTML output 2019-09-22 16:45:08 -07:00
SystemDefs.json Optionally treat BRKs as two-byte instructions 2019-10-09 14:55:56 -07:00

Runtime Data

Symbol files and analyzer scripts are split into directories by platform manufacturer.

The Visual Studio project (RuntimeData.csproj) exists so you can edit scripts with IntelliSense and error highlighting. Everything here is distributed as source, not in compiled form; all compilation occurs at run time.

SystemDefs.json

This file defines the systems available in the "new project" screen. The following fields are mandatory:

  • Name - Short name that identifies the system.
  • GroupName - Short string used to group common items together in the UI.
  • CPU - Type of CPU used. The string must be part of the known set (see CpuDef.cs)
  • Speed - Clock rate, in MHz, of the CPU on the system. When multiple speeds are possible, use the most common, favoring NTSC over PAL.
  • SymbolFiles - List of platform symbol file identifiers (see below).
  • ExtensionScripts - List of extension script file identifiers (see below).
  • Parameters - List of optional parameters (see below).

The currently-supported parameters are:

  • load-address=<addr> - Specify the initial load address. The default is 0x1000.
  • entry-flags=<flag-set> - Specify the processor status flag values to use at entry points. This is intended for use on the 65802/65816, and may be one of "emulation", "native-short", and "native-long". The default is "emulation".
  • undocumented-opcodes={true|false} - Enable or disable undocumented opcodes. They are disabled by default.
  • first-word-is-load-addr={true|false} - If true, the first two bytes of the file contain the load address.
  • default-text-encoding=<mode> - Specify default character encoding. Use "c64-petscii" for PETSCII. The default is low/high ASCII.

All of these things can be changed after the project has begun, but it's nice to have them configured in advance.

SymbolFiles and ExtensionScripts use file identifiers, which look like "RT:Apple/ProDOS8.sym65". The "RT:" means that the file lives in the RuntimeData directory, and the rest is a partial pathname. Files that live in the same directory as the project file are prefixed with "PROJ:". All symbol files and extension scripts must live in the RuntimeData directory or project file directory, or they will not be loaded.

All "RT:" identifier paths are relative to the RuntimeData directory. The Group Name is not automatically added.

Platform Symbol Files and Extension Scripts

These are described in the "Advanced Topics" section of the manual (here).

Misc Files

LegalStuff.txt, Logo.png, and AboutImage.png are displayed by SourceGen, on the start screen and the About box.