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fac2d6a51f
We were failing to update properly when a label changed if the label was one that a plugin cared about. The problem is that a label add/remove operation skips the code analysis, and a label edit skips everything but the display update. Plugins only run during the code analysis pass, so changes weren't being reflected in the display list until something caused it to refresh. The solution is to ask the plugin if the label being changed is one that it cares about. This allows the plugin to use the same wildcard-match logic that it uses elsewhere. For efficiency, and to reduce clutter in plugins that don't care about symbols, a new interface class has been created to handle the "here are the symbols" call and the "do you care about this label" call. The program in Examples/Scripts has been updated to show a very simple single-call plugin and a slightly more complex multi-call plugin.
205 lines
8.4 KiB
C#
205 lines
8.4 KiB
C#
/*
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* Copyright 2018 faddenSoft
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections.Generic;
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namespace PluginCommon {
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/// <summary>
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/// Extension script "plugins" must implement this interface.
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/// </summary>
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public interface IPlugin {
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/// <summary>
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/// Identification string. Contents are arbitrary, but should briefly identify the
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/// purpose of the plugin, e.g. "Apple II ProDOS 8 MLI call handler". It may
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/// contain version information, but should not be expected to be machine-readable.
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/// </summary>
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string Identifier { get; }
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/// <summary>
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/// Prepares the plugin for action. Called at the start of every code analysis pass.
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///
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/// In the current implementation, the file data will be the same every time,
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/// because it doesn't change after the project is opened. However, this could
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/// change if we add a descramble feature.
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/// </summary>
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/// <param name="appRef">Reference to application interface.</param>
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/// <param name="fileData">65xx code and data.</param>
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/// <param name="addrMap">Mapping between offsets and addresses.</param>
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void Prepare(IApplication appRef, byte[] fileData, AddressTranslate addrTrans);
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}
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/// <summary>
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/// Extension scripts that want to receive the list of symbols must implement this interface.
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/// </summary>
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public interface IPlugin_SymbolList {
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/// <summary>
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/// Receives a list of the currently defined platform, project, and user symbols.
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/// The list does not include auto-generated labels or local variables.
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///
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/// This is called immediately after Prepare(), before any other interfaces are
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/// invoked, at the start of every code analysis pass.
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/// </summary>
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/// <param name="plSyms">Symbols available to plugins, in no particular order.</param>
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void UpdateSymbolList(List<PlSymbol> plSyms);
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/// <summary>
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/// Handles a notification that a user symbol has been added, edited, or removed. If the
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/// label is of interest to the plugin, e.g. it changes how the plugin formats code or
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/// data, the app needs to know.
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/// </summary>
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/// <remarks>
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/// The application does a full re-analysis when project properties change, but not
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/// when labels are edited. The CheckJsr/Jsl/Brk methods are only called during code
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/// analysis, so if their behavior changes based on the presence or absence of a user
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/// label then we need to tell the application that a full re-analysis is needed.
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///
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/// Plugins that don't care about user symbols, e.g. that just use tagged platform
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/// symbols, can simply return false. (Changes to user labels that overlap with
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/// project/platform symbols are detected by the app.)
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/// </remarks>
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/// <param name="beforeLabel">The label before the change, or empty if this is a
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/// newly-added label.</param>
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/// <param name="afterLabel">The label after the change, or empty if the label was
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/// removed.</param>
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/// <returns>True if the label change could affect the plugin's actions.</returns>
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bool IsLabelSignificant(string beforeLabel, string afterLabel);
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}
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/// <summary>
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/// Extension scripts that want to handle inline JSRs must implement this interface.
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/// </summary>
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public interface IPlugin_InlineJsr {
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/// <summary>
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/// Checks to see if code/data near a JSR instruction should be formatted.
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///
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/// The file data is guaranteed to hold all bytes of the JSR (offset + 2).
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/// </summary>
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/// <param name="offset">Offset of the JSR instruction.</param>
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/// <param name="noContinue">Set to true if the JSR doesn't actually return.</param>
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void CheckJsr(int offset, out bool noContinue);
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}
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/// <summary>
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/// Extension scripts that want to handle inline JSLs must implement this interface.
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/// </summary>
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public interface IPlugin_InlineJsl {
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/// <summary>
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/// Checks to see if code/data near a JSL instruction should be formatted.
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///
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/// The file data is guaranteed to hold all bytes of the JSL (offset + 3).
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/// </summary>
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/// <param name="offset">Offset of the JSL instruction.</param>
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/// <param name="noContinue">Set to true if the JSL doesn't actually return.</param>
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void CheckJsl(int offset, out bool noContinue);
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}
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/// <summary>
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/// Extension scripts that want to handle inline BRKs must implement this interface.
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/// </summary>
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public interface IPlugin_InlineBrk {
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/// <summary>
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/// Checks to see if code/data near a BRK instruction should be formatted.
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///
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/// The file data is only guaranteed to hold the BRK opcode byte.
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/// </summary>
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/// <param name="offset">Offset of the BRK instruction.</param>
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/// <param name="isTwoBytes">True if the CPU is configured for two-byte BRKs.</param>
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/// <param name="noContinue">Set to true if the BRK doesn't actually return.</param>
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void CheckBrk(int offset, bool isTwoBytes, out bool noContinue);
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}
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/// <summary>
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/// Interfaces provided by the application for use by plugins. An IApplication instance
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/// is passed to the plugin as an argument Prepare().
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/// </summary>
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public interface IApplication {
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/// <summary>
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/// Sends a debug message to the application. This can be useful when debugging scripts.
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/// (Use DEBUG > Show Analyzer Output to view it.)
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/// </summary>
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/// <param name="msg">Message to send.</param>
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void DebugLog(string msg);
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/// <summary>
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/// Specifies operand formatting.
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/// </summary>
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/// <param name="offset">File offset of opcode.</param>
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/// <param name="subType">Sub-type. Must be appropriate for NumericLE.</param>
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/// <param name="label">Optional symbolic label.</param>
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/// <returns>True if the change was made, false if it was rejected.</returns>
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bool SetOperandFormat(int offset, DataSubType subType, string label);
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/// <summary>
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/// Formats file data as inline data.
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/// </summary>
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/// <param name="offset">File offset.</param>
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/// <param name="length">Length of item.</param>
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/// <param name="type">Type of item. Must be NumericLE, NumericBE, or Dense.</param>
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/// <param name="subType">Sub-type. Must be appropriate for type.</param>
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/// <param name="label">Optional symbolic label.</param>
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/// <returns>True if the change was made, false if it was rejected (e.g. because
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/// the area is already formatted, or contains code).</returns>
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/// <exception cref="PluginException">If something is really wrong, e.g. data runs
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/// off end of file.</exception>
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bool SetInlineDataFormat(int offset, int length, DataType type,
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DataSubType subType, string label);
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}
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/// <summary>
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/// Data format type.
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/// </summary>
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/// <remarks>
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/// Essentially a clone of FormatDescriptor.Type.
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/// </remarks>
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public enum DataType {
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Unknown = 0,
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NumericLE,
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NumericBE,
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StringGeneric,
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StringReverse,
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StringNullTerm,
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StringL8,
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StringL16,
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StringDci,
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Dense,
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Fill
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}
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/// <summary>
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/// Data format sub-type.
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/// </summary>
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/// <remarks>
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/// Essentially a clone of FormatDescriptor.SubType.
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/// </remarks>
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public enum DataSubType {
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// No sub-type specified.
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None = 0,
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// For NumericLE/BE
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Hex,
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Decimal,
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Binary,
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Address,
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Symbol,
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// Strings and NumericLE/BE (single character)
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Ascii,
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HighAscii,
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C64Petscii,
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C64Screen
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}
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}
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