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mirror of https://github.com/fadden/6502bench.git synced 2024-12-11 13:50:13 +00:00
6502bench/SourceGen/DefSymbol.cs
Andy McFadden c535201884 Prefer narrower project/platform symbols
We want to be able to declare a symbol for a struct or buffer that
spans the entire width, and then declare more-specific items within
it that take precedence.  This worked for everything but the very
first byte, because on an exact match we were resolving the conflict
alphabetically.

Now, if one is wider than the other, we use the narrower definition.

Updated 2021-external-symbols with some additional test cases.
2020-01-23 10:49:22 -08:00

399 lines
17 KiB
C#

/*
* Copyright 2019 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Diagnostics;
namespace SourceGen {
/// <summary>
/// Subclass of Symbol used for symbols defined in a platform symbol file, in the project
/// symbol table, or in a local variable table.
///
/// Instances are immutable, except for the Xrefs field.
/// </summary>
/// <remarks>
/// The Xrefs field isn't really part of the object. It's just convenient to access
/// them from here.
/// </remarks>
public class DefSymbol : Symbol {
// Absolute min/max width. Zero-page variables are more limited, because they're not
// allowed to wrap around the end of the page.
public const int MIN_WIDTH = 1;
public const int MAX_WIDTH = 65536;
// Value to pass to the FormatDescriptor when no width is given.
private const int DEFAULT_WIDTH = 1;
/// <summary>
/// Data format descriptor.
/// </summary>
public FormatDescriptor DataDescriptor { get; private set; }
/// <summary>
/// True if a width was specified for this symbol.
/// </summary>
/// <remarks>
/// All symbols have a positive width, stored in the FormatDescriptor Length property.
/// We may not want to display widths that haven't been explicitly set, however, so we
/// keep track here.
/// </remarks>
public bool HasWidth { get; private set; }
/// <summary>
/// User-supplied comment.
/// </summary>
public string Comment { get; private set; }
/// <summary>
/// Platform symbols only: tag used to organize symbols into groups. Used by
/// extension scripts.
///
/// Not serialized.
/// </summary>
public string Tag { get; private set; }
/// <summary>
/// Platform symbols only: this indicates the position of the defining platform symbol
/// file in the set of symbol files. Higher numbers mean higher priority.
///
/// Not serialized.
/// </summary>
public int LoadOrdinal { get; private set; }
/// <summary>
/// Platform symbols only: external file identifier for the platform symbol file that
/// defined this symbol. Can be displayed to the user in the Info panel.
///
/// Not serialized.
/// </summary>
public string FileIdentifier { get; private set; }
/// <summary>
/// I/O direction enumeration.
/// </summary>
/// <remarks>
/// The numeric value determines the sort order in the Symbols window. See the Compare
/// function over in Symbol.
/// </remarks>
[Flags]
public enum DirectionFlags {
None = 0,
Read = 1 << 1,
Write = 1 << 2,
ReadWrite = Read | Write
}
/// <summary>
/// I/O direction, used for memory-mapped I/O locations that have different meanings
/// (and hence different symbols) depending on whether they're read or written.
/// </summary>
public DirectionFlags Direction { get; private set; }
/// <summary>
/// Bit masks for symbols that represent multiple addresses. Instances are immutable.
/// </summary>
/// <remarks>
/// Given an integer "addr" to test:
/// <code>
/// if ((addr &amp; CompareMask) == CompareValue &amp;&amp;
/// (addr &amp; AddressMask) == (Value &amp; AddressMask)) {
/// // match!
/// }
/// </code>
/// </remarks>
public class MultiAddressMask {
public int CompareMask { get; private set; }
public int CompareValue { get; private set; }
public int AddressMask { get; private set; }
public MultiAddressMask(int cmpMask, int cmpValue, int addrMask) {
CompareMask = cmpMask;
CompareValue = cmpValue;
AddressMask = addrMask;
}
public override string ToString() {
return "MultiAddrMask: cmpMask=$" + CompareMask.ToString("x4") +
" cmpValue=$" + CompareValue.ToString("x4") +
" addrMask=$" + AddressMask.ToString("x4");
}
public static bool operator ==(MultiAddressMask a, MultiAddressMask b) {
if (ReferenceEquals(a, b)) {
return true; // same object, or both null
}
if (ReferenceEquals(a, null) || ReferenceEquals(b, null)) {
return false; // one is null
}
return a.CompareMask == b.CompareMask && a.CompareValue == b.CompareValue &&
a.AddressMask == b.AddressMask;
}
public static bool operator !=(MultiAddressMask a, MultiAddressMask b) {
return !(a == b);
}
public override bool Equals(object obj) {
return obj is MultiAddressMask && this == (MultiAddressMask)obj;
}
public override int GetHashCode() {
return CompareMask ^ CompareValue ^ AddressMask;
}
}
/// <summary>
/// Bit masks to apply when performing comparisons. Useful when more than one address
/// maps to the same thing (e.g. Atari 2600 registers).
///
/// Will be null if no mask is specified.
/// </summary>
public MultiAddressMask MultiMask { get; private set; }
/// <summary>
/// Cross-reference data, generated by the analyzer.
/// </summary>
/// <remarks>
/// This is just a convenient place to reference some data generated at run-time. It's
/// not serialized, and not included in the test for equality.
/// </remarks>
public XrefSet Xrefs { get; private set; }
/// <summary>
/// Internal base-object (Symbol) constructor, called by other constructors.
/// </summary>
private DefSymbol(string label, int value, Source source, Type type,
LabelAnnotation labelAnno)
: base(label, value, source, type, labelAnno) {
Debug.Assert(source == Source.Platform || source == Source.Project ||
source == Source.Variable);
Debug.Assert(type == Type.ExternalAddr || type == Type.Constant);
Xrefs = new XrefSet();
}
/// <summary>
/// Constructor. Limited form, used in a couple of places, e.g. when we need to start
/// with a default value. The symbol will have unspecified width, ReadWrite direction,
/// and no mask.
/// </summary>
/// <param name="label">Symbol's label.</param>
/// <param name="value">Symbol's value.</param>
/// <param name="source">Symbol source (general point of origin).</param>
/// <param name="type">Symbol type.</param>
/// <param name="formatSubType">Format descriptor sub-type, so we know how the
/// user wants the value to be displayed.</param>
public DefSymbol(string label, int value, Source source, Type type,
FormatDescriptor.SubType formatSubType)
: this(label, value, source, type, LabelAnnotation.None, formatSubType, -1, false,
string.Empty, DirectionFlags.ReadWrite, null, string.Empty) { }
/// <summary>
/// Constructor. General form.
/// </summary>
/// <param name="label">Symbol's label.</param>
/// <param name="value">Symbol's value.</param>
/// <param name="source">Symbol source (general point of origin).</param>
/// <param name="type">Symbol type.</param>
/// <param name="formatSubType">Format descriptor sub-type, so we know how the
/// user wants the value to be displayed.</param>
/// <param name="width">Variable width.</param>
/// <param name="widthSpecified">True if width was explicitly specified. If this is
/// <param name="comment">End-of-line comment.</param>
/// <param name="direction">I/O direction.</param>
/// <param name="multiMask">Bit mask to apply before comparisons.</param>
/// <param name="tag">Symbol tag, used for grouping platform symbols.</param>
/// false, the value of the "width" argument is ignored.</param>
public DefSymbol(string label, int value, Source source, Type type,
LabelAnnotation labelAnno, FormatDescriptor.SubType formatSubType,
int width, bool widthSpecified, string comment,
DirectionFlags direction, MultiAddressMask multiMask, string tag)
: this(label, value, source, type, labelAnno) {
Debug.Assert(comment != null);
Debug.Assert(tag != null);
if (widthSpecified && type == Type.Constant && source != Source.Variable) {
// non-variable constants don't have a width; override arg
Debug.WriteLine("Overriding constant DefSymbol width");
widthSpecified = false;
}
HasWidth = widthSpecified;
if (!widthSpecified) {
width = DEFAULT_WIDTH;
}
Debug.Assert(width >= MIN_WIDTH && width <= MAX_WIDTH);
DataDescriptor = FormatDescriptor.Create(width,
FormatDescriptor.Type.NumericLE, formatSubType);
Comment = comment;
Debug.Assert(((int)direction & ~(int)DirectionFlags.ReadWrite) == 0);
Direction = direction;
// constants don't have masks
if (type != Type.Constant) {
MultiMask = multiMask;
}
Tag = tag;
}
/// <summary>
/// Constructor. Used for platform symbol files.
/// </summary>
/// <param name="loadOrdinal">Indicates the order in which the defining platform
/// symbol file was loaded. Higher numbers indicate later loading, which translates
/// to higher priority.</param>
/// <param name="fileIdent">Platform symbol file identifier, for the Info panel.</param>
public DefSymbol(string label, int value, Source source, Type type,
FormatDescriptor.SubType formatSubType, int width, bool widthSpecified,
string comment, DirectionFlags direction, MultiAddressMask multiMask, string tag,
int loadOrdinal, string fileIdent)
: this(label, value, source, type, LabelAnnotation.None, formatSubType,
width, widthSpecified, comment, direction, multiMask, tag) {
LoadOrdinal = loadOrdinal;
FileIdentifier = fileIdent;
}
/// <summary>
/// Create a DefSymbol given a Symbol, FormatDescriptor, and a few other things. Used
/// for deserialization.
/// </summary>
/// <param name="sym">Base symbol.</param>
/// <param name="dfd">Format descriptor.</param>
/// <param name="widthSpecified">Set if a width was explicitly specified.</param>
/// <param name="comment">End-of-line comment.</param>
/// <param name="direction">I/O direction.</param>
/// <param name="multiMask">Bit mask to apply before comparisons.</param>
public static DefSymbol Create(Symbol sym, FormatDescriptor dfd, bool widthSpecified,
string comment, DirectionFlags direction, MultiAddressMask multiMask) {
int width = dfd.Length;
if (widthSpecified && sym.SymbolType == Type.Constant &&
sym.SymbolSource != Source.Variable) {
// non-variable constants don't have a width; override arg
Debug.WriteLine("Overriding constant DefSymbol width");
widthSpecified = false;
}
Debug.Assert(dfd.FormatType == FormatDescriptor.Type.NumericLE);
return new DefSymbol(sym.Label, sym.Value, sym.SymbolSource, sym.SymbolType,
sym.LabelAnno, dfd.FormatSubType, width, widthSpecified,
comment, direction, multiMask, string.Empty);
}
/// <summary>
/// Constructs a DefSymbol from an existing DefSymbol, with a different label. Use
/// this to change the label while keeping everything else the same.
/// </summary>
/// <remarks>
/// This can't be a simple Rename() function that uses a copy constructor because
/// the label is in the base class.
///
/// The Xrefs reference points to the actual XrefSet in the original. This is not
/// ideal, but it's the easiest way to keep xrefs working across Lv de-duplication
/// (you actually *want* xrefs added to copies to be held by the original).
/// </remarks>
/// <param name="defSym">Source DefSymbol.</param>
/// <param name="label">Label to use.</param>
public DefSymbol(DefSymbol defSym, string label)
: this(label, defSym.Value, defSym.SymbolSource, defSym.SymbolType,
defSym.LabelAnno, defSym.DataDescriptor.FormatSubType,
defSym.DataDescriptor.Length, defSym.HasWidth, defSym.Comment,
defSym.Direction, defSym.MultiMask, defSym.Tag)
{
Debug.Assert(SymbolSource == Source.Variable);
Xrefs = defSym.Xrefs;
}
/// <summary>
/// Determines whether a symbol overlaps with a region. Useful for variables.
/// </summary>
/// <param name="a">Symbol to check.</param>
/// <param name="value">Address.</param>
/// <param name="width">Symbol width.</param>
/// <param name="type">Symbol type to check against.</param>
/// <returns>True if the symbols overlap.</returns>
public static bool CheckOverlap(DefSymbol a, int value, int width, Type type) {
if (a.DataDescriptor.Length <= 0 || width <= 0) {
return false;
}
if (a.Value < 0 || value < 0) {
return false;
}
if (a.SymbolType != type) {
return false;
}
int maxStart = Math.Max(a.Value, value);
int minEnd = Math.Min(a.Value + a.DataDescriptor.Length - 1, value + width - 1);
return (maxStart <= minEnd);
}
/// <summary>
/// Determines whether symbol one is "wider" than symbol two. It's wider if it
/// has a width, and the other symbol either doesn't have a width or has a width
/// but is narrower.
/// </summary>
public static bool IsWider(DefSymbol a, DefSymbol b) {
if (!a.HasWidth && !b.HasWidth) {
return false;
} else if (a.HasWidth && !b.HasWidth) {
return true;
} else if (!a.HasWidth && b.HasWidth) {
return false;
} else {
return a.DataDescriptor.Length > b.DataDescriptor.Length;
}
}
public static bool operator ==(DefSymbol a, DefSymbol b) {
if (ReferenceEquals(a, b)) {
return true; // same object, or both null
}
if (ReferenceEquals(a, null) || ReferenceEquals(b, null)) {
return false; // one is null
}
return a.Equals(b);
}
public static bool operator !=(DefSymbol a, DefSymbol b) {
return !(a == b);
}
public override bool Equals(object obj) {
if (!(obj is DefSymbol)) {
return false;
}
// Do base-class equality comparison and the ReferenceEquals check.
if (!base.Equals(obj)) {
return false;
}
// All fields must be equal, except Xrefs.
DefSymbol other = (DefSymbol)obj;
if (DataDescriptor != other.DataDescriptor ||
Comment != other.Comment ||
Tag != other.Tag) {
return false;
}
return true;
}
public override int GetHashCode() {
return base.GetHashCode() ^
DataDescriptor.GetHashCode() ^
Comment.GetHashCode() ^
Tag.GetHashCode();
}
public override string ToString() {
return base.ToString() + ":" + DataDescriptor + ";" + Comment +
" dir=" + Direction + " mask=" + (MultiMask == null ? "-" : MultiMask.ToString()) +
(string.IsNullOrEmpty(Tag) ? "" : " [" + Tag + "]");
}
}
}