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Biggest changes were to the address region handling in Tutorial1 and the use of StdInline.cs for the inline strings in Tutorial4. Also, fixed the off-by-one error in Tutorial1.
342 lines
15 KiB
HTML
342 lines
15 KiB
HTML
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<title>Making Edits - SourceGen Tutorial</title>
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<!--<div class="masthead-title" style="background-image: url('images/screenshot-mainwin.png');">-->
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<div class="masthead-title">
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6502bench
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<nav>
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<a id="topnav-home" href=".././">HOME</a>
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<a id="topnav-sgtutorial" class="active" href="../sgtutorial">SourceGen Tutorial</a>
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// Sidenav toggle function.
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// is undefined / inherited, so it will pop in and out as the screen
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<!-- START: incl-sidenav.html active:#sidenav-making-edits -->
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<ul>
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<li id="sidenav-index"><a href="./">Introduction</a></li>
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<li id="sidenav-about-disasm"><a href="about-disasm.html">About Disassembly</a></li>
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<li id="sidenav-using-sourcegen"><a href="using-sourcegen.html">Using SourceGen</a>
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<ul>
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<li id="sidenav-moving-around"><a href="moving-around.html">Moving Around</a></li>
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<li id="sidenav-making-edits" class="active"><a href="making-edits.html">Making Edits</a></li>
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<li id="sidenav-labels-symbols"><a href="labels-symbols.html">Labels & Symbols</a></li>
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<li id="sidenav-editing-data"><a href="editing-data.html">Editing Data Operands</a></li>
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<li id="sidenav-generating-code"><a href="generating-code.html">Generating Code</a></li>
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</ul></li>
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<li id="sidenav-digging-deeper"><a href="digging-deeper.html">Digging Deeper</a>
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<ul>
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<li id="sidenav-string-formatting"><a href="string-formatting.html">String Formatting</a></li>
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<li id="sidenav-local-variables"><a href="local-variables.html">Local Variables</a></li>
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<li id="sidenav-inline-data"><a href="inline-data.html">Inline Data</a></li>
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<li id="sidenav-odds-ends"><a href="odds-ends.html">Odds & Ends</a></li>
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</ul></li>
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<li id="sidenav-advanced-topics"><a href="advanced-topics.html">Advanced Topics</a>
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<ul>
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<li id="sidenav-address-tables"><a href="address-tables.html">Address Tables</a></li>
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<li id="sidenav-extension-scripts"><a href="extension-scripts.html">Extension Scripts</a></li>
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<li id="sidenav-visualizations"><a href="visualizations.html">Visualizations</a></li>
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</ul></li>
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<li id="sidenav-suggestions"><a href="suggestions.html">Suggestions</a></li>
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<div id="main">
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<h2>Making Edits</h2>
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<div class="grid-container">
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<div class="grid-item-text">
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<p>Click the very first line of the file, which is a comment that says
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something like "6502bench SourceGen vX.Y.Z". That's not very inspiring,
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so let's change it. There are three ways to open the comment editor:</p>
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<ol>
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<li>Select <samp>Actions > Edit Long Comment</samp> from the menu bar.</li>
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<li>Right click, and select <samp>Edit Long Comment</samp> from the
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pop-up menu. (This menu is exactly the same as the Actions menu.)</li>
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<li>Double-click the comment</li>
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</ol>
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<p>Most things in the code list will respond to a double-click.
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Double-clicking on addresses, flags, labels, operands, and comments will
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open editors for those things. Double-clicking on a value in the "Bytes"
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column will open a floating hex dump viewer. This is usually the most
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convenient way to edit something: point and click.</p>
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</div>
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</div>
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<div class="grid-container">
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<div class="grid-item-image">
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<img src="images/t1-edit-long-comment.png" alt="t1-edit-long-comment"/>
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</div>
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<div class="grid-item-text">
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<p>Double-click the comment to open the editor. Type some words into the
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upper window, and note that a formatted version appears in the bottom
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window. Experiment with the maximum line width and "render in box"
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settings to see what they do. You can hit Enter to create line breaks,
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or let SourceGen wrap lines for you. When you're done, click <samp>OK</samp>.
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(Or hit <kbd class="key">Ctrl+Enter</kbd>.)</p>
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<p>When the dialog closes, you'll see your new comment in place at the
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top of the file. If you typed enough words, your comment will span
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multiple lines. You can select the comment by selecting any line in it.</p>
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</div>
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</div>
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<div class="grid-container">
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<!--<div class="grid-item-image">
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<img src="images/t1-multi-disab.png" alt="t1-multi-disab"/>
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</div>-->
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<div class="grid-item-text">
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<p>Click on the comment, then shift-click on L1014. Right-click, and look
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at the menu. Nearly all of the menu items are disabled. Most edit features
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are only enabled when a single instance of a relevant item is selected, so
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for example <samp>Edit Long Comment</samp> won't be enabled if you have an
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instruction selected.</p>
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</div>
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</div>
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<div class="grid-container">
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<div class="grid-item-image">
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<img src="images/t1-edit-note.png" alt="t1-edit-note"/>
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</div>
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<div class="grid-item-text">
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<p>Let's add a note. Click on $100E (the line with "hello!"), then
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select <samp>Actions > Edit Note</samp>. Type a few words, pick a color,
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and click <samp>OK</samp> (or hit <kbd class="key">Ctrl+Enter</kbd>).
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Your note appears in the code, and also in the
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window on the bottom left. Notes are like long comments, with three key
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differences:</p>
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<ol>
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<li>You can't pick their line width, but you can pick their color.</li>
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<li>They don't appear in generated assembly sources, making them
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useful for leaving notes to yourself as you work.</li>
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<li>They're listed in the Notes window. Double-clicking them jumps
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the selection to the note, making them useful as bookmarks.</li>
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</ol>
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</div>
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</div>
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<h4>Operands & End-of-Line Comments</h4>
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<div class="grid-container">
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<div class="grid-item-image">
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<img src="images/t1-simple-instr-edit.png" alt="t1-simple-instr-edit"/>
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</div>
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<div class="grid-item-text">
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<p>Select the line with address $1000 ("<code>LDY #$70</code>"), then
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<samp>Actions > Edit Operand</samp>. This allows you to pick how you
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want the operand to look. It's currently set to <samp>Default</samp>,
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which for an 8-bit immediate argument means it's shown as a hexadecimal
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value. Click <samp>Decimal</samp>, then <samp>OK</samp>. It now appears
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as a decimal value.</p>
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<p>You can also open the editor by double-clicking the operand.</p>
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<p>If you double-click on a data item, such as the string at $100e,
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you will open the Data Operand Editor instead of the Instruction
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Operand Editor. (There will be more about this later.)</p>
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</div>
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</div>
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<div class="grid-container">
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<div class="grid-item-image">
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<img src="images/t1-1000-comment.png" alt="t1-1000-comment"/>
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</div>
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<div class="grid-item-text">
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<p>On the line at $1000, select <samp>Actions > Edit Comment</samp>.
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Type a short comment, and hit <kbd class="key">Enter</kbd>. Your
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comment appears at the end of the line, in the "comment" column.</p>
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<p>You can also open the editor by double-clicking in the comment column.</p>
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</div>
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</div>
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<h4>Address Regions</h4>
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<div class="grid-container">
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<div class="grid-item-image">
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<img src="images/t1-code-list-1000.png" alt="t1-code-list-1000"/>
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</div>
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<div class="grid-item-text">
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<p>Let's take a closer look at the program, which has a short section of
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code followed by a bunch of data. The initial code segment is reading
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bytes from $1017 and writing them to $2000, using an index register that
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starts at 112 ($70) and counts down past zero. That means it's copying
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113 ($71) bytes. When the copy is done, execution jumps to the copy of
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the code at $2000. It appears to be relocating the next part of the code
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before executing it. The disassembler needs to be told about the address
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change, which we do with the Address Region Editor.</p>
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<p>When defining an address region, there are two ways to go about it.
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If you know where the region ends, you can select the entire thing,
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and create it with an explicit size. If you're not sure where it
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ends, you can create a region with a "floating" end that continues
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until it runs into another region or the end of the file. Let's
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try it both ways.</p>
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</div>
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</div>
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<div class="grid-container">
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<div class="grid-item-image">
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<img src="images/t1-set-addr-1017.png" alt="t1-set-addr-1017"/>
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</div>
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<div class="grid-item-text">
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<p>Select the line at address $1017 and then
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<samp>Actions > Create/Edit Address Region</samp>. (Or double-click
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on "<code>1017</code>" in the <samp>Addr</samp> column.)
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Since we only have one line selected, the address region editor
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defaulted to "<samp>Create floating</samp>". It will put the floating
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end marker $71 bytes after the start, which happens to be what we
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want. (It turns out the tutorial is copying all data to the end of
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the file... how convenient.)
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In the <samp>Address</samp> field, type "<kbd>2000</kbd>", and click
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<samp>OK</samp> (or hit <kbd class="key">Enter</kbd>).</p>
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</div>
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</div>
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<div class="grid-container">
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<div class="grid-item-image">
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<img src="images/t1-addr-chg-1017.png" alt="t1-addr-chg-1017"/>
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</div>
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<div class="grid-item-text">
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<p>Note the way the code list has changed. When you changed the address,
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the <code>JMP $2000</code> at address $1014 found a home inside
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the bounds of the file, so the code tracer was able to find the
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instructions there. We now have all code and data correctly identified
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automatically, without the need to explicitly tag anything.</p>
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</div>
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</div>
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<div class="grid-container">
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<div class="grid-item-text">
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<p>From the menu, select <samp>Edit > Undo</samp>. Notice how
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everything reverts to the way it was. Now, select
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<samp>Edit > Redo</samp> to restore the changes. You can undo any change you
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make to the project. (The undo history is <strong>not</strong> saved in
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the project file, though, so when you exit the program the history is
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lost.)</p>
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<p>Hit <samp>Edit > Undo</samp> one more time, so we're back to
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where we were before we added the address region. Let's try creating
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it the other way.</p>
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</div>
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</div>
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<div class="grid-container">
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<div class="grid-item-image">
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<img src="images/t1-select-info.png" alt="t1-select-info"/>
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</div>
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<div class="grid-item-text">
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<p>Click on line $1017, then scroll to the bottom and shift-click on
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the very last line ("<code>.adrend</code>"). (If you prefer to use
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keyboard navigation, move to line $1017, then hit
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<kbd class="key">Shift+PgDn</kbd> until the selection includes the
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end of the file.)
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If you look at the Info window in the bottom-right, you should see a
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line that says, "<samp>Selection spans 113 ($71) bytes</samp>", which
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is what we want.</p>
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</div>
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</div>
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<div class="grid-container">
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<div class="grid-item-image">
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<img src="images/t1-set-addr-fixed.png" alt="t1-set-addr-fixed"/>
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</div>
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<div class="grid-item-text">
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<p>Use <samp>Actions > Create/Edit Address Region</samp> to open
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the editor.
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This time we have selected more than one line, so
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"<samp>Create fixed</samp>" is selected by default. Enter
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"<kbd>2000</kbd>" in the Address field, and click <samp>OK</samp>.</p>
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<p>The results are the same as before. If the region being copied
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had been a small part of the file, rather than continuing all the
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way to the end, the outcome would have been slightly different.
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When an address region with a fixed length ends, the next byte will
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be assigned an address based on the <i>previous</i> region. So if
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you created a region that mapped addresses $1017-$1046 to $2000-202f,
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then the next byte would be at address $1047. This is very useful
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for code that relocates small parts of itself, or uses memory
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mapping tricks to execute parts of itself at different locations.</p>
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</div>
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</div>
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<h4>Address vs. Offset</h4>
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<div class="grid-container">
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<div class="grid-item-text">
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<p>As you make alterations to the addresses, you will notice that, while the
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<samp>Address</samp> column changes, the <samp>Offset</samp> column does not.
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File offsets never change, which is why they're shown here and
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in the References and Notes windows. (They can, however, be distracting,
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so you'll be forgiven if you reduce the offset column width to zero.)</p>
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<p>In some cases, such as programs with multiple segments or overlays,
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the same address may apply to several different areas. SourceGen fully
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supports binaries with overlapping parts.</p>
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</div>
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</div>
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</div> <!-- #main -->
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