1
0
mirror of https://github.com/fadden/6502bench.git synced 2024-11-29 10:50:28 +00:00
6502bench/SourceGen/SGTestData/Expected/2019-local-variables_acme.S
Andy McFadden 4981c3cdbb Fix ACME code gen "overflow"
ACME has a "real" PC and a "pseudo" PC.  The "real" PC determines the
initial position in a 64KB buffer used to hold assembler output.  If
the amount of code generated runs off the end, the assembler fails
with "produced too much code".

The source code generator in SourceGen was outputting a "real" PC
for the first address range and "psuedo" PCs for any address ranges
that followed.  This produced nice results for code with a single
range, but caused problems for multi-range sources if the initial
range was high in memory and a later range was lower in memory.
While the assembler isn't actually generating more than 64KB of code,
ACME's buffer management was detecting an overflow.

Now, if a source file has multiple address ranges, we set the "real"
PC to $0000 and use a "pseudo" PC for all ranges.  Output for projects
with a single address range is unmodified.
2020-05-14 16:37:33 -07:00

230 lines
5.7 KiB
ArmAsm

;Edited to have duplicate labels (PROJ_ZERO, DPCODE).
!cpu 65816
CONST_ZERO = $f0 ;project const
PROJ_ZERO = $00 ;project addr
PROJ_ONE = $01 ;project addr
* = $0000
!pseudopc $1000 {
!as
!rs
ldy PROJ_ZERO
lda (PROJ_ONE),y
sta $03 ;could be PROJ_ONE+2, but "nearby" is off
ldx $04
lda CONST_ZERO,S
sta $f1,S
!zone Z00000c
.VAR_ZERO = $00
.VAR_TWO = $02
.VAR_THREE = $03
.CONST_ZERO_VAR = $f0
ldy .VAR_ZERO
lda (.VAR_ZERO+1),y
sta .VAR_THREE
ldx $04
lda .CONST_ZERO_VAR,S
sta $f1,S
eor 0
ora 240,S
!zone Z00001c
.VAR_ZERO = $00
.VAR_TWO = $02
.VAR_THREE = $03
.PROJ_ZERO_DUP1 = $10 ;clash with project symbol
.DPCODE_DUP1 = $80 ;clash with user label
.CONST_ZERO_VAR = $f0
lda .VAR_ZERO
lda .VAR_ZERO+1
lda .VAR_TWO
!zone Z000022
.VAR_ZERO = $00
.VAR_TWO = $02
.VAR_THREE = $03
.PROJ_ZERO_DUP1 = $10 ;clash with project symbol
.DPCODE_DUP1 = $80 ;clash with user label
.CONST_ZERO_VAR = $f0
lda .VAR_THREE
lda $04
lda .PROJ_ZERO_DUP1
lda $11
lda+1 DPCODE
!zone Z00002c
ldx PROJ_ZERO
ldx PROJ_ONE
ldx $02
bit $ffa9
ldy PROJ_ZERO
ldy PROJ_ONE
ldy $02
!byte $2c
!zone Z00003c
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
L103C lda #$fe
beq L103C
ldy .NH0
ldy .NH1
ldy $02
nop
!zone Z000047
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
lda .PTR0
ldx .PTR0+1
ldy $12
lda (.CONST0,S),y
sta (.CONST0+3,S),y
;Test name redefinition. This is mostly of interest for assemblers without
;redefinable variables, but also of interest to the cross-reference window.
!zone Z000051
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR = $20 ;#1
ldx .PTR
!zone Z000053
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR = $22 ;#2
ldx .PTR
!zone Z000055
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR = $24 ;#3
ldx .PTR
@PTR_1 nop
!zone Z000058
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR_A = $20
.PTR = $24 ;#3
ldy .PTR_A
!zone Z00005a
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR_B = $1f
.PTR = $24 ;#3
ldy .PTR_B+1
!zone Z00005c
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR_C = $1d
.PTR = $24 ;#3
ldy .PTR_C+3
!zone Z00005e
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR_C = $1d
.PTR_D = $21
.PTR = $24 ;#3
ldy .PTR_C+3
!zone Z000060
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR_C = $1d
.PTR_D = $21
.PTR = $24 ;#3
.VAL0 = $30
.VAL1 = $31
.VAL2 = $32
.VAL3 = $33
.VAL4 = $34
.VAL5 = $35
and .VAL0
and .VAL1
and .VAL2
and .VAL3
and .VAL4
and .VAL5
!zone Z00006c
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR_C = $1d
.PTR_D = $21
.PTR = $24 ;#3
.VAL0 = $30
.VAL14 = $31
.VAL5 = $35
and .VAL0
and .VAL14
and .VAL14+1
and .VAL14+2
and .VAL14+3
and .VAL5
!zone Z000078
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR_C = $1d
.PTR_D = $21
.PTR = $24 ;#3
.VAL0 = $30
.VAL14 = $31
.VAL5 = $35
.DPNOP = $80 ;same as org
lda+1 DPCODE
jsr DPCODE
rts
} ;!pseudopc
!pseudopc $0080 {
DPCODE nop
lda+1 DPCODE
lda+2 DPCODE
lda+3 DPCODE
@SPLIT1 lda #','
!zone Z00008a
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR_C = $1d
.PTR_D = $21
.PTR = $24 ;#3
.VAL0 = $30
.VAL14 = $31
.VAL5 = $35
.SPLITTER = $80
ldx $1234
beq @SPLIT1
@SPLIT2 lda ','
!zone Z000091
.NH0 = $00 ;not hidden
.NH1 = $01 ;not hidden
.PTR0 = $10
.CONST0 = $10
.PTR_C = $1d
.PTR_D = $21
.PTR = $24 ;#3
.VAL0 = $30
.VAL14 = $31
.VAL5 = $35
.SPLITTER = $80
ldx $5678
beq @SPLIT2
rts
} ;!pseudopc