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https://github.com/fadden/6502bench.git
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4981c3cdbb
ACME has a "real" PC and a "pseudo" PC. The "real" PC determines the initial position in a 64KB buffer used to hold assembler output. If the amount of code generated runs off the end, the assembler fails with "produced too much code". The source code generator in SourceGen was outputting a "real" PC for the first address range and "psuedo" PCs for any address ranges that followed. This produced nice results for code with a single range, but caused problems for multi-range sources if the initial range was high in memory and a later range was lower in memory. While the assembler isn't actually generating more than 64KB of code, ACME's buffer management was detecting an overflow. Now, if a source file has multiple address ranges, we set the "real" PC to $0000 and use a "pseudo" PC for all ranges. Output for projects with a single address range is unmodified.
230 lines
5.7 KiB
ArmAsm
230 lines
5.7 KiB
ArmAsm
;Edited to have duplicate labels (PROJ_ZERO, DPCODE).
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!cpu 65816
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CONST_ZERO = $f0 ;project const
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PROJ_ZERO = $00 ;project addr
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PROJ_ONE = $01 ;project addr
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* = $0000
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!pseudopc $1000 {
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!as
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!rs
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ldy PROJ_ZERO
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lda (PROJ_ONE),y
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sta $03 ;could be PROJ_ONE+2, but "nearby" is off
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ldx $04
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lda CONST_ZERO,S
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sta $f1,S
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!zone Z00000c
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.VAR_ZERO = $00
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.VAR_TWO = $02
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.VAR_THREE = $03
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.CONST_ZERO_VAR = $f0
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ldy .VAR_ZERO
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lda (.VAR_ZERO+1),y
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sta .VAR_THREE
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ldx $04
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lda .CONST_ZERO_VAR,S
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sta $f1,S
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eor 0
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ora 240,S
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!zone Z00001c
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.VAR_ZERO = $00
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.VAR_TWO = $02
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.VAR_THREE = $03
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.PROJ_ZERO_DUP1 = $10 ;clash with project symbol
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.DPCODE_DUP1 = $80 ;clash with user label
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.CONST_ZERO_VAR = $f0
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lda .VAR_ZERO
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lda .VAR_ZERO+1
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lda .VAR_TWO
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!zone Z000022
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.VAR_ZERO = $00
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.VAR_TWO = $02
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.VAR_THREE = $03
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.PROJ_ZERO_DUP1 = $10 ;clash with project symbol
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.DPCODE_DUP1 = $80 ;clash with user label
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.CONST_ZERO_VAR = $f0
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lda .VAR_THREE
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lda $04
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lda .PROJ_ZERO_DUP1
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lda $11
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lda+1 DPCODE
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!zone Z00002c
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ldx PROJ_ZERO
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ldx PROJ_ONE
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ldx $02
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bit $ffa9
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ldy PROJ_ZERO
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ldy PROJ_ONE
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ldy $02
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!byte $2c
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!zone Z00003c
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.NH0 = $00 ;not hidden
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.NH1 = $01 ;not hidden
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L103C lda #$fe
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beq L103C
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ldy .NH0
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ldy .NH1
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ldy $02
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nop
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!zone Z000047
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.NH0 = $00 ;not hidden
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.NH1 = $01 ;not hidden
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.PTR0 = $10
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.CONST0 = $10
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lda .PTR0
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ldx .PTR0+1
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ldy $12
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lda (.CONST0,S),y
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sta (.CONST0+3,S),y
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;Test name redefinition. This is mostly of interest for assemblers without
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;redefinable variables, but also of interest to the cross-reference window.
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!zone Z000051
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.NH0 = $00 ;not hidden
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.NH1 = $01 ;not hidden
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.PTR0 = $10
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.CONST0 = $10
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.PTR = $20 ;#1
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ldx .PTR
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!zone Z000053
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.NH0 = $00 ;not hidden
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.NH1 = $01 ;not hidden
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.PTR0 = $10
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.CONST0 = $10
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.PTR = $22 ;#2
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ldx .PTR
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!zone Z000055
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.NH0 = $00 ;not hidden
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.NH1 = $01 ;not hidden
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.PTR0 = $10
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.CONST0 = $10
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.PTR = $24 ;#3
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ldx .PTR
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@PTR_1 nop
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!zone Z000058
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.NH0 = $00 ;not hidden
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.NH1 = $01 ;not hidden
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.PTR0 = $10
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.CONST0 = $10
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.PTR_A = $20
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.PTR = $24 ;#3
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ldy .PTR_A
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!zone Z00005a
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.NH0 = $00 ;not hidden
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.NH1 = $01 ;not hidden
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.PTR0 = $10
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.CONST0 = $10
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.PTR_B = $1f
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.PTR = $24 ;#3
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ldy .PTR_B+1
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!zone Z00005c
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.NH0 = $00 ;not hidden
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.NH1 = $01 ;not hidden
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.PTR0 = $10
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.CONST0 = $10
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.PTR_C = $1d
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.PTR = $24 ;#3
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ldy .PTR_C+3
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!zone Z00005e
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.NH0 = $00 ;not hidden
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.NH1 = $01 ;not hidden
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.PTR0 = $10
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.CONST0 = $10
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.PTR_C = $1d
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.PTR_D = $21
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.PTR = $24 ;#3
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ldy .PTR_C+3
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!zone Z000060
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.NH0 = $00 ;not hidden
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.NH1 = $01 ;not hidden
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.PTR0 = $10
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.CONST0 = $10
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.PTR_C = $1d
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.PTR_D = $21
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.PTR = $24 ;#3
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.VAL0 = $30
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.VAL1 = $31
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.VAL2 = $32
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.VAL3 = $33
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.VAL4 = $34
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.VAL5 = $35
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and .VAL0
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and .VAL1
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and .VAL2
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and .VAL3
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and .VAL4
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and .VAL5
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!zone Z00006c
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.NH0 = $00 ;not hidden
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.NH1 = $01 ;not hidden
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.PTR0 = $10
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.CONST0 = $10
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.PTR_C = $1d
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.PTR_D = $21
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.PTR = $24 ;#3
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.VAL0 = $30
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.VAL14 = $31
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.VAL5 = $35
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and .VAL0
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and .VAL14
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and .VAL14+1
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and .VAL14+2
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and .VAL14+3
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and .VAL5
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!zone Z000078
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.NH0 = $00 ;not hidden
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.NH1 = $01 ;not hidden
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.PTR0 = $10
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.CONST0 = $10
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.PTR_C = $1d
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.PTR_D = $21
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.PTR = $24 ;#3
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.VAL0 = $30
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.VAL14 = $31
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.VAL5 = $35
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.DPNOP = $80 ;same as org
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lda+1 DPCODE
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jsr DPCODE
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rts
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} ;!pseudopc
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!pseudopc $0080 {
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DPCODE nop
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lda+1 DPCODE
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lda+2 DPCODE
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lda+3 DPCODE
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@SPLIT1 lda #','
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!zone Z00008a
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.NH0 = $00 ;not hidden
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.NH1 = $01 ;not hidden
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.PTR0 = $10
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.CONST0 = $10
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.PTR_C = $1d
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.PTR_D = $21
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.PTR = $24 ;#3
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.VAL0 = $30
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.VAL14 = $31
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.VAL5 = $35
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.SPLITTER = $80
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ldx $1234
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beq @SPLIT1
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@SPLIT2 lda ','
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!zone Z000091
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.NH0 = $00 ;not hidden
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.NH1 = $01 ;not hidden
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.PTR0 = $10
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.CONST0 = $10
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.PTR_C = $1d
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.PTR_D = $21
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.PTR = $24 ;#3
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.VAL0 = $30
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.VAL14 = $31
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.VAL5 = $35
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.SPLITTER = $80
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ldx $5678
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beq @SPLIT2
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rts
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} ;!pseudopc
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