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mirror of https://github.com/fadden/6502bench.git synced 2024-08-14 18:28:57 +00:00
6502bench/SourceGen/RuntimeData
Andy McFadden cb6ceafd73 Make operand wrap length configurable
Long operands, such as strings and bulk data, can span multiple lines.
SourceGen wraps them at 64 characters, which is fine for assembly
output but occasionally annoying on screen: if the operand column is
wide enough to show the entire value, the comment column is pushed
pretty far to the right.

This change makes the width configurable, as 32/48/64 characters,
with a pop-up in app settings.

The assemblers are all wired to 64 characters, though we could make
this configurable as well with an assembler-specific setting.

Some things have moved around a bit in app settings.  The Asm Config
tab now comes last.  Having it sandwiched in the middle of tabs that
altered the on-screen display didn't make much sense.  The Display
Format is now explicitly for opcodes and operands, and is split into
two columns.  The left column is managed by the "quick set" feature,
the right column is independent.
2020-07-19 18:39:27 -07:00
..
Apple Add GS/OS file system IDs 2020-07-18 13:53:16 -07:00
Atari Add simple SGEC reader 2020-04-13 17:33:34 -07:00
Commodore Various minor tweaks 2019-12-07 11:42:26 -08:00
Help Make operand wrap length configurable 2020-07-19 18:39:27 -07:00
Nintendo Add NES visualization generator 2020-05-14 15:34:05 -07:00
TestData Initial file commit 2018-09-28 10:05:11 -07:00
ExportTemplate.html Output human-readable generation parameters to HTML 2019-12-25 10:59:40 -08:00
LegalStuff.txt Bump a couple of copyright dates 2020-03-11 17:02:37 -07:00
README.md Updated the RuntimeData README 2020-01-01 18:06:59 -08:00
RuntimeData.csproj Initial file commit 2018-09-28 10:05:11 -07:00
SGStyle.css Add visualization sets to exported HTML 2019-12-13 17:15:38 -08:00
SystemDefs.json Add Cxxx I/O locations in bank $e0 for Apple IIgs 2020-07-11 14:01:02 -07:00

Runtime Data

Symbol files and analyzer scripts are split into directories by platform manufacturer.

The Visual Studio project (RuntimeData.csproj) exists so you can edit scripts with IntelliSense and error highlighting. Everything here is distributed as source, not in compiled form; all compilation occurs at run time.

SystemDefs.json

This file defines the systems available in the "new project" screen. The following fields are mandatory:

  • Name - Short name that identifies the system.
  • GroupName - Short string used to group common items together in the UI.
  • CPU - Type of CPU used. The string must be part of the known set (see CpuDef.cs)
  • Speed - Clock rate, in MHz, of the CPU on the system. When multiple speeds are possible, use the most common, favoring NTSC over PAL.
  • SymbolFiles - List of platform symbol file identifiers (see below).
  • ExtensionScripts - List of extension script file identifiers (see below).
  • Parameters - List of optional parameters (see below).

The currently-supported parameters are:

  • load-address=<addr> - Specify the initial load address. The default is 0x1000.
  • entry-flags=<flag-set> - Specify the processor status flag values to use at entry points. This is intended for use on the 65802/65816, and may be one of "emulation", "native-short", and "native-long". The default is "emulation".
  • undocumented-opcodes={true|false} - Enable or disable undocumented opcodes. They are disabled by default.
  • first-word-is-load-addr={true|false} - If true, the first two bytes of the file contain the load address.
  • default-text-encoding=<mode> - Specify default character encoding. Use "c64-petscii" for PETSCII. The default is low/high ASCII.

All of these things can be changed after the project has begun, but it's nice to have them configured in advance.

SymbolFiles and ExtensionScripts use file identifiers, which look like "RT:Apple/ProDOS8.sym65". The "RT:" means that the file lives in the RuntimeData directory, and the rest is a partial pathname. Files that live in the same directory as the project file are prefixed with "PROJ:". All symbol files and extension scripts must live in the RuntimeData directory or project file directory, or they will not be loaded.

All "RT:" identifier paths are relative to the RuntimeData directory. The Group Name is not automatically added.

Platform Symbol Files and Extension Scripts

These are described in the "Advanced Topics" section of the manual (here).

Misc Files

ExportTemplate.html and SGStyle.css are used by SourceGen's HTML export feature.

LegalStuff.txt is displayed in the About box.