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d6cfc83368
The build flag causes the application to run as a 32-bit app on 64-bit systems, which we don't want. We're still using "Any CPU" as the platform target, so it will continue to work on 32-bit x86 systems; we just no longer force it to always be 32-bit. This only affects the main .NET Framework application executable. The setting is not relevant for the libraries. (Note to future self: the way things work changed with .NET Core, which requires different executables for different targets, specified with the RID. The older .NET Framework is Windows-only, which makes it easier to have a single multi-target EXE.) |
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.. | ||
AsmGen | ||
Examples | ||
Properties | ||
Res | ||
RuntimeData | ||
Sandbox | ||
SGTestData | ||
Tests | ||
Tools | ||
WpfGui | ||
Anattrib.cs | ||
App.config | ||
App.xaml | ||
App.xaml.cs | ||
AppSettings.cs | ||
AutoLabel.cs | ||
ChangeSet.cs | ||
CodeAnalysis.cs | ||
DailyTips.cs | ||
DataAnalysis.cs | ||
DefSymbol.cs | ||
DisasmProject.cs | ||
DisplayList.cs | ||
DisplayListSelection.cs | ||
Exporter.cs | ||
ExternalFile.cs | ||
FormatDescriptor.cs | ||
FormattedOperandCache.cs | ||
HelpAccess.cs | ||
LabelFileGenerator.cs | ||
LineListGen.cs | ||
LocalVariableLookup.cs | ||
LocalVariableTable.cs | ||
MainController.cs | ||
MessageList.cs | ||
MultiLineComment.cs | ||
NavStack.cs | ||
PlatformSymbols.cs | ||
ProjectFile.cs | ||
ProjectProperties.cs | ||
PseudoOp.cs | ||
RenderAddressMap.cs | ||
RuntimeDataAccess.cs | ||
Sgec.cs | ||
SourceGen.csproj | ||
Symbol.cs | ||
SymbolTable.cs | ||
SystemDefaults.cs | ||
SystemDefs.cs | ||
UndoableChange.cs | ||
VisBitmapAnimation.cs | ||
Visualization.cs | ||
VisualizationSet.cs | ||
VisWireframeAnimation.cs | ||
WeakSymbolRef.cs | ||
WireframeObject.cs | ||
XrefSet.cs |