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mirror of https://github.com/fadden/6502bench.git synced 2024-12-11 13:50:13 +00:00
6502bench/SourceGen/Properties/Resources.Designer.cs
Andy McFadden 93c76e219f Add keyboard shortcuts for applying hints
Each is a two-key combo.  Hit Ctrl+H, then Ctrl+C/D/I/R as desired.
Hitting Ctrl+H followed by any other key results in an error beep.
2018-10-07 21:13:37 -07:00

1027 lines
36 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SourceGen.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SourceGen.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Addr.
/// </summary>
internal static string ABBREV_ADDRESS {
get {
return ResourceManager.GetString("ABBREV_ADDRESS", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Const.
/// </summary>
internal static string ABBREV_CONSTANT {
get {
return ResourceManager.GetString("ABBREV_CONSTANT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to [latest version].
/// </summary>
internal static string ASM_LATEST_VERSION {
get {
return ResourceManager.GetString("ASM_LATEST_VERSION", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to output DOES NOT match data file.
/// </summary>
internal static string ASM_MATCH_FAILURE {
get {
return ResourceManager.GetString("ASM_MATCH_FAILURE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to output matches data file.
/// </summary>
internal static string ASM_MATCH_SUCCESS {
get {
return ResourceManager.GetString("ASM_MATCH_SUCCESS", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Output Mismatch.
/// </summary>
internal static string ASM_MISMATCH_CAPTION {
get {
return ResourceManager.GetString("ASM_MISMATCH_CAPTION", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assembled output does not match: offset +{0:x6} has value ${1:x2}, expected ${2:x2}..
/// </summary>
internal static string ASM_MISMATCH_DATA_FMT {
get {
return ResourceManager.GetString("ASM_MISMATCH_DATA_FMT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assembled output does not match: length is {0}, expected {1}..
/// </summary>
internal static string ASM_MISMATCH_LENGTH_FMT {
get {
return ResourceManager.GetString("ASM_MISMATCH_LENGTH_FMT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Expected output file wasn&apos;t created.
/// </summary>
internal static string ASM_OUTPUT_NOT_FOUND {
get {
return ResourceManager.GetString("ASM_OUTPUT_NOT_FOUND", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default.
/// </summary>
internal static string DEFAULT_VALUE {
get {
return ResourceManager.GetString("DEFAULT_VALUE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only plain ASCII is allowed.
/// </summary>
internal static string ERR_ASCII_ONLY {
get {
return ResourceManager.GetString("ERR_ASCII_ONLY", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bad format descriptor at +{0:x6}..
/// </summary>
internal static string ERR_BAD_FD {
get {
return ResourceManager.GetString("ERR_BAD_FD", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bad format descriptor type.
/// </summary>
internal static string ERR_BAD_FD_FORMAT {
get {
return ResourceManager.GetString("ERR_BAD_FD_FORMAT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bad file length.
/// </summary>
internal static string ERR_BAD_FILE_LENGTH {
get {
return ResourceManager.GetString("ERR_BAD_FILE_LENGTH", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid file identifier.
/// </summary>
internal static string ERR_BAD_IDENT {
get {
return ResourceManager.GetString("ERR_BAD_IDENT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bad range.
/// </summary>
internal static string ERR_BAD_RANGE {
get {
return ResourceManager.GetString("ERR_BAD_RANGE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unknown Source or Type in symbol.
/// </summary>
internal static string ERR_BAD_SYMBOL_ST {
get {
return ResourceManager.GetString("ERR_BAD_SYMBOL_ST", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bad symbol reference part.
/// </summary>
internal static string ERR_BAD_SYMREF_PART {
get {
return ResourceManager.GetString("ERR_BAD_SYMREF_PART", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Type hint not recognized.
/// </summary>
internal static string ERR_BAD_TYPE_HINT {
get {
return ResourceManager.GetString("ERR_BAD_TYPE_HINT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Removing duplicate label &apos;{0}&apos; (offset +{1:x6}).
/// </summary>
internal static string ERR_DUPLICATE_LABEL {
get {
return ResourceManager.GetString("ERR_DUPLICATE_LABEL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The file {0} exists, but is not a directory..
/// </summary>
internal static string ERR_FILE_EXISTS_NOT_DIR {
get {
return ResourceManager.GetString("ERR_FILE_EXISTS_NOT_DIR", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to File Error.
/// </summary>
internal static string ERR_FILE_GENERIC_CAPTION {
get {
return ResourceManager.GetString("ERR_FILE_GENERIC_CAPTION", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to File not found: {0}.
/// </summary>
internal static string ERR_FILE_NOT_FOUND {
get {
return ResourceManager.GetString("ERR_FILE_NOT_FOUND", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cannot write to read-only file {0}..
/// </summary>
internal static string ERR_FILE_READ_ONLY {
get {
return ResourceManager.GetString("ERR_FILE_READ_ONLY", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to File exceeds maximum length ({0} bytes)..
/// </summary>
internal static string ERR_FILE_TOO_LARGE {
get {
return ResourceManager.GetString("ERR_FILE_TOO_LARGE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Could not convert value to integer.
/// </summary>
internal static string ERR_INVALID_INT_VALUE {
get {
return ResourceManager.GetString("ERR_INVALID_INT_VALUE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Key value is out of range.
/// </summary>
internal static string ERR_INVALID_KEY_VALUE {
get {
return ResourceManager.GetString("ERR_INVALID_KEY_VALUE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to - INVALID DEFINITION.
/// </summary>
internal static string ERR_INVALID_SYSDEF {
get {
return ResourceManager.GetString("ERR_INVALID_SYSDEF", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unable to load config file.
/// </summary>
internal static string ERR_LOAD_CONFIG_FILE {
get {
return ResourceManager.GetString("ERR_LOAD_CONFIG_FILE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to This does not appear to be a valid .dis65 project file.
/// </summary>
internal static string ERR_NOT_PROJECT_FILE {
get {
return ResourceManager.GetString("ERR_NOT_PROJECT_FILE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Project file may be corrupt.
/// </summary>
internal static string ERR_PROJECT_FILE_CORRUPT {
get {
return ResourceManager.GetString("ERR_PROJECT_FILE_CORRUPT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unable to load project file.
/// </summary>
internal static string ERR_PROJECT_LOAD_FAIL {
get {
return ResourceManager.GetString("ERR_PROJECT_LOAD_FAIL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unable to save project file.
/// </summary>
internal static string ERR_PROJECT_SAVE_FAIL {
get {
return ResourceManager.GetString("ERR_PROJECT_SAVE_FAIL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to [File was too large for preview window].
/// </summary>
internal static string ERR_TOO_LARGE_FOR_PREVIEW {
get {
return ResourceManager.GetString("ERR_TOO_LARGE_FOR_PREVIEW", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Symbol files and extension scripts must live in the application runtime directory ({0}) or project directory ({1}). File {2} lives elsewhere..
/// </summary>
internal static string EXTERNAL_FILE_BAD_DIR {
get {
return ResourceManager.GetString("EXTERNAL_FILE_BAD_DIR", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to File Not In Runtime Directory.
/// </summary>
internal static string EXTERNAL_FILE_BAD_DIR_CAPTION {
get {
return ResourceManager.GetString("EXTERNAL_FILE_BAD_DIR_CAPTION", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to All files (*.*)|*.*.
/// </summary>
internal static string FILE_FILTER_ALL {
get {
return ResourceManager.GetString("FILE_FILTER_ALL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to C# Source Files(*.cs)|*.cs.
/// </summary>
internal static string FILE_FILTER_CS {
get {
return ResourceManager.GetString("FILE_FILTER_CS", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SourceGen projects(*.dis65)|*.dis65.
/// </summary>
internal static string FILE_FILTER_DIS65 {
get {
return ResourceManager.GetString("FILE_FILTER_DIS65", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to SourceGen symbols (*.sym65)|*.sym65.
/// </summary>
internal static string FILE_FILTER_SYM65 {
get {
return ResourceManager.GetString("FILE_FILTER_SYM65", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Find reached the starting point of the search.
/// </summary>
internal static string FIND_REACHED_START {
get {
return ResourceManager.GetString("FIND_REACHED_START", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Find....
/// </summary>
internal static string FIND_REACHED_START_CAPTION {
get {
return ResourceManager.GetString("FIND_REACHED_START_CAPTION", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to File is {0:N1} KB of raw data..
/// </summary>
internal static string FMT_FILE_INFO {
get {
return ResourceManager.GetString("FMT_FILE_INFO", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select data format ({0} bytes selected in {1} groups):.
/// </summary>
internal static string FMT_FORMAT_MULTIPLE_GROUPS {
get {
return ResourceManager.GetString("FMT_FORMAT_MULTIPLE_GROUPS", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Select data format ({0} byte(s) selected):.
/// </summary>
internal static string FMT_FORMAT_SINGLE_GROUP {
get {
return ResourceManager.GetString("FMT_FORMAT_SINGLE_GROUP", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to •Operand format is {0}.
/// </summary>
internal static string FMT_INFO_FD_SUM {
get {
return ResourceManager.GetString("FMT_INFO_FD_SUM", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Line {0}: {1}.
/// </summary>
internal static string FMT_INFO_LINE_SUM_NON {
get {
return ResourceManager.GetString("FMT_INFO_LINE_SUM_NON", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Line {0}: {1} bytes of {2}.
/// </summary>
internal static string FMT_INFO_LINE_SUM_PLURAL {
get {
return ResourceManager.GetString("FMT_INFO_LINE_SUM_PLURAL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Line {0}: {1} byte of {2}.
/// </summary>
internal static string FMT_INFO_LINE_SUM_SINGULAR {
get {
return ResourceManager.GetString("FMT_INFO_LINE_SUM_SINGULAR", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} lines selected.
/// </summary>
internal static string FMT_LINES_SELECTED {
get {
return ResourceManager.GetString("FMT_LINES_SELECTED", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Symbol value: {0}.
/// </summary>
internal static string FMT_SYMBOL_VALUE {
get {
return ResourceManager.GetString("FMT_SYMBOL_VALUE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assembler: {0} (latest).
/// </summary>
internal static string GENERATED_FOR_LATEST {
get {
return ResourceManager.GetString("GENERATED_FOR_LATEST", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Assembler: {0} v{1}.
/// </summary>
internal static string GENERATED_FOR_VERSION {
get {
return ResourceManager.GetString("GENERATED_FOR_VERSION", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Hide.
/// </summary>
internal static string HIDE_COL {
get {
return ResourceManager.GetString("HIDE_COL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to high-ASCII.
/// </summary>
internal static string HIGH_ASCII {
get {
return ResourceManager.GetString("HIGH_ASCII", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Extension scripts:.
/// </summary>
internal static string INITIAL_EXTENSION_SCRIPTS {
get {
return ResourceManager.GetString("INITIAL_EXTENSION_SCRIPTS", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default settings:.
/// </summary>
internal static string INITIAL_PARAMETERS {
get {
return ResourceManager.GetString("INITIAL_PARAMETERS", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Symbol files:.
/// </summary>
internal static string INITIAL_SYMBOL_FILES {
get {
return ResourceManager.GetString("INITIAL_SYMBOL_FILES", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (unknown address).
/// </summary>
internal static string INVALID_ADDRESS {
get {
return ResourceManager.GetString("INVALID_ADDRESS", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Legal Stuff.
/// </summary>
internal static string LEGAL_STUFF_TITLE {
get {
return ResourceManager.GetString("LEGAL_STUFF_TITLE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to low-ASCII.
/// </summary>
internal static string LOW_ASCII {
get {
return ResourceManager.GetString("LOW_ASCII", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Symbol is auto-generated.
/// </summary>
internal static string MSG_SYMBOL_IS_AUTO {
get {
return ResourceManager.GetString("MSG_SYMBOL_IS_AUTO", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Symbol not found.
/// </summary>
internal static string MSG_SYMBOL_NOT_FOUND {
get {
return ResourceManager.GetString("MSG_SYMBOL_NOT_FOUND", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to no files available.
/// </summary>
internal static string NO_FILES_AVAILABLE {
get {
return ResourceManager.GetString("NO_FILES_AVAILABLE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The file doesn&apos;t exist..
/// </summary>
internal static string OPEN_DATA_DOESNT_EXIST {
get {
return ResourceManager.GetString("OPEN_DATA_DOESNT_EXIST", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to File is empty.
/// </summary>
internal static string OPEN_DATA_EMPTY {
get {
return ResourceManager.GetString("OPEN_DATA_EMPTY", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unable to load data file.
/// </summary>
internal static string OPEN_DATA_FAIL_CAPTION {
get {
return ResourceManager.GetString("OPEN_DATA_FAIL_CAPTION", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unable to load contents of data file.
/// </summary>
internal static string OPEN_DATA_FAIL_MESSAGE {
get {
return ResourceManager.GetString("OPEN_DATA_FAIL_MESSAGE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The file could not be opened: {0}..
/// </summary>
internal static string OPEN_DATA_LOAD_FAILED {
get {
return ResourceManager.GetString("OPEN_DATA_LOAD_FAILED", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unable to read the entire file.
/// </summary>
internal static string OPEN_DATA_PARTIAL_READ {
get {
return ResourceManager.GetString("OPEN_DATA_PARTIAL_READ", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to UNUSED:Would you like to select a different file?.
/// </summary>
internal static string OPEN_DATA_SELECT_OTHER {
get {
return ResourceManager.GetString("OPEN_DATA_SELECT_OTHER", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to File is too large ({0:N0} KiB, {1:N0} KiB max)..
/// </summary>
internal static string OPEN_DATA_TOO_LARGE {
get {
return ResourceManager.GetString("OPEN_DATA_TOO_LARGE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The file has CRC {0}, but the project expected {1}..
/// </summary>
internal static string OPEN_DATA_WRONG_CRC {
get {
return ResourceManager.GetString("OPEN_DATA_WRONG_CRC", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The file is {0:N0} bytes long, but the project expected {1:N0}..
/// </summary>
internal static string OPEN_DATA_WRONG_LENGTH {
get {
return ResourceManager.GetString("OPEN_DATA_WRONG_LENGTH", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Failed.
/// </summary>
internal static string OPERATION_FAILED {
get {
return ResourceManager.GetString("OPERATION_FAILED", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Failed while preparing the plugin directory {0}.
/// </summary>
internal static string PLUGIN_DIR_FAIL {
get {
return ResourceManager.GetString("PLUGIN_DIR_FAIL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Failed Preparing Plugin Directory.
/// </summary>
internal static string PLUGIN_DIR_FAIL_CAPTION {
get {
return ResourceManager.GetString("PLUGIN_DIR_FAIL_CAPTION", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Generating {0}....
/// </summary>
internal static string PROGRESS_GENERATING_FMT {
get {
return ResourceManager.GetString("PROGRESS_GENERATING_FMT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to comment.
/// </summary>
internal static string PROJECT_FIELD_COMMENT {
get {
return ResourceManager.GetString("PROJECT_FIELD_COMMENT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to long comment.
/// </summary>
internal static string PROJECT_FIELD_LONG_COMMENT {
get {
return ResourceManager.GetString("PROJECT_FIELD_LONG_COMMENT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to note.
/// </summary>
internal static string PROJECT_FIELD_NOTE {
get {
return ResourceManager.GetString("PROJECT_FIELD_NOTE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to operand format.
/// </summary>
internal static string PROJECT_FIELD_OPERAND_FORMAT {
get {
return ResourceManager.GetString("PROJECT_FIELD_OPERAND_FORMAT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to status flag override.
/// </summary>
internal static string PROJECT_FIELD_STATUS_FLAGS {
get {
return ResourceManager.GetString("PROJECT_FIELD_STATUS_FLAGS", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to type hint.
/// </summary>
internal static string PROJECT_FIELD_TYPE_HINT {
get {
return ResourceManager.GetString("PROJECT_FIELD_TYPE_HINT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to user-defined label.
/// </summary>
internal static string PROJECT_FIELD_USER_LABEL {
get {
return ResourceManager.GetString("PROJECT_FIELD_USER_LABEL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to This project was created by a newer version of SourceGen. It may contain data that will be lost if the project is edited..
/// </summary>
internal static string PROJECT_FROM_NEWER_APP {
get {
return ResourceManager.GetString("PROJECT_FROM_NEWER_APP", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to #{0}: {1}.
/// </summary>
internal static string RECENT_PROJECT_LINK {
get {
return ResourceManager.GetString("RECENT_PROJECT_LINK", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The RuntimeData directory was not found. It should be in the same directory as the executable..
/// </summary>
internal static string RUNTIME_DIR_NOT_FOUND {
get {
return ResourceManager.GetString("RUNTIME_DIR_NOT_FOUND", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to RuntimeData Not Found.
/// </summary>
internal static string RUNTIME_DIR_NOT_FOUND_CAPTION {
get {
return ResourceManager.GetString("RUNTIME_DIR_NOT_FOUND_CAPTION", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Save Project First.
/// </summary>
internal static string SAVE_BEFORE_ASM_CAPTION {
get {
return ResourceManager.GetString("SAVE_BEFORE_ASM_CAPTION", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Please save your project before assembling. The generated source code will be placed in the same directory as the project file..
/// </summary>
internal static string SAVE_BEFORE_ASM_TEXT {
get {
return ResourceManager.GetString("SAVE_BEFORE_ASM_TEXT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {1} CPU @ {2} MHz.
/// </summary>
internal static string SETUP_SYSTEM_SUMMARY {
get {
return ResourceManager.GetString("SETUP_SYSTEM_SUMMARY", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show.
/// </summary>
internal static string SHOW_COL {
get {
return ResourceManager.GetString("SHOW_COL", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ctrl+H was pressed, waiting for second key of chord....
/// </summary>
internal static string STATUS_CTRL_H_HIT {
get {
return ResourceManager.GetString("STATUS_CTRL_H_HIT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ready.
/// </summary>
internal static string STATUS_READY {
get {
return ResourceManager.GetString("STATUS_READY", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Recalculating....
/// </summary>
internal static string STATUS_RECALCULATING {
get {
return ResourceManager.GetString("STATUS_RECALCULATING", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Selecting ({0}%)....
/// </summary>
internal static string STATUS_SELECTING {
get {
return ResourceManager.GetString("STATUS_SELECTING", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Symbol Import.
/// </summary>
internal static string SYMBOL_IMPORT_CAPTION {
get {
return ResourceManager.GetString("SYMBOL_IMPORT_CAPTION", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Imported {0} global symbols..
/// </summary>
internal static string SYMBOL_IMPORT_GOOD {
get {
return ResourceManager.GetString("SYMBOL_IMPORT_GOOD", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to No global+export symbols were found..
/// </summary>
internal static string SYMBOL_IMPORT_NONE {
get {
return ResourceManager.GetString("SYMBOL_IMPORT_NONE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to 6502bench SourceGen.
/// </summary>
internal static string TITLE_BASE {
get {
return ResourceManager.GetString("TITLE_BASE", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to (save needed).
/// </summary>
internal static string TITLE_MODIFIED {
get {
return ResourceManager.GetString("TITLE_MODIFIED", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to [new project].
/// </summary>
internal static string TITLE_NEW_PROJECT {
get {
return ResourceManager.GetString("TITLE_NEW_PROJECT", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The current project has unsaved changes that will be lost. Are you sure you wish to continue?.
/// </summary>
internal static string UNSAVED_CHANGES {
get {
return ResourceManager.GetString("UNSAVED_CHANGES", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unsaved Changes.
/// </summary>
internal static string UNSAVED_CHANGES_CAPTION {
get {
return ResourceManager.GetString("UNSAVED_CHANGES_CAPTION", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to [unset].
/// </summary>
internal static string UNSET {
get {
return ResourceManager.GetString("UNSET", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Version {0}.
/// </summary>
internal static string VERSION_FMT {
get {
return ResourceManager.GetString("VERSION_FMT", resourceCulture);
}
}
}
}