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6502bench/CommonUtil/ShellCommand.cs
2018-09-28 10:05:11 -07:00

223 lines
8.9 KiB
C#

/*
* Copyright 2018 faddenSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Diagnostics;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Runtime.InteropServices;
namespace CommonUtil {
/// <summary>
/// Execute a shell command and return stdout/stderr.
///
/// Returning stdout/stderr separately loses the interleave, but it's unclear whether
/// that gets lost anyway with output buffering and the asynchronous I/O facility.
/// </summary>
public class ShellCommand {
// These were handy:
// https://stackoverflow.com/a/32872174/294248
// https://stackoverflow.com/a/18616369/294248
// https://stackoverflow.com/a/7334029/294248
// https://stackoverflow.com/a/5187715/294248
private const int CMD_TIMEOUT_MS = 10000; // 10 sec
private bool USE_CMD_EXE = false;
/// <summary>
/// Filename of shell command to execute.
/// </summary>
public string CommandFileName { get; private set; }
/// <summary>
/// Arguments to pass to command. Individual arguments are separated by spaces.
/// If an argument may contain spaces (e.g. it's a filename), surround it with
/// double quotes (").
/// </summary>
public string Arguments { get; private set; }
/// <summary>
/// Working directory for command. The directory will be changed for the
/// command only.
/// </summary>
public string WorkDirectory { get; private set; }
public Dictionary<string, string> EnvVars { get; private set; }
/// <summary>
/// The full command line, for display purposes. This is just CommandFileName + Arguments
/// unless some funny business is going on under the hood.
/// </summary>
public string FullCommandLine { get; private set; }
/// <summary>
/// Output from stdout.
/// </summary>
public string Stdout { get; private set; }
/// <summary>
/// Output from stderr.
/// </summary>
public string Stderr { get; private set; }
/// <summary>
/// Command exit code. Will be 0 on success.
/// </summary>
public int ExitCode { get; private set; }
/// <summary>
/// Buffers for gathering stdout/stderr.
/// </summary>
private StringBuilder mStdout, mStderr;
/// <summary>
/// Constructor.
/// </summary>
/// <param name="commandFileName">Filename of command to execute.</param>
/// <param name="arguments">Command arguments, separated by spaces. Surround args with
/// embedded spaces with double quotes. Pass empty string if no args.</param>
/// <param name="workDir">Working directory for command. Pass an empty string if you
/// want to use the default.</param>
/// <param name="env">Dictionary of values to set in the shell environment.</param>
public ShellCommand(string commandFileName, string arguments, string workDir,
Dictionary<string, string> env) {
Debug.Assert(commandFileName != null);
Debug.Assert(arguments != null);
Debug.Assert(workDir != null);
CommandFileName = commandFileName;
Arguments = arguments;
WorkDirectory = workDir;
EnvVars = env;
ExitCode = -100;
mStdout = new StringBuilder();
mStderr = new StringBuilder();
}
/// <summary>
/// Execute the command.
/// </summary>
/// <returns>Process exit code. 0 on success.</returns>
public void Execute() {
// Works for full paths to command, but not for shell stuff like "dir".
FileInfo fi = new FileInfo(CommandFileName);
if (!fi.Exists) {
Debug.WriteLine("Warning: file '" + CommandFileName + "' does not exist");
}
ProcessStartInfo psi = new ProcessStartInfo();
if (USE_CMD_EXE) {
// Run inside cmd.exe on Windows.
psi.FileName = "cmd.exe";
psi.Arguments = "/C " + CommandFileName +
(string.IsNullOrEmpty(Arguments) ? "" : " " + Arguments);
} else {
psi.FileName = CommandFileName;
psi.Arguments = Arguments;
}
FullCommandLine = psi.FileName + " " + psi.Arguments;
psi.CreateNoWindow = true;
psi.RedirectStandardInput = true;
psi.RedirectStandardOutput = true;
psi.RedirectStandardError = true;
psi.UseShellExecute = false; // required for stdin/stdout redirect
if (!string.IsNullOrEmpty(WorkDirectory)) {
psi.WorkingDirectory = WorkDirectory;
}
if (EnvVars != null) {
foreach (KeyValuePair<string, string> kvp in EnvVars) {
Debug.WriteLine("ENV: " + kvp.Key + "=" + kvp.Value);
psi.Environment.Add(kvp);
}
}
try {
using (Process process = Process.Start(psi)) {
process.OutputDataReceived += (sendingProcess, outLine) =>
mStdout.AppendLine(outLine.Data);
process.ErrorDataReceived += (sendingProcess, errLine) =>
mStderr.AppendLine(errLine.Data);
process.BeginOutputReadLine();
process.BeginErrorReadLine();
// Close stdin so interactive programs don't stall.
process.StandardInput.Close();
// I'm calling with a (fairly long) timeout, just in case.
process.WaitForExit(CMD_TIMEOUT_MS);
if (!process.HasExited) {
Debug.WriteLine("Process stalled, killing");
process.Kill();
}
// WaitForExit(timeout) can return before the async stdout/stderr stuff
// has completed. Calling it without a timeout ensures correct behavior.
process.WaitForExit();
// This will be zero on success. I've seen 1 when the command wasn't
// found, and -1 when the process was killed.
ExitCode = process.ExitCode;
}
} catch (Exception ex) {
// This can happen if the command doesn't exist.
ExitCode = -2000;
Stdout = string.Empty;
Stderr = "Failed to execute command: " + FullCommandLine + "\r\n" + ex.ToString();
return;
}
Stdout = mStdout.ToString();
Stderr = mStderr.ToString();
}
/// <summary>
/// Opens a tab in the system web browser for the specified URL.
///
/// NOTE: on Windows 10, as of 2018/09/02, this loses the anchor (the "#thing" at the
/// end of the URL). Chasing through various stackoverflow posts, it appears the
/// only way around this is to invoke the specific browser (which you dredge out of
/// the Registry).
/// </summary>
public static void OpenUrl(string url) {
// See https://stackoverflow.com/a/43232486/294248
// The idea is to see if Start() will just do it, and if it doesn't then fall
// back on something platform-specific. I don't know if this is actually
// necessary -- I suspect Mono will do the right thing.
try {
Process.Start(url);
} catch {
// hack because of this: https://github.com/dotnet/corefx/issues/10361
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) {
url = url.Replace("&", "^&");
Process.Start(new ProcessStartInfo("cmd", $"/c start {url}") {
CreateNoWindow = true
});
} else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux)) {
Process.Start("xdg-open", url);
} else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX)) {
Process.Start("open", url);
} else {
throw;
}
}
}
}
}