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6502bench/MakeDist/Properties/Resources.Designer.cs
T
Andy McFadden b22ca759f6 Update API target to .NET Framework 4.8.1
The project was targeting 4.6.2, which was the current version when
work first began.  This update should not cause any change in behavior.
The only real value in doing this is that it means people working on
the project won't have to install the older SDK components.

This may require performing a manual "clobber" in existing source trees:
close Visual Studio, then in each of the seven projects, manually
remove the "bin" and "obj" directories.  Using the VS "clean" feature
doesn't seem to clear out all of the dependencies, and you get weird
build complaints about missing System classes.

I'm not anticipating any compatibility issues with this switch.
Framework 4.8 shipped in April 2019, and the final version of .NET
Framework was released August 2022, so anybody who has Framework
installed should have a compatible version.

This change does not move the libraries from .NET Standard 2.0 to 2.1,
because 2.0 was the last version supported by Framework.

(At some point it might be useful to upgrade to the current .NET, but
that is a more significant change.)
2025-10-24 08:43:30 -07:00

64 lines
2.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace MakeDist.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MakeDist.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}