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63 lines
1.9 KiB
C
63 lines
1.9 KiB
C
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// (c) 2013 Philipp Klaus Krause
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef CV_H
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#define CV_H 1
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#include <stdint.h>
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#define CV_LIBVERSION_MAJOR 0
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#define CV_LIBVERSION_MINOR 24
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#define CV_LIBVERSION_STRING "0.24"
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#include "cv_input.h"
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#include "cv_graphics.h"
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#include "cv_sound.h"
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// Set the handler for the vertical retrace interrupt.
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extern void cv_set_vint_handler(void (* handler)(void));
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// Get the handler for the vertical retrace interrupt.
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extern void *cv_get_vint_handler(void);
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// Get the vertical retrace frequency in Hz. 50 for PAL, 60 for NTSC.
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unsigned char cv_get_vint_frequency(void);
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#ifdef CV_CV
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enum cv_machine {
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CV_COLECOVISION = 0, // Coleco ColecoVision
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//CV_ADAM = 1, // Coleco Adam - TODO
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//CV_SUPERGAME = 2, // Coleco ColecoVision with super game module
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};
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#endif
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#ifdef CV_SMS
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enum cv_machine {
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CV_SG1000 = 0, // Sega SG-1000
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CV_SC3000 = 1, // Sega SC-3000
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CV_MARKIII = 2, // Sega Mark III or Master System
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//CV_GAMEGEAR = 3, // Sega Game Gear - TODO
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};
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#endif
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// Find out on which machine we are running
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enum cv_machine cv_get_machine(void);
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// Get the contents of the refresh register R. Can be useful for seeding PRNGs.
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uint8_t cv_get_r(void) __preserves_regs(b, c, d, e, h, iyl, iyh);
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#endif
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