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8bitworkshop/presets/nes/chase/sounds.s

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;this file for FamiTone2 libary generated by nsf2data tool
.export _sound_data
_sound_data:
.word @ntsc
.word @pal
@ntsc:
.word @sfx_ntsc_0
.word @sfx_ntsc_1
.word @sfx_ntsc_2
.word @sfx_ntsc_3
@pal:
.word @sfx_pal_0
.word @sfx_pal_1
.word @sfx_pal_2
.word @sfx_pal_3
@sfx_ntsc_0:
.byte $80,$7f,$81,$ab,$82,$01,$04,$81,$3f,$04,$81,$1c,$04,$81,$d5,$82
.byte $00,$04,$81,$9f,$04,$81,$8e,$04,$80,$74,$81,$ab,$82,$01,$04,$81
.byte $3f,$04,$81,$1c,$04,$81,$d5,$82,$00,$04,$81,$9f,$04,$81,$8e,$04
.byte $80,$71,$81,$ab,$82,$01,$04,$81,$3f,$04,$81,$1c,$04,$81,$d5,$82
.byte $00,$04,$81,$9f,$04,$81,$8e,$04,$00
@sfx_pal_0:
.byte $80,$7f,$81,$8c,$82,$01,$04,$81,$29,$03,$81,$08,$03,$81,$c6,$82
.byte $00,$04,$81,$94,$03,$81,$84,$03,$80,$74,$81,$8c,$82,$01,$04,$81
.byte $29,$03,$81,$08,$03,$81,$c6,$82,$00,$04,$81,$94,$03,$81,$84,$03
.byte $80,$71,$81,$8c,$82,$01,$04,$81,$29,$03,$81,$08,$03,$81,$c6,$82
.byte $00,$04,$81,$94,$03,$81,$84,$03,$00
@sfx_ntsc_1:
.byte $80,$3f,$81,$ab,$82,$01,$01,$81,$3f,$01,$81,$2d,$01,$81,$1c,$01
.byte $80,$32,$81,$ab,$01,$81,$3f,$01,$81,$2d,$01,$81,$1c,$01,$00
@sfx_pal_1:
.byte $80,$3f,$81,$8c,$82,$01,$01,$81,$29,$01,$81,$18,$01,$81,$08,$01
.byte $80,$32,$81,$8c,$01,$81,$29,$01,$81,$18,$01,$81,$08,$01,$00
@sfx_ntsc_2:
.byte $80,$38,$81,$34,$82,$00,$01,$80,$3a,$81,$27,$01,$80,$3c,$81,$23
.byte $01,$80,$3e,$81,$34,$01,$80,$3f,$81,$27,$01,$81,$23,$01,$81,$34
.byte $01,$81,$27,$01,$80,$32,$81,$23,$01,$81,$34,$01,$81,$27,$01,$81
.byte $23,$01,$81,$34,$01,$81,$27,$01,$81,$23,$01,$81,$34,$01,$81,$27
.byte $01,$81,$23,$01,$81,$34,$01,$81,$27,$01,$81,$23,$01,$00
@sfx_pal_2:
.byte $80,$38,$81,$31,$82,$00,$01,$80,$3a,$81,$24,$01,$80,$3c,$81,$20
.byte $01,$80,$3e,$81,$31,$01,$80,$3f,$81,$24,$01,$81,$20,$01,$81,$31
.byte $01,$81,$24,$01,$80,$32,$81,$20,$01,$81,$31,$01,$81,$24,$01,$81
.byte $20,$01,$81,$31,$01,$81,$24,$01,$81,$20,$01,$81,$31,$01,$81,$24
.byte $01,$81,$20,$01,$81,$31,$01,$81,$24,$01,$81,$20,$01,$00
@sfx_ntsc_3:
.byte $83,$38,$84,$46,$85,$00,$01,$83,$3a,$84,$42,$01,$83,$3c,$84,$5e
.byte $01,$83,$3e,$84,$46,$01,$83,$3f,$84,$42,$01,$84,$5e,$01,$84,$46
.byte $01,$84,$42,$01,$83,$32,$84,$5e,$01,$84,$46,$01,$84,$42,$01,$84
.byte $5e,$01,$84,$46,$01,$84,$42,$01,$84,$5e,$01,$84,$46,$01,$84,$42
.byte $01,$84,$5e,$01,$84,$46,$01,$84,$42,$01,$84,$5e,$01,$00
@sfx_pal_3:
.byte $83,$38,$84,$41,$85,$00,$01,$83,$3a,$84,$3e,$01,$83,$3c,$84,$57
.byte $01,$83,$3e,$84,$41,$01,$83,$3f,$84,$3e,$01,$84,$57,$01,$84,$41
.byte $01,$84,$3e,$01,$83,$32,$84,$57,$01,$84,$41,$01,$84,$3e,$01,$84
.byte $57,$01,$84,$41,$01,$84,$3e,$01,$84,$57,$01,$84,$41,$01,$84,$3e
.byte $01,$84,$57,$01,$84,$41,$01,$84,$3e,$01,$84,$57,$01,$00