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8bitworkshop/presets/vicdual/music.c

228 lines
31 KiB
C
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2017-03-31 17:25:18 +00:00
#include <string.h>
typedef unsigned char byte;
typedef unsigned short word;
// PLATFORM DEFINITION
__sfr __at (0x0) input0;
__sfr __at (0x1) input1;
__sfr __at (0x2) input2;
__sfr __at (0x3) input3;
__sfr __at (0x1) ay8910_reg;
__sfr __at (0x2) ay8910_data;
__sfr __at (0x40) palette;
byte __at (0xe000) cellram[28][32];
byte __at (0xe800) tileram[256][8];
#define LEFT1 !(input1 & 0x10)
#define RIGHT1 !(input1 & 0x20)
#define UP1 !(input1 & 0x40)
#define DOWN1 !(input1 & 0x80)
#define FIRE1 !(input2 & 0x20)
#define COIN1 (input3 & 0x8)
#define START1 !(input2 & 0x10)
#define START2 !(input3 & 0x20)
#define TIMER500HZ (input2 & 0x8)
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// GAME CODE
void main();
void gsinit();
// start routine @ 0x0
void start() {
__asm
LD SP,#0xE800 ; set up stack pointer
DI ; disable interrupts
__endasm;
gsinit();
main();
}
#define INIT_MAGIC 0xdeadbeef
static long is_initialized = INIT_MAGIC;
// set initialized portion of global memory
// by copying INITIALIZER area -> INITIALIZED area
void gsinit() {
// already initialized? skip it
if (is_initialized == INIT_MAGIC)
return;
__asm
; copy initialized data to RAM
LD BC, #l__INITIALIZER
LD A, B
LD DE, #s__INITIALIZED
LD HL, #s__INITIALIZER
LDIR
__endasm;
}
// SOUND CODE
inline void set8910(byte reg, byte data) {
ay8910_reg = reg;
ay8910_data = data;
}
typedef enum {
AY_PITCH_A_LO, AY_PITCH_A_HI,
AY_PITCH_B_LO, AY_PITCH_B_HI,
AY_PITCH_C_LO, AY_PITCH_C_HI,
AY_NOISE_PERIOD,
AY_ENABLE,
AY_ENV_VOL_A,
AY_ENV_VOL_B,
AY_ENV_VOL_C,
AY_ENV_PERI_LO, AY_ENV_PERI_HI,
AY_ENV_SHAPE
} AY8910Register;
////////
// https://en.wikipedia.org/wiki/Linear-feedback_shift_register#Galois_LFSRs
static word lfsr = 1;
word rand() {
unsigned lsb = lfsr & 1; /* Get LSB (i.e., the output bit). */
lfsr >>= 1; /* Shift register */
if (lsb) { /* If the output bit is 1, apply toggle mask. */
lfsr ^= 0xB400u;
}
return lfsr;
}
void delay(byte msec) {
while (msec--) {
while (TIMER500HZ != 0) lfsr++;
while (TIMER500HZ == 0) lfsr++;
}
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}
#define LOCHAR 0x0
#define HICHAR 0xff
#define CHAR(ch) (ch-LOCHAR)
void clrscr() {
memset(cellram, CHAR(' '), sizeof(cellram));
}
byte getchar(byte x, byte y) {
return cellram[x][y];
}
void putchar(byte x, byte y, byte attr) {
cellram[x][y] = attr;
}
void putstring(byte x, byte y, const char* string) {
while (*string) {
putchar(x++, y, CHAR(*string++));
}
}
// PC font (code page 437)
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const byte font8x8[0x100][8] = {/*{w:8,h:8,bpp:1,count:256,xform:"scaleX(-1) rotate(90deg)"}*/
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{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }, { 0x7e,0x81,0x95,0xb1,0xb1,0x95,0x81,0x7e }, { 0x7e,0xff,0xeb,0xcf,0xcf,0xeb,0xff,0x7e }, { 0x0e,0x1f,0x3f,0x7e,0x3f,0x1f,0x0e,0x00 }, { 0x08,0x1c,0x3e,0x7f,0x3e,0x1c,0x08,0x00 }, { 0x38,0x3a,0x9f,0xff,0x9f,0x3a,0x38,0x00 }, { 0x10,0x38,0xbc,0xff,0xbc,0x38,0x10,0x00 }, { 0x00,0x00,0x18,0x3c,0x3c,0x18,0x00,0x00 }, { 0xff,0xff,0xe7,0xc3,0xc3,0xe7,0xff,0xff }, { 0x00,0x3c,0x66,0x42,0x42,0x66,0x3c,0x00 }, { 0xff,0xc3,0x99,0xbd,0xbd,0x99,0xc3,0xff }, { 0x70,0xf8,0x88,0x88,0xfd,0x7f,0x07,0x0f }, { 0x00,0x4e,0x5f,0xf1,0xf1,0x5f,0x4e,0x00 }, { 0xc0,0xe0,0xff,0x7f,0x05,0x05,0x07,0x07 }, { 0xc0,0xff,0x7f,0x05,0x05,0x65,0x7f,0x3f }, { 0x99,0x5a,0x3c,0xe7,0xe7,0x3c,0x5a,0x99 }, { 0x7f,0x3e,0x3e,0x1c,0x1c,0x08,0x08,0x00 }, { 0x08,0x08,0x1c,0x1c,0x3e,0x3e,0x7f,0x00 }, { 0x00,0x24,0x66,0xff,0xff,0x66,0x24,0x00 }, { 0x00,0x5f,0x5f,0x00,0x00,0x5f,0x5f,0x00 }, { 0x06,0x0f,0x09,0x7f,0x7f,0x01,0x7f,0x7f }, { 0xda,0xbf,0xa5,0xa5,0xfd,0x59,0x03,0x02 }, { 0x00,0x70,0x70,0x70,0x70,0x70,0x70,0x00 }, { 0x80,0x94,0xb6,0xff,0xff,0xb6,0x94,0x80 }, { 0x00,0x04,0x06,0x7f,0x7f,0x06,0x04,0x00 }, { 0x00,0x10,0x30,0x7f,0x7f,0x30,0x10,0x00 }, { 0x08,0x08,0x08,0x2a,0x3e,0x1c,0x08,0x00 }, { 0x08,0x1c,0x3e,0x2a,0x08,0x08,0x08,0x00 }, { 0x3c,0x3c,0x20,0x20,0x20,0x20,0x20,0x00 }, { 0x08,0x1c,0x3e,0x08,0x08,0x3e,0x1c,0x08 }, { 0x30,0x38,0x3c,0x3e,0x3e,0x3c,0x38,0x30 }, { 0x06,0x0e,0x1e,0x3e,0x3e,0x1e,0x0e,0x06 }, { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }, { 0x00,0x06,0x5f,0x5f,0x06,0x00,0x00,0x00 }, { 0x00,0x07,0x07,0x00,0x07,0x07,0x00,0x00 }, { 0x14,0x7f,0x7f,0x14,0x7f,0x7f,0x14,0x00 }, { 0x24,0x2e,0x6b,0x6b,0x3a,0x12,0x00,0x00 }, { 0x46,0x66,0x30,0x18,0x0c,0x66,0x62,0x00 }, { 0x30,0x7a,0x4f,0x5d,0x37,0x7a,0x48,0x00 }, { 0x04,0x07,0x03,0x00,0x00,0x00,0x00,0x00 }, { 0x00,0x1c,0x3e,0x63,0x41,0x00,0x00,0x00 }, { 0x00,0x41,0x63,0x3e,0x1c,0x00,0x00,0x00 }, { 0x08,0x2a,0x3e,0x1c,0x1c,0x3e,0x2a,0x08 }, { 0x08,0x08,0x3e,0x3e,0x08,0x08,0x00,0x00 }, { 0x00,0xa0,0xe0,0x60,0x00,0x00,0x00,0x00 }, { 0x08,0x08,0x08,0x08,0x08,0x08,0x00,0x00 }, { 0x00,0x00,0x60,0x60,0x00,0x00,0x00,0x00 }, { 0x60,0x30,0x18,0x0c,0x06,0x03,0x01,0x00 }, { 0x3e,0x7f,0x59,0x4d,0x7f,0x3e,0x00,0x00 }, { 0x42,0x42,0x7f,0x7f,0x40,0x40,0x00,0x00 }, { 0x62,0x73,0x59,0x49,0x6f,0x66,0x00,0x00 }, { 0x22,0x63,0x49,0x49,0x7f,0x36,0x00,0x00 }, { 0x18,0x1c,0x16,0x13,0x7f,0x7f,0x10,0x00 }, { 0x27,0x67,0x45,0x45,0x7d,0x39,0x00,0x00 }, { 0x3c,0x7e,0x4b,0x49,0x79,0x30,0x00,0x00 }, { 0x03,0x63,0x71,0x19,0x0f,0x07,0x00,0x00 }, { 0x36,0x7f,0x49,0x49,0x7f,0x36,0x00,0x00 }, { 0x06,0x4f,0x49,0x69,0x3f,0x1e,0x00,0x00 }, { 0x00,0x00,0x6c,0x6c,0x00,0x00,0x00,0x00 }, { 0x00,0xa0,0xec,0x6c,0x00,0x00,0x00,0x00 }, { 0x08,0x1c,0x36,0x63,0x41,0x00,0x00,0x00 }, { 0x14,0x14,0x14,0x14,0x14,0x14,0x00,0x00 }, { 0x00,0x41,0x63,0x36,0x1c,0x08,0x00,0x00 }, { 0x02,0x03,0x51,0x59,0x0f,0x06,0x00,0x00 }, { 0x3e,0x7f,0x41,0x5d,0x5d,0x1f,0x1e,0x00 }, { 0x7c,0x7e,0x13,0x13,0x7e,0x7c,0x00,0x00 }, { 0x41,0x7f,0x7f,0x49,0x49,0x7f,0x36,0x00 }, { 0x1c,0x3e,0x63,0x41,0x41,0x63,0x22,0x00 }, { 0x41,0x7f,0x7f,0x41,0x63,0x7f,0x1c,0x00 }, { 0x41,0x7f,0x7f,0x49,0x5d,0x41,0x63,0x00 }, { 0x41,0x7f,0x7f,0x49,0x1d,0x01,0x03,0x00 }, { 0x1c,0x3e,0x63,0x41,0x51,0x73,0x72,0x00 }, { 0x7f,0x7f,0x08,0x08,0x7f,0x7f,0x00,0x00 }, { 0x00,0x41,0x7f,0x7f,0x41,0x00,0x00,0x00 }, { 0x30,0x70,0x40,0x41,0x7f,0x3f,0x01,0x00 }, { 0x41,0x7f,0x7f,0x08,0x1c,0x77,0x63,0x00 }, { 0x41,0x7f,0x7f,0x41,0x40,0x60,0x70,0x00 }, { 0x7f,0x7f,0x06,0x0c,0x06,0x7f,0x7f,0x00 }, { 0x7f,0x7f,0x06,0x0c,0x18,0x7f,0x7f,0x00 }, { 0x1c,0x3e,0x63,0x41,0x63,0x3e,0x1c,0x00 }, { 0x41,0x7f,0x7f,0x49,0x09,0x0f,0x06,0x00 }, { 0x1e,0x3f,0x21,0x71,0x7f,0x5e,0x00,0x00 }, { 0x41,0x7f,0x7f,0x19,0x39,0x6f,0x46,0x00 }, { 0x26,0x67,0x4d,0x59,0x7b,0x32,0x00,0x00 }, { 0x03,0x41,0x7f,0x7f,0x41,0x03,0x00,0x00 }, { 0x7f,0x7f,0x40,0x40,0x7f,0x7f,0x00,0x00 }, { 0x1f,0x3f,0x60,0x60,0x3f,0x1f,0x00,0x00 }, { 0x7f,0x7f,0x30,0x18,0x30,0x7f,0x7f,0x00 }, { 0x63,0x77,0x1c,0x08,0x1c,0x77,0x63,0x00 }, { 0x07,0x4f,0x78,0x78,0x4f,0x07,0x00,0x00 }, { 0x67,0x73,0x59,0x4d,0x47,0x63,0x71,0x00 },
};
const char BOX_CHARS[8] = { 218, 191, 192, 217, 196, 196, 179, 179 };
void draw_box(byte x, byte y, byte x2, byte y2, const char* chars) {
byte x1 = x;
putchar(x, y, chars[2]);
putchar(x2, y, chars[3]);
putchar(x, y2, chars[0]);
putchar(x2, y2, chars[1]);
while (++x < x2) {
putchar(x, y, chars[5]);
putchar(x, y2, chars[4]);
}
while (++y < y2) {
putchar(x1, y, chars[6]);
putchar(x2, y, chars[7]);
}
}
//
// MUSIC ROUTINES
//
// 440.5 1.79270256703 49
const int note_table[64] = {
4305, 4063, 3835, 3620, 3417, 3225, 3044, 2873, 2712, 2560, 2416, 2280, 2152, 2032, 1918, 1810, 1708, 1612, 1522, 1437, 1356, 1280, 1208, 1140, 1076, 1016, 959, 905, 854, 806, 761, 718, 678, 640, 604, 570, 538, 508, 479, 452, 427, 403, 380, 359, 339, 320, 302, 285, 269, 254, 240, 226, 214, 202, 190, 180, 169, 160, 151, 143, 135, 127, 120, 113, };
struct {
byte volume;
} voice[3];
byte music_index = 0;
byte cur_duration = 0;
const byte music1[] = {
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2017-03-31 17:25:18 +00:00
};
static const byte* music_ptr = music1;
inline byte next_music_byte() {
return *music_ptr++;
}
void play_music() {
byte ch;
byte enable = 0;
byte freech = 0;
byte chmask = 1;
for (ch=0; ch<3; ch++) {
if (voice[ch].volume) {
set8910(AY_ENV_VOL_A+ch, voice[ch].volume--);
enable |= chmask;
} else {
freech = ch;
}
chmask <<= 1;
}
set8910(AY_ENABLE, ~enable);
if (music_ptr) {
ch = freech;
while (cur_duration == 0) {
byte note = next_music_byte();
if ((note & 0x80) == 0) {
int period = note_table[note & 63];
set8910(AY_PITCH_A_LO+ch*2, period & 0xff);
set8910(AY_PITCH_A_HI+ch*2, period >> 8);
voice[ch].volume = 15;
ch = ch ? ch-1 : 2;
} else {
if (note == 0xff)
music_ptr = NULL;
cur_duration = note & 63;
}
}
cur_duration--;
}
}
void start_music(const byte* music) {
music_ptr = music;
cur_duration == 0;
}
void main() {
palette = 0;
memset(cellram, 0, sizeof(cellram));
memcpy(tileram, font8x8, sizeof(font8x8));
draw_box(0, 0, 27, 31, BOX_CHARS);
music_ptr = 0;
while (1) {
if (!music_ptr) start_music(music1);
play_music();
delay(15); // 30 msec delay
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}
}