mirror of
https://github.com/sehugg/8bitworkshop.git
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206 lines
5.3 KiB
Plaintext
206 lines
5.3 KiB
Plaintext
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processor 6502
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include "vcs.h"
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include "macro.h"
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include "xmacro.h"
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seg.u Variables
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org $80
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Temp byte
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WriteOfs byte ; offset into dest. array FontBuf
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WriteShift byte ; which nibble to write into
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LoopCount byte ; counts scanline when drawing
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StrPtr word ; pointer to text string
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StrLen byte ; counts chars when building string
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FontBuf ds 30 ; 30-byte buffer for generated bitmap
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THREE_COPIES equ %011 ; for NUSIZ registers
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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seg Code
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org $f000
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Start
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CLEAN_START
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NextFrame
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VERTICAL_SYNC
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TIMER_SETUP 37
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lda #4
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sta LoopCount
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lda #$80
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sta COLUBK
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lda #$18
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sta COLUP0
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lda #$28
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sta COLUP1
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lda #THREE_COPIES
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sta NUSIZ0
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sta NUSIZ1
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sta WSYNC
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SLEEP 20
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sta RESP0
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sta RESP1
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lda #$10
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sta HMP1
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sta WSYNC
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sta HMOVE
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sta HMCLR
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lda #1
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sta VDELP0
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sta VDELP1
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TIMER_WAIT
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TIMER_SETUP 192
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; Build the 48x5 bitmap in memory
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lda #<String0
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sta StrPtr
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lda #>String0
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sta StrPtr+1
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jsr BuildLine
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; Display the resulting 48x5 bitmap
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sta WSYNC
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SLEEP 40 ; start near end of scanline
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BigLoop
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ldy LoopCount ; counts backwards
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lda FontBuf+0,y ; load B0 (1st sprite byte)
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sta GRP0 ; B0 -> [GRP0]
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lda FontBuf+5,y ; load B1 -> A
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sta GRP1 ; B1 -> [GRP1], B0 -> GRP0
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sta WSYNC ; sync to next scanline
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lda FontBuf+10,y ; load B2 -> A
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sta GRP0 ; B2 -> [GRP0], B1 -> GRP1
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lda FontBuf+25,y ; load B5 -> A
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sta Temp ; B5 -> temp
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ldx FontBuf+20,y ; load B4 -> X
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lda FontBuf+15,y ; load B3 -> A
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ldy Temp ; load B5 -> Y
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sta GRP1 ; B3 -> [GRP1]; B2 -> GRP0
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stx GRP0 ; B4 -> [GRP0]; B3 -> GRP1
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sty GRP1 ; B5 -> [GRP1]; B4 -> GRP0
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sta GRP0 ; ?? -> [GRP0]; B5 -> GRP1
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dec LoopCount ; go to next line
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bpl BigLoop ; repeat until < 0
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lda #0
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sta GRP0
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sta GRP1
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sta GRP0
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sta GRP1
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TIMER_WAIT
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TIMER_SETUP 30
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TIMER_WAIT
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jmp NextFrame
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; Create the 48x5 bitmap of a line of text, using
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; 8 characters pointed to by StrPtr.
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; The bitmap is stored in a 30-byte array starting at FontBuf.
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BuildLine subroutine
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lda #0
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sta WriteOfs ; offset into dest. array FontBuf
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sta WriteShift ; which nibble to write to (0=hi, $FF=lo)
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lda #11
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sta StrLen ; start at 11th character, go in reverse
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.CharLoop
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ldy StrLen
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lda (StrPtr),y ; load next character
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sec
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sbc #32 ; subtract 32 (1st char is Space)
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; Get offset into FontTable.
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; We use the Carry flag to track which nibble we
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; read from. It alternates with every line.
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sta Temp
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asl
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asl
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adc Temp ; multiply by 5
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ror ; divide by 2 and set carry flag
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tay ; font table byte offset -> Y
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; and bit offset -> Carry flag
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; Write the character to FontBuf
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lda #5
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sta Temp ; write 5 lines
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ldx WriteOfs ; starting offset into FontBuf
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; We use the earlier carry bit from the division by 2
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; to track which nibble (4-bit half) we're in.
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.Loop
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lda FontTable,y
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bcc .CClear ; carry clear, so low nibble
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lsr
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lsr
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lsr
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lsr ; shift high nibble into low nibble
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iny ; go to next font table byte
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clc ; clear carry bit
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hex 04 ; NOP aa (skips next instruction)
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.CClear
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sec ; set carry bit
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.CSet
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and #$0f ; isolate low nibble
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; Now we have to write the nibble we just loaded.
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; Depending on the value of WriteShift, we may store this
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; directly in memory or we may combine it with a previously
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; stored value.
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bit WriteShift
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bpl .Shift ; WriteShift clear, so shift output
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ora FontBuf,x ; combine with previously stored nibble
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jmp .NoShift
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.Shift
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php ; save flags (we only care about Carry flag)
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asl
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asl
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asl
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asl ; shift low nibble to high nibble
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plp ; restore flags
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.NoShift
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sta FontBuf,x ; store result
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inx ; go to next output line
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dec Temp
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bne .Loop ; repeat until all lines done
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.SkipChar
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; Our next write target will be the next nibble (4 bits).
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; If we've already done the high nibble, skip ahead 5 bytes.
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lda WriteShift
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eor #$FF
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sta WriteShift
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bne .NoIncOfs
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lda WriteOfs
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clc
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adc #5
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sta WriteOfs
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.NoIncOfs
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; Repeat until we run out of characters.
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dec StrLen
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bpl .CharLoop
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rts
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align $100 ; make sure data doesn't cross page boundary
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; Packed font table. Each character consists of 5 nibbles
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; (4 bits each) packed into bytes. So each character is
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; actually 2.5 bytes long.
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FontTable:
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hex 00004040445500505757626313244153
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hex 67460400424442224225052027002400
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hex 70000004004024115655232226471266
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hex 21611157656174574743247157576771
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hex 75040440020221247170002421242071
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hex 43575275255656364434565576747444
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hex 47377534555775227252115165554744
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hex 54755775772555254456365725655766
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hex 21342222375555225555775555522522
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hex 55471277447421047011712500700000
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String0:
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dc "UOY EREHT IH"
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; Epilogue
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org $fffc
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.word Start
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.word Start
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